Update 01.026

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Summary

17.April.2014


Conveyors are now available in Space Engineers! This is the first WIP version and a realistic and more complete version will be added later. With the conveyors system you will be able to collect and transport inventory items from one location to another. We have also added the collector – helps you to collect small objects - and the connector – helps you to throw items from inventory to space.

NOTE: the assembler can now "see" all materials in the conveyor system and can use them. It does not gather the material automatically (for now - WIP), so you don't need to transfer them manually

Features

  • conveyor tube - move items from inventory to inventory (IMPORTANT: this is just a first work-in-progress version and a realistic version will be added later)
  • collector block - can collect small objects (ore, ingots, components, tools...) into inventory (IMPORTANT: this is just a first work-in-progress version and a realistic version will be added later)
  • connector block - first work in progress version, can throw items from inventory to space, in future update could be used to connect two ships/stations and transfer items (IMPORTANT: this is just a first work-in-progress version and a realistic version will be added later)
  • server connectivity status notification

Fixes

  • removed lag caused by texture load when opening Toolbar config screen for the first time
  • fixed beacon shining when it was out of power
  • fixed join game screen which was cleared after alt-tab, but not refreshed
  • improved 3rd person camera performance
  • fixed disabled anti-aliasing

Notes

  • Wheels are included in cubeblocks.sbc but not enabled in game.
  • Decoy is included in cubeblocks.sbc but not enabled in game.
  • Rocket Launcher is now available for large ships and stations.
  • BUG - Unfinished collectors will cause the object it is connected to to fail to load from a save file.


Hotfix 01.026.014

18.April.2014


Fixes

  • fixed crash when loading not fully built connector
  • fixed throwing items out by multiple connectors (some items were not thrown)