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2024-03-29T05:06:40Z
User contributions
MediaWiki 1.28.0
http://spaceengineerswiki.com/index.php?title=Large_Cargo_Container&diff=18169
Large Cargo Container
2016-05-26T09:36:08Z
<p>Sanchq: Added description for the image</p>
<hr />
<div>{{itembox<br />
| item = Large Cargo Container<br />
| description = Large cargo container for small and large ships<br />
| tool = no<br />
| largeship = yes<br />
| smallship = yes<br />
| component = no<br />
| rawmaterial = no<br />
| material = no<br />
<br />
| sbuildtime = 25<br />
| sairtightness = yes<br />
| scomponentstructure = 4<br />
| scomponent1 = Interior Plate<br />
| scomponent1amt = 20<br />
| scomponent2 = Display<br />
| scomponent2amt = 1<br />
| scomponent3 = Motor<br />
| scomponent3amt = 8<br />
| scomponent4 = Computer<br />
| scomponent4amt = 6<br />
| scomponent5 = Construction Component<br />
| scomponent5amt = 25<br />
| scomponent6 = Interior Plate<br />
| scomponent6amt = 55<br />
| swidth = 5<br />
| sheight = 5<br />
| sdepth = 5<br />
| sstoragecapacity = 15625<br />
<br />
<br />
| lbuildtime = 45<br />
| lairtightness = sometimes<br />
| lcomponentstructure = 3<br />
| lcomponent1 = Interior Plate<br />
| lcomponent1amt = 60<br />
| lcomponent2 = Construction Component<br />
| lcomponent2amt = 20<br />
| lcomponent3 = Computer<br />
| lcomponent3amt = 8<br />
| lcomponent4 = Display<br />
| lcomponent4amt = 1<br />
| lcomponent5 = Motor<br />
| lcomponent5amt = 20<br />
| lcomponent6 = Small Steel Tube<br />
| lcomponent6amt = 60<br />
| lcomponent7 = Metal Grid<br />
| lcomponent7amt = 24<br />
| lcomponent8 = Construction Component<br />
| lcomponent8amt = 60<br />
| lcomponent9 = Interior Plate<br />
| lcomponent9amt = 300<br />
| lwidth = 3<br />
| lheight = 3<br />
| ldepth = 3<br />
| lstoragecapacity = 421875<br />
<br />
<br />
| version = 01.108<br />
}}<br />
<br />
== Overview ==<br />
Largest of the [[Cargo Container]]s available currently in the game, scaling at 3x3x3 (large grid) and 5x5x5 (small ship). The large cargo container is a block with a very large inventory used for storing [[components]], [[ores]], [[materials]], and [[tools]].<br />
<br />
== Usage ==<br />
The container can be manually inserted with items. However, this can be very inefficient. You can also connect it to other blocks to directly transfer items between them. Simply connect the cargo container [[Conveyor_Mechanics#Conveyor_ports|port]] to either a block such as [[Refinery|Refineries]] or [[Conveyor]]s connected to one with an inventory. <br />
<br />
This size cargo container is a 5x5x5 object for the small ship variant, which makes it 125 times the volume, in terms of blocks of space occupied. It also has exactly 125 the storage capacity, but about 9 times the weight, reducing fuel costs.<br />
<br />
The large ship variant of the Large Cargo Container, being a 3x3x3 object (in large blocks) makes it 27 times the physical volume occupied. It has exactly 27 times the storage capacity, but only about 5 times the weight, reducing fuel costs.<br />
<br />
While identical in terms of storage space for a given volume, Large Cargo Containers provide more capacity for a given weight. The large ship Large Cargo Container provides 51.03 liters of capacity per kilogram of mass, compared to 27.11 liters per kilogram for Small Cargo Containers. For small ships, the liters/kilogram for Large/Medium/Small cargo containers are 43.12, 24.78, and 1.70, respectively. For a given cargo capacity, Large Cargo Containers are a bulky but light weight solution.<br />
<br />
== Media ==<br />
{| class="wikitable"<br />
|| [[File:Large_Cargo_Container_LCC01.jpg|none|thumb|480px|[[Large Cargo Container]] to [[Small Ship|small grid]] (left) and [[Large Ship|large grid]] (right)]] <br />
|-<br />
|| [[File:Equivalent containers.jpg|none|thumb|480px|'''[[Large Cargo Container]]''' ([[Small Ship|small grid]]), is equivalent to [[Small Cargo Container]] ([[Large Ship|large grid]]). They are 15625 liters to cube 2.5 * 2.5 * 2.5 meters]]<br />
|}<br />
<br />
== Tips ==<br />
*If you leave containers as is, items will automatically pile up inside them. But they won't prevent any from coming in. If you want to make specific cargo containers, use the [[Conveyor Sorter]] block!<br />
*As of [[Update 01.093]], stored items in inventories will add to the mass of the ship. The more items that are stored inside, the slower you will get!<br />
*The large cargo container is not airtight.<br />
<br />
== Known Issues ==<br />
<br />
<br />
== Related Items ==<br />
* [[Medium Cargo Container]]<br />
* [[Small Cargo Container]]<br />
<br />
== Programming ==<br />
<br />
* [[Programming_Guide/Action_List#Large_Cargo_Container|Action List - Large Cargo Container]]<br />
<br />
== Update History ==<br />
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"><br />
{| class="wikitable" style="width: 100%"<br />
|style="text-align: left;width: 8%"| [[Update 01.039]] ||style="padding-left: 10px;padding-right: 10px;"|<br />
*Fixed inventory listing as same for all containers<br />
|-<br />
|style="text-align: left;width: 8%"| [[Update 01.031]] ||style="padding-left: 10px;padding-right: 10px;"|<br />
*Large cargo container on small ship has now large doors<br />
|-<br />
|style="text-align: left;width: 8%"| [[Update 01.021|Update 01.021.029]] ||style="padding-left: 10px;padding-right: 10px;"|<br />
*Fixed disappearing things in cargo containers<br />
*Fixed large cargo container collision model<br />
|-<br />
|style="text-align: left;width: 8%"| [[Update 01.020]] ||style="padding-left: 10px;padding-right: 10px;"|<br />
*Fixed collision model for cargo container<br />
|}<br />
<br />
</div><br />
<br />
[[Category:Conveyor and Cargo Blocks]]</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Large_Hydrogen_Thruster&diff=16120
Large Hydrogen Thruster
2015-12-18T14:08:31Z
<p>Sanchq: Active power consumption</p>
<hr />
<div>{{itembox<br />
| item = Large Hydrogen Thruster<br />
| description = <br />
| tool = no<br />
| largeship = yes<br />
| smallship = yes<br />
| component = no<br />
| material = no<br />
| rawmaterial = no<br />
<br />
| sbuildtime = 40<br />
| sheight = 3<br />
| swidth = 3<br />
| sdepth = 3<br />
| sforcemagnitude = 400000<br />
| spowerconsumption = 0.8<br />
<br />
| scomponentstructure = 3<br />
| sresourcesinkgroup = Thrust<br />
| scomponent1 = Steel Plate<br />
| scomponent1amt = 10<br />
| scomponent2 = Construction Component<br />
| scomponent2amt = 10<br />
| scomponent3 = Large Steel Tube<br />
| scomponent3amt = 10<br />
| scomponent4 = Metal Grid<br />
| scomponent4amt = 22<br />
| scomponent5 = Construction Component<br />
| scomponent5amt = 20<br />
| scomponent6 = Steel Plate<br />
| scomponent6amt = 20<br />
<br />
| lbuildtime = 40<br />
| lheight = 3<br />
| lwidth = 3<br />
| ldepth = 3<br />
| lforcemagnitude = 6000000<br />
| lpowerconsumption = 10<br />
<br />
| lcomponentstructure = 3<br />
| lresourcesinkgroup = Thrust<br />
| lcomponent1 = Steel Plate<br />
| lcomponent1amt = 50<br />
| lcomponent2 = Construction Component<br />
| lcomponent2amt = 30<br />
| lcomponent3 = Large Steel Tube<br />
| lcomponent3amt = 40<br />
| lcomponent4 = Metal Grid<br />
| lcomponent4amt = 250<br />
| lcomponent5 = Construction Component<br />
| lcomponent5amt = 150<br />
| lcomponent6 = Steel Plate<br />
| lcomponent6amt = 100<br />
<br />
| version = 01.105<br />
}}<br />
<br />
== Overview ==<br />
The Large Hydrogen Thruster is a thruster driven by [[Hydrogen]] as its main fuel source, instead of [[Electricity]] like the regular [[Small Thruster|Thruster]] and unlike the regular thruster it uses no electricity. The thruster is available on both small and large ships.<br />
<br />
Its advantage over the regular thruster is that it is much more powerful, making it useful for escaping the planet's atmosphere. <br />
<br />
== Usage ==<br />
For the thruster to work, you need to connect it to a [[Conveyor Mechanics|conveyor network]] with an attached [[Hydrogen Tank]] or [[Oxygen Generator]].<br />
<br />
For more information on thrusters and their mechanics, see [[Thruster]].<br />
<br />
== Media ==<br />
[[File:Large_Hydrogen_Thruster_LHT01.jpg|none|500px]]<br />
<br />
== Tips ==<br />
*Hydrogen (at least still in [[Update 01.109]]) burns quite quickly. So while this thruster is around 3x more powerful than the Ion electrical thrusters, they can only run for a limited time before you'll eventually run out. So don't entirely depend on them.<br />
<br />
== Known Issues ==<br />
*In creative mode, the hydrogen thrusters won't function when placed without it being connected to a hydrogen tank. The tank itself doesn't have to be filled at all, it simply just won't turn on until this requirement is met.<br />
<br />
== See Also ==<br />
* [[Small Thruster]]<br />
* [[Large Thruster]]<br />
* [[Small Hydrogen Thruster]]<br />
<br />
== Programming ==<br />
<br />
<br />
== Update History ==<br />
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"><br />
{| class="wikitable" style="width: 100%"<br />
|style="text-align: left;width: 8%"| N/A ||style="padding-left: 10px;padding-right: 10px;"|<br />
*N/A<br />
|}<br />
<br />
</div><br />
<br />
[[Category:Thrusters]]</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Small_Hydrogen_Thruster&diff=16119
Small Hydrogen Thruster
2015-12-18T14:08:17Z
<p>Sanchq: Active power consumption</p>
<hr />
<div>{{itembox<br />
| item = Small Hydrogen Thruster<br />
| description = <br />
| tool = no<br />
| largeship = yes<br />
| smallship = yes<br />
| component = no<br />
| material = no<br />
| rawmaterial = no<br />
<br />
| sbuildtime = 25<br />
| sheight = 1<br />
| swidth = 1<br />
| sdepth = 1<br />
| sforcemagnitude = 82000<br />
| spowerconsumption = 0.17<br />
<br />
| scomponentstructure = 3<br />
| scomponent1 = Steel Plate<br />
| scomponent1amt = 5<br />
| scomponent2 = Construction Component<br />
| scomponent2amt = 5<br />
| scomponent3 = Large Steel Tube<br />
| scomponent3amt = 2<br />
| scomponent4 = Metal Grid<br />
| scomponent4amt = 4<br />
| scomponent5 = Construction Component<br />
| scomponent5amt = 10<br />
| scomponent6 = Steel Plate<br />
| scomponent6amt = 2<br />
<br />
| lbuildtime = 25<br />
| lheight = 1<br />
| lwidth = 1<br />
| ldepth = 1<br />
| lforcemagnitude = 900000<br />
| lpowerconsumption = 1.7<br />
<br />
| lcomponentstructure = 3<br />
| lcomponent1 = Steel Plate<br />
| lcomponent1amt = 10<br />
| lcomponent2 = Construction Component<br />
| lcomponent2amt = 20<br />
| lcomponent3 = Large Steel Tube<br />
| lcomponent3amt = 8<br />
| lcomponent4 = Metal Grid<br />
| lcomponent4amt = 40<br />
| lcomponent5 = Construction Component<br />
| lcomponent5amt = 40<br />
| lcomponent6 = Steel Plate<br />
| lcomponent6amt = 15<br />
<br />
| version = 01.105<br />
}}<br />
<br />
== Overview ==<br />
The Small Hydrogen Thruster is a thruster driven by [[Hydrogen]] as its main fuel source, instead of [[Electricity]] like the regular [[Small Thruster|Thruster]] and unlike the regular thruster it uses no electricity. The thruster is available on both small and large ships.<br />
<br />
Its advantage over the regular thruster is that it is much more powerful, making it useful for escaping the planet's atmosphere. <br />
<br />
== Usage ==<br />
For the thruster to work, you need to connect it to a [[Conveyor Mechanics|conveyor network]] with an attached [[Hydrogen Tank]] or [[Oxygen Generator]].<br />
<br />
For more information on thrusters and their mechanics, see [[Thruster]].<br />
<br />
== Media ==<br />
<br />
== Tips ==<br />
*Hydrogen (at least still in [[Update 01.109]]) burns quite quickly. So while this thruster is around 3x more powerful than the Ion electrical thrusters, they can only run for a limited time before you'll eventually run out. So don't entirely depend on them.<br />
<br />
== Known Issues ==<br />
*In creative mode, the hydrogen thrusters won't function when placed without it being connected to a hydrogen tank. The tank itself doesn't have to be filled at all, it simply just won't turn on until this requirement is met.<br />
<br />
== See Also ==<br />
* [[Small Thruster]]<br />
* [[Large Thruster]]<br />
* [[Large Hydrogen Thruster]]<br />
<br />
== Programming ==<br />
<br />
== Update History ==<br />
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"><br />
{| class="wikitable" style="width: 100%"<br />
|style="text-align: left;width: 8%"| N/A ||style="padding-left: 10px;padding-right: 10px;"|<br />
*N/A<br />
|}<br />
<br />
</div><br />
<br />
[[Category:Thrusters]]</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Small_Hydrogen_Thruster&diff=16118
Small Hydrogen Thruster
2015-12-18T13:47:05Z
<p>Sanchq: Force magnitude</p>
<hr />
<div>{{itembox<br />
| item = Small Hydrogen Thruster<br />
| description = <br />
| tool = no<br />
| largeship = yes<br />
| smallship = yes<br />
| component = no<br />
| material = no<br />
| rawmaterial = no<br />
<br />
| sbuildtime = 25<br />
| sheight = 1<br />
| swidth = 1<br />
| sdepth = 1<br />
| sforcemagnitude = 82000<br />
<br />
| scomponentstructure = 3<br />
| scomponent1 = Steel Plate<br />
| scomponent1amt = 5<br />
| scomponent2 = Construction Component<br />
| scomponent2amt = 5<br />
| scomponent3 = Large Steel Tube<br />
| scomponent3amt = 2<br />
| scomponent4 = Metal Grid<br />
| scomponent4amt = 4<br />
| scomponent5 = Construction Component<br />
| scomponent5amt = 10<br />
| scomponent6 = Steel Plate<br />
| scomponent6amt = 2<br />
<br />
| lbuildtime = 25<br />
| lheight = 1<br />
| lwidth = 1<br />
| ldepth = 1<br />
| lforcemagnitude = 900000<br />
<br />
| lcomponentstructure = 3<br />
| lcomponent1 = Steel Plate<br />
| lcomponent1amt = 10<br />
| lcomponent2 = Construction Component<br />
| lcomponent2amt = 20<br />
| lcomponent3 = Large Steel Tube<br />
| lcomponent3amt = 8<br />
| lcomponent4 = Metal Grid<br />
| lcomponent4amt = 40<br />
| lcomponent5 = Construction Component<br />
| lcomponent5amt = 40<br />
| lcomponent6 = Steel Plate<br />
| lcomponent6amt = 15<br />
<br />
| version = 01.105<br />
}}<br />
<br />
== Overview ==<br />
The Small Hydrogen Thruster is a thruster driven by [[Hydrogen]] as its main fuel source, instead of [[Electricity]] like the regular [[Small Thruster|Thruster]] and unlike the regular thruster it uses no electricity. The thruster is available on both small and large ships.<br />
<br />
Its advantage over the regular thruster is that it is much more powerful, making it useful for escaping the planet's atmosphere. <br />
<br />
== Usage ==<br />
For the thruster to work, you need to connect it to a [[Conveyor Mechanics|conveyor network]] with an attached [[Hydrogen Tank]] or [[Oxygen Generator]].<br />
<br />
For more information on thrusters and their mechanics, see [[Thruster]].<br />
<br />
== Media ==<br />
<br />
== Tips ==<br />
*Hydrogen (at least still in [[Update 01.109]]) burns quite quickly. So while this thruster is around 3x more powerful than the Ion electrical thrusters, they can only run for a limited time before you'll eventually run out. So don't entirely depend on them.<br />
<br />
== Known Issues ==<br />
*In creative mode, the hydrogen thrusters won't function when placed without it being connected to a hydrogen tank. The tank itself doesn't have to be filled at all, it simply just won't turn on until this requirement is met.<br />
<br />
== See Also ==<br />
* [[Small Thruster]]<br />
* [[Large Thruster]]<br />
* [[Large Hydrogen Thruster]]<br />
<br />
== Programming ==<br />
<br />
== Update History ==<br />
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"><br />
{| class="wikitable" style="width: 100%"<br />
|style="text-align: left;width: 8%"| N/A ||style="padding-left: 10px;padding-right: 10px;"|<br />
*N/A<br />
|}<br />
<br />
</div><br />
<br />
[[Category:Thrusters]]</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Large_Hydrogen_Thruster&diff=16117
Large Hydrogen Thruster
2015-12-18T13:46:54Z
<p>Sanchq: Force magnitude</p>
<hr />
<div>{{itembox<br />
| item = Large Hydrogen Thruster<br />
| description = <br />
| tool = no<br />
| largeship = yes<br />
| smallship = yes<br />
| component = no<br />
| material = no<br />
| rawmaterial = no<br />
<br />
| sbuildtime = 40<br />
| sheight = 3<br />
| swidth = 3<br />
| sdepth = 3<br />
| sforcemagnitude = 400000<br />
<br />
| scomponentstructure = 3<br />
| sresourcesinkgroup = Thrust<br />
| scomponent1 = Steel Plate<br />
| scomponent1amt = 10<br />
| scomponent2 = Construction Component<br />
| scomponent2amt = 10<br />
| scomponent3 = Large Steel Tube<br />
| scomponent3amt = 10<br />
| scomponent4 = Metal Grid<br />
| scomponent4amt = 22<br />
| scomponent5 = Construction Component<br />
| scomponent5amt = 20<br />
| scomponent6 = Steel Plate<br />
| scomponent6amt = 20<br />
<br />
| lbuildtime = 40<br />
| lheight = 3<br />
| lwidth = 3<br />
| ldepth = 3<br />
| lforcemagnitude = 6000000<br />
<br />
| lcomponentstructure = 3<br />
| lresourcesinkgroup = Thrust<br />
| lcomponent1 = Steel Plate<br />
| lcomponent1amt = 50<br />
| lcomponent2 = Construction Component<br />
| lcomponent2amt = 30<br />
| lcomponent3 = Large Steel Tube<br />
| lcomponent3amt = 40<br />
| lcomponent4 = Metal Grid<br />
| lcomponent4amt = 250<br />
| lcomponent5 = Construction Component<br />
| lcomponent5amt = 150<br />
| lcomponent6 = Steel Plate<br />
| lcomponent6amt = 100<br />
<br />
| version = 01.105<br />
}}<br />
<br />
== Overview ==<br />
The Large Hydrogen Thruster is a thruster driven by [[Hydrogen]] as its main fuel source, instead of [[Electricity]] like the regular [[Small Thruster|Thruster]] and unlike the regular thruster it uses no electricity. The thruster is available on both small and large ships.<br />
<br />
Its advantage over the regular thruster is that it is much more powerful, making it useful for escaping the planet's atmosphere. <br />
<br />
== Usage ==<br />
For the thruster to work, you need to connect it to a [[Conveyor Mechanics|conveyor network]] with an attached [[Hydrogen Tank]] or [[Oxygen Generator]].<br />
<br />
For more information on thrusters and their mechanics, see [[Thruster]].<br />
<br />
== Media ==<br />
[[File:Large_Hydrogen_Thruster_LHT01.jpg|none|500px]]<br />
<br />
== Tips ==<br />
*Hydrogen (at least still in [[Update 01.109]]) burns quite quickly. So while this thruster is around 3x more powerful than the Ion electrical thrusters, they can only run for a limited time before you'll eventually run out. So don't entirely depend on them.<br />
<br />
== Known Issues ==<br />
*In creative mode, the hydrogen thrusters won't function when placed without it being connected to a hydrogen tank. The tank itself doesn't have to be filled at all, it simply just won't turn on until this requirement is met.<br />
<br />
== See Also ==<br />
* [[Small Thruster]]<br />
* [[Large Thruster]]<br />
* [[Small Hydrogen Thruster]]<br />
<br />
== Programming ==<br />
<br />
<br />
== Update History ==<br />
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"><br />
{| class="wikitable" style="width: 100%"<br />
|style="text-align: left;width: 8%"| N/A ||style="padding-left: 10px;padding-right: 10px;"|<br />
*N/A<br />
|}<br />
<br />
</div><br />
<br />
[[Category:Thrusters]]</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Battery&diff=14283
Battery
2015-08-22T14:45:47Z
<p>Sanchq: </p>
<hr />
<div>{{itembox<br />
| item = Battery<br />
| description = Stores and discharges power. <br />
| tool = no<br />
| largeship = yes<br />
| smallship = yes<br />
| component = no<br />
| rawmaterial = no<br />
| material = no<br />
<br />
| lbuildtime = 45<br />
| lpowerconsumption = 12<br />
| lmaxpoweroutput = 12<br />
| lmaxstoredenergy = 3<br />
| lcomponentstructure = 2<br />
| lcomponent1 = Steel Plate<br />
| lcomponent1amt = 60<br />
| lcomponent2 = Construction Component<br />
| lcomponent2amt = 20<br />
| lcomponent3 = Computer<br />
| lcomponent3amt = 25<br />
| lcomponent4 = Power Cell<br />
| lcomponent4amt = 120<br />
| lcomponent5 = Metal Grid<br />
| lcomponent5amt = 5<br />
| lcomponent6 = Construction Component<br />
| lcomponent6amt = 10<br />
| lcomponent7 = Steel Plate<br />
| lcomponent7amt = 20<br />
| lwidth = 1<br />
| lheight = 1<br />
| ldepth = 1<br />
<br />
| sbuildtime = 30<br />
| spowerconsumption = 4.32<br />
| smaxpoweroutput = 4.32<br />
| smaxstoredenergy = 1.08<br />
| scomponentstructure = 3<br />
| scomponent1 = Steel Plate<br />
| scomponent1amt = 20<br />
| scomponent2 = Construction Component<br />
| scomponent2amt = 3<br />
| scomponent3 = Computer<br />
| scomponent3amt = 10<br />
| scomponent4 = Power Cell<br />
| scomponent4amt = 20<br />
| scomponent5 = Metal Grid<br />
| scomponent5amt = 2<br />
| scomponent6 = Construction Component<br />
| scomponent6amt = 2<br />
| scomponent7 = Steel Plate<br />
| scomponent7amt = 5<br />
| swidth = 3<br />
| sheight = 2<br />
| sdepth = 3<br />
<br />
| version = {{subst:currrentversion}}<br />
}}<br />
== Overview ==<br />
Introduced in update [[Update 01.039.010]], the battery is a single block that has a similar function to the reactors in that it will power blocks on a grid. It does not require any materials to be powered, however, it must first recharge and collect energy either from [[Solar Panel|Solar panels]], [[Large Reactor|Large Reactors]], and/or [[Small Reactor|Small Reactors]] before it can be put to use. It may be placed on all grids (small ship, large ship, and stations).<br />
<br />
== Usage ==<br />
The battery is a convenient solution to saving/reserving power, and using no material resources that reactors for example would otherwise require. Or in the case of an incident, provide emergency power while repairs are made.<br />
<br />
The battery block may be placed anywhere. It also does not require that it be next to the object(s) that it is powering. Batteries can be used on small ships, large ships, and stations.<br />
;Note<br />
:*Batteries on a small ship take up 2x3x3 block space, opposed to 1 block on large ships/stations.<br />
<br />
=== Control Panel ===<br />
{| class="wikitable"<br />
!colspan="2" style="text-align:center;" | Interface Definitions<br />
|-<br />
!Max Output<br />
|Maximum amount of power the battery can output to the grid<br />
|-<br />
!Max Required Input<br />
|Maximum amount of power the battery can receive when in recharge state<br />
|-<br />
!Max Stored Power<br />
|Maximum amount of power that can be stored on battery<br />
|-<br />
!Current Input<br />
|The amount of power that the battery is currently drawing from the grid<br />
|-<br />
!Current Output<br />
|The amount of power that the battery is currently providing to the grid<br />
|-<br />
!Stored Power<br />
|The remaining amount of power that is stored within the battery<br />
|-<br />
!Fully Depleted In<br />
|Time remaining till the battery is depleted of stored power<br />
|}<br />
<br />
<br />
=== Recharging ===<br />
Unlike reactors and solar panels, batteries must be recharged beforehand in order to be used as a power source. A ship may also recharge its battery through [[Connector|Connectors]] by drawing power from the other side while docked. This does not cost extra power.<br />
<br />
:*Indicators on the battery itself inform the player its status of stored power.<br />
{|<br />
|<br />
{| class="wikitable" style="float:right; margin-left: 10px;"<br />
!colspan="2" style="text-align:center;" | Charging State<br />
|-<br />
!Indicator Amount<br />
!Power<br />
|-<br />
| style="text-align:center;" |0 Bars<br />
|Charging from 0%<br />
|-<br />
| style="text-align:center;" |1 Blue<br />
| style="text-align:center;" |25%<br />
|-<br />
| style="text-align:center;" |2 Blue<br />
| style="text-align:center;" |50%<br />
|-<br />
| style="text-align:center;" |3 Blue<br />
| style="text-align:center;" |75%<br />
|-<br />
| style="text-align:center;" |4 Blue<br />
| style="text-align:center;" |100%<br />
|}<br />
{| class="wikitable"<br />
!colspan="2" style="text-align:center;" | In-Use State<br />
|-<br />
!Indicator Amount<br />
!Power<br />
|-<br />
| style="text-align:center;" |4 Green<br />
| style="text-align:center;" |Below 100%<br />
|-<br />
| style="text-align:center;" |3 Green<br />
| style="text-align:center;" |Below 75%<br />
|-<br />
| style="text-align:center;" |2 Green<br />
| style="text-align:center;" |Below 50%<br />
|-<br />
| style="text-align:center;" |1 Green<br />
| style="text-align:center;" |Below 25%<br />
|-<br />
| style="text-align:center;" |1 Red<br />
| style="text-align:center;" |0%<br />
|}<br />
|}<br />
==== Recharge Toggle ====<br />
To charge a battery, the player must go into the battery control interface, then check "recharge". During this state, the battery will draw power from the surrounding grid to store in its reserves. It may not power anything during this state. Un-checking this option will cause the battery to provide power till it runs out. It will not recharge again till the player toggles "recharge" once again.<br />
==== Semi-Auto Toggle ====<br />
This mode will enable the battery to automatically recharge when at 0%, and then discharge when at 100%. In other words, it will automatically recharge and power the grid without player intervention.<br />
<br />
=== Charging with Reactors ===<br />
While reactors can recharge batteries, its efficiency is decreased by 80%; In effect, this causes reactors to drain far more power just to charge the battery. Reactors can recharge the battery quickly, however, this is considered very inefficient, and causes reactors to use far more fuel than is necessary.<br />
<br />
=== Charging with Solar panels ===<br />
Solar panels recharge batteries at 100% efficiency. While a single solar panel does not have the same power output as reactors, it is considered "free" energy since no materials are lost for the energy gained. It should be noted that while solar panels draw power and recharge the battery at no cost, it does so at a much lower rate. A single solar panel will recharge a battery from 0-100% in 9 hours on a large ship; small ship batteries will recharge in 18hrs. To recharge a battery using only solar power (at maximum output), it requires 36 panels, or 54 panels on a small ship.<br />
<br />
While 30+ panels appears impractical for a shorter recharge, its more logical to create such things as recharge satellites that your ships can dock with to recharge their batteries.<br />
[[File:Battery02.jpg|none|thumb|250px|Example of a solar recharge station. A small ship is docked and recharging its battery]]<br />
<br />
=== Power Output ===<br />
Once charged, the battery can begin to power the grid it is placed on. It has nearly the same output capabilities as a small reactor with an output of 12MW on large ships/stations, and 4.32MW on small ships. The battery life can vary depending on power usage. On a typical small ship can last anywhere from 2-4 hours while in constant use (moving, mining, etc). Large ships will use far more power, and a single battery will only sustain a default red ship for 2 hours while idling, or 15 minutes of constant movement.<br />
[[File:Battery06.jpg|none|thumb|250px|Example of a battery providing power to a small construction ship]]<br />
<br />
== Media ==<br />
{| class="wikitable"<br />
|[[File:Battery05.jpg|center|thumb|400px|Small ship battery block]]<br />
|[[File:Battery01.jpg|center|thumb|400px|Large ship/station battery block]]<br />
|-<br />
|[[File:Battery03.jpg|center|thumb|400px|Battery block interface on a small ship]]<br />
|[[File:Battery04.jpg|center|thumb|400px|Battery block interface on a large ship/station]]<br />
|}<br />
<br />
== Tips ==<br />
<br />
== Known Issues ==<br />
<br />
== Programming ==<br />
(IMyBatteryBlock)<br><br />
Actions: 4<br />
Toggle block On/Off<br />
Toggle block On<br />
Toggle block Off<br />
Recharge On/Off<br />
<br />
Properties: 0<br />
<br />
== Update History ==<br />
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"><br />
{| class="wikitable" style="width: 100%"<br />
|style="text-align: center;width: 8%"| [[Update 01.039.010]] ||style="padding-left: 10px;padding-right: 10px;"|<br />
*Battery block introduced<br />
|}<br />
<br />
</div><br />
[[Category:Power Blocks]]</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Steel_Plate&diff=14281
Steel Plate
2015-08-19T19:54:50Z
<p>Sanchq: </p>
<hr />
<div>{{stub}}<br />
{{itembox<br />
| item = Steel Plate<br />
| description = Basic structural component used in a wide variety of components. <br />
| integrity = 100<br />
| dropprob = 0.9<br />
| tool = no<br />
| largeship = no<br />
| smallship = no<br />
| component = yes<br />
| material = no<br />
| rawmaterial = no<br />
| ccomponent1 = Iron Ingot<br />
| ccomponent1amt = 21.0<br />
| cmass = 20<br />
| cvolume = 3<br />
| cbuildtime = 1<br />
<br />
| version = 01.022.010<br />
}}<br />
Basic construction component. Purveyor of [http://en.wikipedia.org/wiki/Hofstadter's_law Hofstadter's Law]; you will always need more of these than you expect, even if you account for Hofstadter's Law. <br />
<br />
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<br />
==Ship and Station part Recipes==<br />
These are ship and station part recipes that use Steel Plates: <br />
<br />
{{#ask: [[Category:Steel Plate]]<br />
| ?lcomponent1<br />
| ?lcomponent1amt<br />
| ?lcomponent2<br />
| ?lcomponent2amt<br />
| ?lcomponent3<br />
| ?lcomponent3amt<br />
| ?lcomponent4<br />
| ?lcomponent4amt<br />
| ?lcomponent5<br />
| ?lcomponent5amt<br />
| ?lcomponent6<br />
| ?lcomponent6amt<br />
| ?lcomponent7<br />
| ?lcomponent7amt<br />
| ?lcomponent8<br />
| ?lcomponent8amt<br />
| ?lcomponent9<br />
| ?lcomponent9amt<br />
| ?lcomponentstructure<br />
| ?scomponent1<br />
| ?scomponent1amt<br />
| ?scomponent2<br />
| ?scomponent2amt<br />
| ?scomponent3<br />
| ?scomponent3amt<br />
| ?scomponent4<br />
| ?scomponent4amt<br />
| ?scomponent5<br />
| ?scomponent5amt<br />
| ?scomponent6<br />
| ?scomponent6amt<br />
| ?scomponent7<br />
| ?scomponent7amt<br />
| ?scomponent8<br />
| ?scomponent8amt<br />
| ?scomponent9<br />
| ?scomponent9amt<br />
| ?scomponentstructure<br />
| format=template<br />
| link=none<br />
| template=Ship and Station part Recipe List<br />
| introtemplate=Ship and Station part Recipe List/header<br />
| outrotemplate=Ship and Station part Recipe List/footer<br />
}}</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Solar_Cell&diff=14280
Solar Cell
2015-08-19T19:54:10Z
<p>Sanchq: </p>
<hr />
<div>{{stub}}<br />
{{itembox<br />
| item = Solar Cell<br />
| description = A small array of light-sensitive wafers that can help harness the energy of the sun.<br />
| integrity = 1<br />
| dropprob = 0.1<br />
| tool = no<br />
| largeship = no<br />
| smallship = no<br />
| component = yes<br />
| material = no<br />
| rawmaterial = no<br />
| ccomponent1 = Nickel Ingot<br />
| ccomponent1amt = 10.0<br />
| ccomponent2 = Silicon Wafer<br />
| ccomponent2amt = 8.0<br />
| cmass = 4<br />
| cvolume = 50<br />
| cbuildtime = 10<br />
<br />
| version = 01.022.013<br />
}}<br />
Solar Cell, used in the construction of [[Solar Panel]]s<br />
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<br />
==Ship and Station part Recipes==<br />
These are ship and station part recipes that use Solar Cells: <br />
<br />
{{#ask: [[Category:Solar Cell]]<br />
| ?lcomponent1<br />
| ?lcomponent1amt<br />
| ?lcomponent2<br />
| ?lcomponent2amt<br />
| ?lcomponent3<br />
| ?lcomponent3amt<br />
| ?lcomponent4<br />
| ?lcomponent4amt<br />
| ?lcomponent5<br />
| ?lcomponent5amt<br />
| ?lcomponent6<br />
| ?lcomponent6amt<br />
| ?lcomponent7<br />
| ?lcomponent7amt<br />
| ?lcomponent8<br />
| ?lcomponent8amt<br />
| ?lcomponent9<br />
| ?lcomponent9amt<br />
| ?lcomponentstructure<br />
| ?scomponent1<br />
| ?scomponent1amt<br />
| ?scomponent2<br />
| ?scomponent2amt<br />
| ?scomponent3<br />
| ?scomponent3amt<br />
| ?scomponent4<br />
| ?scomponent4amt<br />
| ?scomponent5<br />
| ?scomponent5amt<br />
| ?scomponent6<br />
| ?scomponent6amt<br />
| ?scomponent7<br />
| ?scomponent7amt<br />
| ?scomponent8<br />
| ?scomponent8amt<br />
| ?scomponent9<br />
| ?scomponent9amt<br />
| ?scomponentstructure<br />
| format=template<br />
| link=none<br />
| template=Ship and Station part Recipe List<br />
| introtemplate=Ship and Station part Recipe List/header<br />
| outrotemplate=Ship and Station part Recipe List/footer<br />
}}</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Reactor_Components&diff=14279
Reactor Components
2015-08-19T19:52:05Z
<p>Sanchq: </p>
<hr />
<div>{{stub}}<br />
{{itembox<br />
| item = Reactor Components<br />
| description = High-density regulatory machinery that can harness the power of the atom.<br />
| integrity = 20<br />
| dropprob = 0.3<br />
| tool = no<br />
| largeship = no<br />
| smallship = no<br />
| component = yes<br />
| material = no<br />
| rawmaterial = no<br />
| ccomponent1 = Iron Ingot<br />
| ccomponent1amt = 15.0<br />
| ccomponent2 = Gravel<br />
| ccomponent2amt = 20.0<br />
| ccomponent3 = Silver Ingot<br />
| ccomponent3amt = 5.0<br />
| cmass = 25<br />
| cvolume = 8<br />
| cbuildtime = 1<br />
<br />
| version = 01.022.013<br />
}}<br />
Reactor Components<br />
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<br />
<br />
<br />
==Ship and Station part Recipes==<br />
These are ship and station part recipes that use Reactor Components: <br />
<br />
{{#ask: [[Category:Reactor Components]]<br />
| ?lcomponent1<br />
| ?lcomponent1amt<br />
| ?lcomponent2<br />
| ?lcomponent2amt<br />
| ?lcomponent3<br />
| ?lcomponent3amt<br />
| ?lcomponent4<br />
| ?lcomponent4amt<br />
| ?lcomponent5<br />
| ?lcomponent5amt<br />
| ?lcomponent6<br />
| ?lcomponent6amt<br />
| ?lcomponent7<br />
| ?lcomponent7amt<br />
| ?lcomponent8<br />
| ?lcomponent8amt<br />
| ?lcomponent9<br />
| ?lcomponent9amt<br />
| ?lcomponentstructure<br />
| ?scomponent1<br />
| ?scomponent1amt<br />
| ?scomponent2<br />
| ?scomponent2amt<br />
| ?scomponent3<br />
| ?scomponent3amt<br />
| ?scomponent4<br />
| ?scomponent4amt<br />
| ?scomponent5<br />
| ?scomponent5amt<br />
| ?scomponent6<br />
| ?scomponent6amt<br />
| ?scomponent7<br />
| ?scomponent7amt<br />
| ?scomponent8<br />
| ?scomponent8amt<br />
| ?scomponent9<br />
| ?scomponent9amt<br />
| ?scomponentstructure<br />
| format=template<br />
| link=none<br />
| template=Ship and Station part Recipe List<br />
| introtemplate=Ship and Station part Recipe List/header<br />
| outrotemplate=Ship and Station part Recipe List/footer<br />
}}</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Radio-Communication_Components&diff=14278
Radio-Communication Components
2015-08-19T19:51:14Z
<p>Sanchq: </p>
<hr />
<div>{{stub}}<br />
{{itembox<br />
| item = Radio-Communication Components<br />
| description = Various broadcasting, receiving, and security modules wired together to keep remote systems in contact.<br />
| integrity = 15<br />
| dropprob = 0.1<br />
| tool = no<br />
| largeship = no<br />
| smallship = no<br />
| component = yes<br />
| material = no<br />
| rawmaterial = no<br />
| ccomponent1 = Iron Ingot<br />
| ccomponent1amt = 8.0<br />
| ccomponent2 = Silicon Wafer<br />
| ccomponent2amt = 1.0<br />
| cmass = 8<br />
| cvolume = 140<br />
| cbuildtime = 1<br />
<br />
| version = 01.022.013<br />
}}<br />
Radio-Communication Components<br />
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==Ship and Station part Recipes==<br />
These are ship and station part recipes that use Radio-Communication Components: <br />
<br />
{{#ask: [[Category:Radio-Communication_Components]]<br />
| ?lcomponent1<br />
| ?lcomponent1amt<br />
| ?lcomponent2<br />
| ?lcomponent2amt<br />
| ?lcomponent3<br />
| ?lcomponent3amt<br />
| ?lcomponent4<br />
| ?lcomponent4amt<br />
| ?lcomponent5<br />
| ?lcomponent5amt<br />
| ?lcomponent6<br />
| ?lcomponent6amt<br />
| ?lcomponent7<br />
| ?lcomponent7amt<br />
| ?lcomponent8<br />
| ?lcomponent8amt<br />
| ?lcomponent9<br />
| ?lcomponent9amt<br />
| ?lcomponentstructure<br />
| ?scomponent1<br />
| ?scomponent1amt<br />
| ?scomponent2<br />
| ?scomponent2amt<br />
| ?scomponent3<br />
| ?scomponent3amt<br />
| ?scomponent4<br />
| ?scomponent4amt<br />
| ?scomponent5<br />
| ?scomponent5amt<br />
| ?scomponent6<br />
| ?scomponent6amt<br />
| ?scomponent7<br />
| ?scomponent7amt<br />
| ?scomponent8<br />
| ?scomponent8amt<br />
| ?scomponent9<br />
| ?scomponent9amt<br />
| ?scomponentstructure<br />
| format=template<br />
| link=none<br />
| template=Ship and Station part Recipe List<br />
| introtemplate=Ship and Station part Recipe List/header<br />
| outrotemplate=Ship and Station part Recipe List/footer<br />
}}</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Power_Cell&diff=14277
Power Cell
2015-08-19T19:50:27Z
<p>Sanchq: </p>
<hr />
<div>{{itembox<br />
| item = Power Cell<br />
| description = A dense, high-efficiency battery array. Can store electricity for an above-average length of time.<br />
| integrity = 50<br />
| dropprob = 0.30<br />
| tool = no<br />
| largeship = no<br />
| smallship = no<br />
| component = yes<br />
| material = no<br />
| rawmaterial = no<br />
| ccomponent1 = Iron Ingot<br />
| ccomponent1amt = 10.0<br />
| ccomponent2 = Nickel Ingot<br />
| ccomponent2amt = 2.0<br />
| ccomponent3 = Silicon Wafer<br />
| ccomponent3amt = 1.0<br />
| cmass = 25<br />
| cvolume = 45<br />
| cbuildtime = 4<br />
<br />
| version = 01.022.013<br />
}}</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Motor&diff=14276
Motor
2015-08-19T19:48:32Z
<p>Sanchq: </p>
<hr />
<div>{{stub}}<br />
{{itembox<br />
| item = Motor<br />
| description = A standard high-power rotational mechanical motor. Turns electricity into a surprising number of different movements.<br />
| integrity = 40<br />
| dropprob = 0.3<br />
| tool = no<br />
| largeship = no<br />
| smallship = no<br />
| component = yes<br />
| material = no<br />
| rawmaterial = no<br />
| ccomponent1 = Iron Ingot<br />
| ccomponent1amt = 20.0<br />
| ccomponent2 = Nickel Ingot<br />
| ccomponent2amt = 5.0<br />
| cmass = 24<br />
| cvolume = 8<br />
| cbuildtime = 1<br />
<br />
| version = 01.022.013<br />
}}<br />
Motor<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
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<br />
<br />
<br />
<br />
<br />
==Ship and Station part Recipes==<br />
These are ship and station part recipes that use Motors: <br />
<br />
{{#ask: [[Category:Motor]]<br />
| ?lcomponent1<br />
| ?lcomponent1amt<br />
| ?lcomponent2<br />
| ?lcomponent2amt<br />
| ?lcomponent3<br />
| ?lcomponent3amt<br />
| ?lcomponent4<br />
| ?lcomponent4amt<br />
| ?lcomponent5<br />
| ?lcomponent5amt<br />
| ?lcomponent6<br />
| ?lcomponent6amt<br />
| ?lcomponent7<br />
| ?lcomponent7amt<br />
| ?lcomponent8<br />
| ?lcomponent8amt<br />
| ?lcomponent9<br />
| ?lcomponent9amt<br />
| ?lcomponentstructure<br />
| ?scomponent1<br />
| ?scomponent1amt<br />
| ?scomponent2<br />
| ?scomponent2amt<br />
| ?scomponent3<br />
| ?scomponent3amt<br />
| ?scomponent4<br />
| ?scomponent4amt<br />
| ?scomponent5<br />
| ?scomponent5amt<br />
| ?scomponent6<br />
| ?scomponent6amt<br />
| ?scomponent7<br />
| ?scomponent7amt<br />
| ?scomponent8<br />
| ?scomponent8amt<br />
| ?scomponent9<br />
| ?scomponent9amt<br />
| ?scomponentstructure<br />
| format=template<br />
| link=none<br />
| template=Ship and Station part Recipe List<br />
| introtemplate=Ship and Station part Recipe List/header<br />
| outrotemplate=Ship and Station part Recipe List/footer<br />
}}</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Metal_Grid&diff=14275
Metal Grid
2015-08-19T19:47:37Z
<p>Sanchq: </p>
<hr />
<div>{{stub}}<br />
{{itembox<br />
| item = Metal Grid<br />
| description = Sturdy pieces of interwoven steel that can double as electrical interfaces.<br />
| integrity = 30<br />
| dropprob = 0.95<br />
| tool = no<br />
| largeship = no<br />
| smallship = no<br />
| component = yes<br />
| material = no<br />
| rawmaterial = no<br />
| ccomponent1 = Iron Ingot<br />
| ccomponent1amt = 12.0<br />
| ccomponent2 = Nickel Ingot<br />
| ccomponent2amt = 5.0<br />
| ccomponent3 = Cobalt Ingot<br />
| ccomponent3amt = 3.0<br />
| cmass = 6<br />
| cvolume = 15<br />
| cbuildtime = 1<br />
<br />
| version = 01.022.013<br />
}}<br />
Metal Grid<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
==Ship and Station part Recipes==<br />
These are ship and station part recipes that use Metal Grids: <br />
<br />
{{#ask: [[Category:Metal_Grid]]<br />
| ?lcomponent1<br />
| ?lcomponent1amt<br />
| ?lcomponent2<br />
| ?lcomponent2amt<br />
| ?lcomponent3<br />
| ?lcomponent3amt<br />
| ?lcomponent4<br />
| ?lcomponent4amt<br />
| ?lcomponent5<br />
| ?lcomponent5amt<br />
| ?lcomponent6<br />
| ?lcomponent6amt<br />
| ?lcomponent7<br />
| ?lcomponent7amt<br />
| ?lcomponent8<br />
| ?lcomponent8amt<br />
| ?lcomponent9<br />
| ?lcomponent9amt<br />
| ?lcomponentstructure<br />
| ?scomponent1<br />
| ?scomponent1amt<br />
| ?scomponent2<br />
| ?scomponent2amt<br />
| ?scomponent3<br />
| ?scomponent3amt<br />
| ?scomponent4<br />
| ?scomponent4amt<br />
| ?scomponent5<br />
| ?scomponent5amt<br />
| ?scomponent6<br />
| ?scomponent6amt<br />
| ?scomponent7<br />
| ?scomponent7amt<br />
| ?scomponent8<br />
| ?scomponent8amt<br />
| ?scomponent9<br />
| ?scomponent9amt<br />
| ?scomponentstructure<br />
| format=template<br />
| link=none<br />
| template=Ship and Station part Recipe List<br />
| introtemplate=Ship and Station part Recipe List/header<br />
| outrotemplate=Ship and Station part Recipe List/footer<br />
}}</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Metal_Grid/ru&diff=14274
Metal Grid/ru
2015-08-19T19:46:08Z
<p>Sanchq: </p>
<hr />
<div>{{stub}}<br />
{{DISPLAYTITLE:Металлическая решётка}}<br />
{{itembox<br />
| item = Metal Grid<br />
| translation = Металлическая решётка<br />
| description = Прочная стальная решётка, может использоваться в качестве каркаса.<br />
| integrity = 30<br />
| dropprob = 0.95<br />
| tool = no<br />
| largeship = no<br />
| smallship = no<br />
| component = yes<br />
| material = no<br />
| rawmaterial = no<br />
| ccomponent1 = Iron Ingot<br />
| ccomponent1amt = 12.0<br />
| ccomponent2 = Nickel Ingot<br />
| ccomponent2amt = 5.0<br />
| ccomponent3 = Cobalt Ingot<br />
| ccomponent3amt = 3.0<br />
| cmass = 6<br />
| cvolume = 15<br />
| cbuildtime = 1<br />
<br />
| version = 01.022.013<br />
}}<br />
<br />
Металлическая решётка<br />
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<br />
<br />
==Рецепты==<br />
Строительные блоки, которые используют металлические решётки: <br />
<br />
{{#ask: [[Category:Metal_Grid/ru]]<br />
| ?lcomponent1<br />
| ?lcomponent1amt<br />
| ?lcomponent2<br />
| ?lcomponent2amt<br />
| ?lcomponent3<br />
| ?lcomponent3amt<br />
| ?lcomponent4<br />
| ?lcomponent4amt<br />
| ?lcomponent5<br />
| ?lcomponent5amt<br />
| ?lcomponent6<br />
| ?lcomponent6amt<br />
| ?lcomponent7<br />
| ?lcomponent7amt<br />
| ?lcomponent8<br />
| ?lcomponent8amt<br />
| ?lcomponent9<br />
| ?lcomponent9amt<br />
| ?lcomponentstructure<br />
| ?scomponent1<br />
| ?scomponent1amt<br />
| ?scomponent2<br />
| ?scomponent2amt<br />
| ?scomponent3<br />
| ?scomponent3amt<br />
| ?scomponent4<br />
| ?scomponent4amt<br />
| ?scomponent5<br />
| ?scomponent5amt<br />
| ?scomponent6<br />
| ?scomponent6amt<br />
| ?scomponent7<br />
| ?scomponent7amt<br />
| ?scomponent8<br />
| ?scomponent8amt<br />
| ?scomponent9<br />
| ?scomponent9amt<br />
| ?scomponentstructure<br />
| format=template<br />
| link=none<br />
| template=Ship and Station part Recipe List<br />
| introtemplate=Ship and Station part Recipe List/header<br />
| outrotemplate=Ship and Station part Recipe List/footer<br />
}}</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Medical_Components&diff=14273
Medical Components
2015-08-19T19:44:35Z
<p>Sanchq: </p>
<hr />
<div>{{stub}}<br />
{{itembox<br />
| item = Medical Components<br />
| description = Extremely large, extremely heavy boxes containing all sorts of emergency sutures, bandages, and needles.<br />
| integrity = 70<br />
| dropprob = 0.2<br />
| tool = no<br />
| largeship = no<br />
| smallship = no<br />
| component = yes<br />
| material = no<br />
| rawmaterial = no<br />
| ccomponent1 = Iron Ingot<br />
| ccomponent1amt = 60.0<br />
| ccomponent2 = Nickel Ingot<br />
| ccomponent2amt = 70.0<br />
| ccomponent3 = Silver Ingot<br />
| ccomponent3amt = 20.0<br />
| cmass = 150<br />
| cvolume = 160<br />
| cbuildtime = 1<br />
<br />
| version = 01.022.013<br />
}}<br />
Currently only required for the construction of the [[Medical Room]]. <br />
<br />
It can be observed that the Medical Room has an inventory access point on the top of it, possibly indicating that they will need to be loaded with Medical Components in future updates. <br />
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<br />
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<br />
<br />
==Ship and Station part Recipes==<br />
These are ship and station part recipes that use Medical Components: <br />
<br />
{{#ask: [[Category:Medical_Components]]<br />
| ?lcomponent1<br />
| ?lcomponent1amt<br />
| ?lcomponent2<br />
| ?lcomponent2amt<br />
| ?lcomponent3<br />
| ?lcomponent3amt<br />
| ?lcomponent4<br />
| ?lcomponent4amt<br />
| ?lcomponent5<br />
| ?lcomponent5amt<br />
| ?lcomponent6<br />
| ?lcomponent6amt<br />
| ?lcomponent7<br />
| ?lcomponent7amt<br />
| ?lcomponent8<br />
| ?lcomponent8amt<br />
| ?lcomponent9<br />
| ?lcomponent9amt<br />
| ?lcomponentstructure<br />
| ?scomponent1<br />
| ?scomponent1amt<br />
| ?scomponent2<br />
| ?scomponent2amt<br />
| ?scomponent3<br />
| ?scomponent3amt<br />
| ?scomponent4<br />
| ?scomponent4amt<br />
| ?scomponent5<br />
| ?scomponent5amt<br />
| ?scomponent6<br />
| ?scomponent6amt<br />
| ?scomponent7<br />
| ?scomponent7amt<br />
| ?scomponent8<br />
| ?scomponent8amt<br />
| ?scomponent9<br />
| ?scomponent9amt<br />
| ?scomponentstructure<br />
| format=template<br />
| link=none<br />
| template=Ship and Station part Recipe List<br />
| introtemplate=Ship and Station part Recipe List/header<br />
| outrotemplate=Ship and Station part Recipe List/footer<br />
}}</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Gravity_Generator_Components&diff=14272
Gravity Generator Components
2015-08-19T19:42:38Z
<p>Sanchq: </p>
<hr />
<div>{{stub}}<br />
{{itembox<br />
| item = Gravity Generator Components<br />
| description = Extremely complex bleeding-edge tech that manages to actually create a manipulable gravity field around itself.<br />
| integrity = 500<br />
| dropprob = 0.2<br />
| tool = no<br />
| largeship = no<br />
| smallship = no<br />
| component = yes<br />
| material = no<br />
| rawmaterial = no<br />
| ccomponent1 = Iron Ingot<br />
| ccomponent1amt = 600.0<br />
| ccomponent2 = Cobalt Ingot<br />
| ccomponent2amt = 220.0<br />
| ccomponent3 = Gold Ingot<br />
| ccomponent3amt = 10.0<br />
| ccomponent4 = Silver Ingot<br />
| ccomponent4amt = 5.0<br />
| cmass = 800<br />
| cvolume = 200<br />
| cbuildtime = 1<br />
<br />
| version = 01.022.013<br />
}}<br />
Gravity Generator Components. Somewhat self-explanatory, they are used in the construction of a [[Gravity Generator]].<br />
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<br />
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<br />
<br />
==Ship and Station part Recipes==<br />
These are ship and station part recipes that use Gravity Generator Components: <br />
<br />
{{#ask: [[Category:Gravity_Generator_Components]]<br />
| ?lcomponent1<br />
| ?lcomponent1amt<br />
| ?lcomponent2<br />
| ?lcomponent2amt<br />
| ?lcomponent3<br />
| ?lcomponent3amt<br />
| ?lcomponent4<br />
| ?lcomponent4amt<br />
| ?lcomponent5<br />
| ?lcomponent5amt<br />
| ?lcomponent6<br />
| ?lcomponent6amt<br />
| ?lcomponent7<br />
| ?lcomponent7amt<br />
| ?lcomponent8<br />
| ?lcomponent8amt<br />
| ?lcomponent9<br />
| ?lcomponent9amt<br />
| ?lcomponentstructure<br />
| ?scomponent1<br />
| ?scomponent1amt<br />
| ?scomponent2<br />
| ?scomponent2amt<br />
| ?scomponent3<br />
| ?scomponent3amt<br />
| ?scomponent4<br />
| ?scomponent4amt<br />
| ?scomponent5<br />
| ?scomponent5amt<br />
| ?scomponent6<br />
| ?scomponent6amt<br />
| ?scomponent7<br />
| ?scomponent7amt<br />
| ?scomponent8<br />
| ?scomponent8amt<br />
| ?scomponent9<br />
| ?scomponent9amt<br />
| ?scomponentstructure<br />
| format=template<br />
| link=none<br />
| template=Ship and Station part Recipe List<br />
| introtemplate=Ship and Station part Recipe List/header<br />
| outrotemplate=Ship and Station part Recipe List/footer<br />
}}</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Display&diff=14271
Display
2015-08-19T19:40:25Z
<p>Sanchq: </p>
<hr />
<div>{{stub}}<br />
{{itembox<br />
| item = Display<br />
| description = A standard-sized screen flexible enough to output a variety of information. Even comes in color!<br />
| integrity = 5<br />
| dropprob = 0.2<br />
| tool = no<br />
| largeship = no<br />
| smallship = no<br />
| component = yes<br />
| material = no<br />
| rawmaterial = no<br />
| ccomponent1 = Iron Ingot<br />
| ccomponent1amt = 1.0<br />
| ccomponent2 = Silicon Wafer<br />
| ccomponent2amt = 5.0<br />
| cmass = 8<br />
| cvolume = 6<br />
| cbuildtime = 1<br />
<br />
| version = 01.022.013<br />
}}<br />
Display<br />
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<br />
==Ship and Station part Recipes==<br />
These are ship and station part recipes that use Displays: <br />
<br />
{{#ask: [[Category:Display]]<br />
| ?lcomponent1<br />
| ?lcomponent1amt<br />
| ?lcomponent2<br />
| ?lcomponent2amt<br />
| ?lcomponent3<br />
| ?lcomponent3amt<br />
| ?lcomponent4<br />
| ?lcomponent4amt<br />
| ?lcomponent5<br />
| ?lcomponent5amt<br />
| ?lcomponent6<br />
| ?lcomponent6amt<br />
| ?lcomponent7<br />
| ?lcomponent7amt<br />
| ?lcomponent8<br />
| ?lcomponent8amt<br />
| ?lcomponent9<br />
| ?lcomponent9amt<br />
| ?lcomponentstructure<br />
| ?scomponent1<br />
| ?scomponent1amt<br />
| ?scomponent2<br />
| ?scomponent2amt<br />
| ?scomponent3<br />
| ?scomponent3amt<br />
| ?scomponent4<br />
| ?scomponent4amt<br />
| ?scomponent5<br />
| ?scomponent5amt<br />
| ?scomponent6<br />
| ?scomponent6amt<br />
| ?scomponent7<br />
| ?scomponent7amt<br />
| ?scomponent8<br />
| ?scomponent8amt<br />
| ?scomponent9<br />
| ?scomponent9amt<br />
| ?scomponentstructure<br />
| format=template<br />
| link=none<br />
| template=Ship and Station part Recipe List<br />
| introtemplate=Ship and Station part Recipe List/header<br />
| outrotemplate=Ship and Station part Recipe List/footer<br />
}}</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Detector_Components&diff=14270
Detector Components
2015-08-19T19:38:33Z
<p>Sanchq: </p>
<hr />
<div>{{stub}}<br />
{{itembox<br />
| item = Detector Components<br />
| description = An array of high-fidelity sensors designed to scan along many frequencies for intruders and friendlies alike.<br />
| integrity = 4<br />
| dropprob = 0.1<br />
| tool = no<br />
| largeship = no<br />
| smallship = no<br />
| component = yes<br />
| material = no<br />
| rawmaterial = no<br />
| ccomponent1 = Nickel Ingot<br />
| ccomponent1amt = 15.0<br />
| ccomponent2 = Iron Ingot<br />
| ccomponent2amt = 5.0<br />
| cmass = 5<br />
| cvolume = 6<br />
| cbuildtime = 10<br />
<br />
| version = 01.023.013<br />
}}<br />
Detector Components<br />
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<br />
<br />
==Ship and Station part Recipes==<br />
These are ship and station part recipes that use Detector Components: <br />
<br />
{{#ask: [[Category:Detector_Components]]<br />
| ?lcomponent1<br />
| ?lcomponent1amt<br />
| ?lcomponent2<br />
| ?lcomponent2amt<br />
| ?lcomponent3<br />
| ?lcomponent3amt<br />
| ?lcomponent4<br />
| ?lcomponent4amt<br />
| ?lcomponent5<br />
| ?lcomponent5amt<br />
| ?lcomponent6<br />
| ?lcomponent6amt<br />
| ?lcomponent7<br />
| ?lcomponent7amt<br />
| ?lcomponent8<br />
| ?lcomponent8amt<br />
| ?lcomponent9<br />
| ?lcomponent9amt<br />
| ?lcomponentstructure<br />
| ?scomponent1<br />
| ?scomponent1amt<br />
| ?scomponent2<br />
| ?scomponent2amt<br />
| ?scomponent3<br />
| ?scomponent3amt<br />
| ?scomponent4<br />
| ?scomponent4amt<br />
| ?scomponent5<br />
| ?scomponent5amt<br />
| ?scomponent6<br />
| ?scomponent6amt<br />
| ?scomponent7<br />
| ?scomponent7amt<br />
| ?scomponent8<br />
| ?scomponent8amt<br />
| ?scomponent9<br />
| ?scomponent9amt<br />
| ?scomponentstructure<br />
| format=template<br />
| link=none<br />
| template=Ship and Station part Recipe List<br />
| introtemplate=Ship and Station part Recipe List/header<br />
| outrotemplate=Ship and Station part Recipe List/footer<br />
}}</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Construction_Component&diff=14269
Construction Component
2015-08-19T19:35:50Z
<p>Sanchq: </p>
<hr />
<div>{{stub}}<br />
{{itembox<br />
| item = Construction Component<br />
| description = A collection of standard-sized, general-purpose doohickeys and thingamabobs that no engineering project can go without.<br />
| integrity = 30<br />
| dropprob = 0.5<br />
| tool = no<br />
| largeship = no<br />
| smallship = no<br />
| component = yes<br />
| material = no<br />
| rawmaterial = no<br />
| ccomponent1 = Iron Ingot<br />
| ccomponent1amt = 10.0<br />
| cmass = 8<br />
| cvolume = 2<br />
| cbuildtime = 10<br />
<br />
| version = 01.022.013<br />
}}<br />
Construction Components, which appear as a toolbox, are used in almost every block's construction. <br />
<br />
They take considerably longer to assemble than most other components. <br />
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<br />
==Ship and Station part Recipes==<br />
These are ship and station part recipes that use Construction Components: <br />
<br />
{{#ask: [[Category:Construction_Component]]<br />
| ?lcomponent1<br />
| ?lcomponent1amt<br />
| ?lcomponent2<br />
| ?lcomponent2amt<br />
| ?lcomponent3<br />
| ?lcomponent3amt<br />
| ?lcomponent4<br />
| ?lcomponent4amt<br />
| ?lcomponent5<br />
| ?lcomponent5amt<br />
| ?lcomponent6<br />
| ?lcomponent6amt<br />
| ?lcomponent7<br />
| ?lcomponent7amt<br />
| ?lcomponent8<br />
| ?lcomponent8amt<br />
| ?lcomponent9<br />
| ?lcomponent9amt<br />
| ?lcomponentstructure<br />
| ?scomponent1<br />
| ?scomponent1amt<br />
| ?scomponent2<br />
| ?scomponent2amt<br />
| ?scomponent3<br />
| ?scomponent3amt<br />
| ?scomponent4<br />
| ?scomponent4amt<br />
| ?scomponent5<br />
| ?scomponent5amt<br />
| ?scomponent6<br />
| ?scomponent6amt<br />
| ?scomponent7<br />
| ?scomponent7amt<br />
| ?scomponent8<br />
| ?scomponent8amt<br />
| ?scomponent9<br />
| ?scomponent9amt<br />
| ?scomponentstructure<br />
| format=template<br />
| link=none<br />
| template=Ship and Station part Recipe List<br />
| introtemplate=Ship and Station part Recipe List/header<br />
| outrotemplate=Ship and Station part Recipe List/footer<br />
}}</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Computer&diff=14268
Computer
2015-08-19T19:34:16Z
<p>Sanchq: </p>
<hr />
<div>{{stub}}<br />
{{itembox<br />
| item = Computer<br />
| description = A collection of easily programmed high-tech general-purpose processing cores. Still can't run ''Crysis''.<br />
| integrity = 1<br />
| dropprob = 0.1<br />
| tool = no<br />
| largeship = no<br />
| smallship = no<br />
| component = yes<br />
| material = no<br />
| rawmaterial = no<br />
| ccomponent1 = Silicon Wafer<br />
| ccomponent1amt = 0.2<br />
| ccomponent2 = Iron Ingot<br />
| ccomponent2amt = 0.5<br />
| cmass = 0.2<br />
| cvolume = 1<br />
| cbuildtime = 1<br />
<br />
| version = 01.022.013<br />
}}<br />
A Computer is a material used in numerous block types, and is usually found in any kind of mechanical or technological block. <br />
<br />
Something unique about computers is that (in [[Survival Mode]]) they define who owns the block. When a block is being welded, whoever welds it past the computer layer is made the owner of the newly created block. This is indicated on the block's health bar with a blue line. This mechanic is also how you can take control of blocks not owned by you, or "hack" them. For more information on this, see here: [[Hacking]]. <br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
==Ship and Station part Recipes==<br />
These are ship and station part recipes that use Computers: <br />
<br />
{{#ask: [[Category:Computer]]<br />
| ?lcomponent1<br />
| ?lcomponent1amt<br />
| ?lcomponent2<br />
| ?lcomponent2amt<br />
| ?lcomponent3<br />
| ?lcomponent3amt<br />
| ?lcomponent4<br />
| ?lcomponent4amt<br />
| ?lcomponent5<br />
| ?lcomponent5amt<br />
| ?lcomponent6<br />
| ?lcomponent6amt<br />
| ?lcomponent7<br />
| ?lcomponent7amt<br />
| ?lcomponent8<br />
| ?lcomponent8amt<br />
| ?lcomponent9<br />
| ?lcomponent9amt<br />
| ?lcomponentstructure<br />
| ?scomponent1<br />
| ?scomponent1amt<br />
| ?scomponent2<br />
| ?scomponent2amt<br />
| ?scomponent3<br />
| ?scomponent3amt<br />
| ?scomponent4<br />
| ?scomponent4amt<br />
| ?scomponent5<br />
| ?scomponent5amt<br />
| ?scomponent6<br />
| ?scomponent6amt<br />
| ?scomponent7<br />
| ?scomponent7amt<br />
| ?scomponent8<br />
| ?scomponent8amt<br />
| ?scomponent9<br />
| ?scomponent9amt<br />
| ?scomponentstructure<br />
| format=template<br />
| link=none<br />
| template=Ship and Station part Recipe List<br />
| introtemplate=Ship and Station part Recipe List/header<br />
| outrotemplate=Ship and Station part Recipe List/footer<br />
}}</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Assembler&diff=14265
Assembler
2015-08-17T15:59:25Z
<p>Sanchq: Storage Capacity</p>
<hr />
<div>{{itembox<br />
| item = Assembler<br />
| description = Constructs components for building large and small ship blocks.<br />
| tool = no<br />
| largeship = yes<br />
| smallship = no<br />
| component = no<br />
| rawmaterial = no<br />
| material = no<br />
<br />
| lbuildtime = 80<br />
| lpowerconsumption = 0.56<br />
| lpowerstandby = 0.001<br />
| lcomponentstructure = 2<br />
| lcomponent1 = Steel Plate<br />
| lcomponent1amt = 20<br />
| lcomponent2 = Computer<br />
| lcomponent2amt = 80<br />
| lcomponent3 = Display<br />
| lcomponent3amt = 4<br />
| lcomponent4 = Motor<br />
| lcomponent4amt = 8<br />
| lcomponent5 = Small Steel Tube<br />
| lcomponent5amt = 12<br />
| lcomponent6 = Construction Component<br />
| lcomponent6amt = 40<br />
| lcomponent7 = Steel Plate<br />
| lcomponent7amt = 130<br />
| lwidth = 1<br />
| lheight = 1<br />
| ldepth = 2<br />
| lstoragecapacity = (only ingots; component) 4000<br />
<br />
| version = 01.022.013<br />
}}<br />
== Overview ==<br />
The Assembler's function is to create [[Components]], using refined ingots. It can also be switched to a disassemble mode, where it will destroy components to reclaim the ingots used. The Assembler is one of the most important blocks in Space Engineers. Alongside the [[Refinery]] and the [[Medical Room]] (and, arguably, a [[Reactor]] to power them), it is one of the essential parts of a successful [[Survival Mode]] game. <br />
<br />
== Usage ==<br />
=== Control Panel ===<br />
{| class="wikitable" ; style="width: 20%<br />
!colspan="2" style="font-size:16px;"| [[Control Interface|Control Interface Menu]]<br />
|-<br />
!style="text-align:center ; font-size:14px;"| Options<br />
!style="text-align:center ; font-size:14px;"| Comments<br />
|-<br />
!style="text-align:left;" | Toggle block<br />
|Turns the device on, or off.<br />
|-<br />
!style="text-align:left;" | Name<br />
|You can enter in your own custom name in the text box<br />
|-<br />
!style="text-align:left;" | Show on HUD<br />
|If there is an [[Antenna]] attached to the same grid, this device will display its position on the players HUD<br />
|-<br />
!style="text-align:left;" | Use Conveyor System<br />
|If "on" allows the assembler to automatically draw items from other inventories connected to it<br />
|}<br />
<br />
== Usage ==<br />
<br />
Before telling the assembler to make anything, you first need to ensure that the required materials are available. The items required can be supplied to the assembler in two main ways; you can either place them into it manually, or you can connect it to another block which contains the required materials (a refinery, for example) using the [[Conveyor]] system and it will automatically pull through the materials as required.<br />
=== Quick Guide ===<br />
Giving instructions to the assembler is done via the "Production" tab of the Control Panel. When in the Production view, there are 6 main areas to look at: the assembler select, component selection, cost display, mode buttons, build queue and component inventory. <br />
[[File:Assembler02.jpg|none|thumb|300px|Assembler Menu]]<br />
<br />
==== Assembler Select ====<br />
This is the drop-down box in the very top-left of the Production panel. This box lists all of the assemblers attached to the ship/station you are interacting with; if the ship/station has multiple assemblers, this is where you would switch between them to give each of them different orders. [[File:Assembler03.jpg|none|frame]]<br />
<br />
==== Blueprint Select ====<br />
This is the area below the assembler select, where you will see icons for various components that can be built. There are also 4 buttons at the top of this area, which switch between showing large ship blocks, small ship blocks, tools and components, respectively. If you click one of the components or tools, they will be added to the build queue. If you click one of the ship blocks, the components required to build that block will be added to the build queue. [[File:Assembler04.jpg|none|thumb|100px]]<br />
<br />
==== Store Materials ====<br />
This is the large area in the centre of the panel, otherwise known as where the cost of materials is displayed. This will show the amount of ingots required for the current build queue, or for 1 of anything you mouse over. If there are not enough ingots in the assembler, the number will appear in red.<br />
;Note<br />
:*The assembler only counts items that are currently in the assembler inventory; if you have the assembler connected to another block with conveyors, it will not count any materials outside of its own inventory. Items that show in red are materials required that are not in the assembler itself, but if connected to a conveyor network, it will pull the required amount once production begins.<br />
[[File:Assembler06.jpg|none|thumb|100px]]<br />
<br />
==== Assembler Modes ====<br />
[[File:Assembler07.jpg|none|frame]]<br />
*Assembling<br />
Selecting this option allows for the creation of components and tools<br />
*Disassembling<br />
When selected, it will disassemble components that are inside its inventory back to the ingots that were used to make it (Example: Steel plate = 22 iron ingots).<br />
;Note<br />
:*In disassemble mode, the component selection menu will be disabled. <br />
==== Production Queue ====<br />
This is the area just below the mode buttons. In this area, the items that the assembler has been ordered to (dis)assemble will be shown. They are processed from left-to-right, top-to-bottom. There is also another button on the top-right of this area; this button toggles repeat mode. When in repeat mode, 2 looping arrows appear in this button to show that it is turned on, and the assembler will do one of two things:<br />
:#If in assemble mode, it will repeat the current build queue, looping back to the start upon completing it.<br />
:#If in disassemble mode, it will automatically disassemble any and all components placed in its inventory.<br />
[[File:Assembler08.jpg|none|thumb|200px]]<br />
<br />
==== Component Inventory ====<br />
This will display any components that are in the assembler's inventory. If it is in disassemble mode, you can click on the items here to add them to the build queue to be disassembled. As the Assembler gains more items, the inventory will increse no matter how much ingots/ other itmes you have in it, similar the the player inventory.<br />
[[File:Assembler09.jpg|none|thumb|200px|Assembler Menu]]<br />
<br />
<br />
=== Upgrade Modules ===<br />
<br />
''Information is current for v1.089''<br />
<br />
There are two types of upgrade module for Assemblers:<br />
<br />
* Power Efficiency modules decrease the Assembler's power consumption.<br />
* Productivity modules increase the speed at which components are produced.<br />
<br />
An Assembler starts with '100%' in all categories. When you add modules, the Assembler's Control Panel will show the adjusted percentages.<br />
<br />
The Assembler block itself has six attachment points for modules. Each module can occupy up to two attachment points.<br />
<br />
Productivity modules add 50% to the Productivity stat for each attachment point occupied, giving a maximum of 400% achievable with 4 modules filling all points (two of the points are not adjacent and will require separate modules). This yields 4 times the production speed for the standard Assembler, but new types of factory added to the game later may behave differently. Productivity gains are added to the 'assembly speed' of the factory at a rate of 0.5 per attachment point, so the actual speed can be calculated as:<br />
<br />
p = number of Productivity attachment points (0 to 6)<br />
Productivity shown in control panel = 100% + (p*50%)<br />
base speed = b<br />
actual production speed = b + (p/2)<br />
<br />
The Assembler's base speed of 1 means that the displayed productivity is accurate.<br />
<br />
== Media ==<br />
[[File:Assembler01.jpg|none|thumb|340px|Assembler]]<br />
<br />
== Tips ==<br />
<br />
== Known Issues ==<br />
<br />
== Related Items ==<br />
*[[Efficiency Upgrade Module]]<br />
*[[Power Efficiency Upgrade Module]]<br />
<br />
== Programming ==<br />
(IMyAssembler)<br><br />
Actions: 4 (see also Function above)<br />
Toggle block On/Off<br />
Toggle block On<br />
Toggle block Off<br />
Use Conveyor System On/Off<br />
<br />
Properties: 0<br />
<br />
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"><br />
{| class="wikitable" style="width: 100%"<br />
|style="text-align: center;width: 8%"| N/A ||style="padding-left: 10px;padding-right: 10px;"| N/A<br />
|}<br />
<br />
</div><br />
[[Category:Production Blocks]]</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Refinery&diff=14264
Refinery
2015-08-17T15:58:11Z
<p>Sanchq: </p>
<hr />
<div>{{itembox<br />
| item = Refinery<br />
| description = A functional structure for processing [[Ore]] into useful [[Material]].<br />
| tool = no<br />
| largeship = yes<br />
| smallship = no<br />
| component = no<br />
| rawmaterial = no<br />
| material = no<br />
<br />
| materialefficiency = 0.8<br />
| refinespeed = 1.3<br />
| lbuildtime = 70<br />
| lpowerconsumption = 0.56<br />
| lpowerstandby = 0.001<br />
| lcomponentstructure = 2<br />
| lcomponent1 = Steel Plate<br />
| lcomponent1amt = 100<br />
| lcomponent2 = Computer<br />
| lcomponent2amt = 20<br />
| lcomponent3 = Motor<br />
| lcomponent3amt = 12<br />
| lcomponent4 = Large Steel Tube<br />
| lcomponent4amt = 20<br />
| lcomponent5 = Construction Component<br />
| lcomponent5amt = 40<br />
| lcomponent6 = Steel Plate<br />
| lcomponent6amt = 1100<br />
| lmass = 24864<br />
| lwidth = 2<br />
| lheight = 4<br />
| ldepth = 2<br />
| lstoragecapacity = (only ores; ingots) 4000<br />
<br />
| version = 01.022.010<br />
}}<br />
{{stub}}<br />
<br />
The [[Refinery]] is a functional [[Block]] available for [[Large Ship]]s and [[Station]]s, used to process [[Ore]]s into useful [[Material]]s. If connected to a [[Conveyor Network]] via one of the inventory access points, the Refinery can automatically pull in Ores from attached inventories to process, and any attached [[Assembler]]s can pull refined Materials from the Refinery as needed.<br />
<br />
Refining rates (v1.080):<br />
<br />
{| class="wikitable"<br />
!rowspan="2" ; style="text-align:center ; font-size:18px;" |'''[[Ores|<span style="color:black">Raw</span>]]'''<br />
!colspan="2" ; style="text-align:center ; font-size:18px;" |'''Input [[Ores|Raw]]'''<br />
!colspan="2" ; style="text-align:center ; font-size:18px;" |'''Output [[Material|Ingots]]'''<br />
!rowspan="2" ; style="text-align:center ; font-size:18px;" |'''[[Material|<span style="color:black">Ingots</span>]]'''<br />
|-<br />
|style="text-align:center ; font-size:18px;" | Kg/hour<br />
|style="text-align:center ; font-size:18px;" |sec/kg<br />
|style="text-align:center ; font-size:18px;" |Kg/hour<br />
|style="text-align:center ; font-size:18px;" |sec/kg<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Scrap Metal|small}} '''[[Scrap Metal]]'''<br />
|style="text-align:right;"|117000<br />
|style="text-align:right;"|0.03<br />
|style="text-align:right;"|74880<br />
|style="text-align:right;"|0.05<br />
|rowspan="2" ; style="text-align:left ; font-size:16px;" |{{icon|Iron Ingot|small}} '''[[Iron Ingot]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Iron Ore|small}} '''[[Iron Ore]]'''<br />
|style="text-align:right;"|93600<br />
|style="text-align:right;"|0.04<br />
|style="text-align:right;"|52416<br />
|style="text-align:right;"|0.07<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Stone|small}} '''[[Stone]]'''<br />
|style="text-align:right;"|46800<br />
|style="text-align:right;"|0.05<br />
|style="text-align:right;"|33696<br />
|style="text-align:right;"|0.11<br />
!style="text-align:left; font-size:16px;" |{{icon|Gravel|small}} '''[[Gravel]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Gold Ore|small}} '''[[Gold Ore]]'''<br />
|style="text-align:right;"|11700<br />
|style="text-align:right;"|0.31<br />
|style="text-align:right;"|94<br />
|style="text-align:right;"|38.46<br />
!style="text-align:left; font-size:16px;" |{{icon|Gold Ingot|small}} '''[[Gold Ingot]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Silicon Ore|small}} '''[[Silicon Ore]]'''<br />
|style="text-align:right;"|7800<br />
|style="text-align:right;"|0.46<br />
|style="text-align:right;"|4368<br />
|style="text-align:right;"|0.82<br />
!style="text-align:left; font-size:16px;" |{{icon|Silicon Wafer|small}} '''[[Silicon Wafer]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Magnesium Ore|small}} '''[[Magnesium Ore]]'''<br />
|style="text-align:right;"|4680<br />
|style="text-align:right;"|0.77<br />
|style="text-align:right;"|26<br />
|style="text-align:right;"|137.36<br />
!style="text-align:left; font-size:16px;" |{{icon|Magnesium Powder|small}} '''[[Magnesium Powder]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Silver Ore|small}} '''[[Silver Ore]]'''<br />
|style="text-align:right;"|4680<br />
|style="text-align:right;"|0.77<br />
|style="text-align:right;"|374<br />
|style="text-align:right;"|9.62<br />
!style="text-align:left; font-size:16px;" |{{icon|Silver Ingot|small}} '''[[Silver Ingot]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Nickel Ore|small}} '''[[Nickel Ore]]'''<br />
|style="text-align:right;"|2340<br />
|style="text-align:right;"|1.54<br />
|style="text-align:right;"|749<br />
|style="text-align:right;"|4.81<br />
!style="text-align:left; font-size:16px;" |{{icon|Nickel Ingot|small}} '''[[Nickel Ingot]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Platinum Ore|small}} '''[[Platinum Ore]]'''<br />
|style="text-align:right;"|1170<br />
|style="text-align:right;"|3.08<br />
|style="text-align:right;"|5<br />
|style="text-align:right;"|769.23<br />
!style="text-align:left; font-size:16px;" |{{icon|Platinum Ingot|small}} '''[[Platinum Ingot]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Uranium Ore|small}} '''[[Uranium Ore]]'''<br />
|style="text-align:right;"|1170<br />
|style="text-align:right;"|3.08<br />
|style="text-align:right;"|7<br />
|style="text-align:right;"|549.45<br />
!style="text-align:left; font-size:16px;" |{{icon|Uranium Ingot|small}} '''[[Uranium Ingot]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Cobalt Ore|small}} '''[[Cobalt Ore]]'''<br />
|style="text-align:right;"|1170<br />
|style="text-align:right;"|3.08<br />
|style="text-align:right;"|281<br />
|style="text-align:right;"|12.82<br />
!style="text-align:left; font-size:16px;" |{{icon|Cobalt Ingot|small}} '''[[Cobalt Ingot]]'''<br />
|}<br />
<br />
<br />
:Based on game data file content.<br />
:Ore consumed per second = Refinery Speed * Blueprint Input / Blueprint Processing Time.<br />
:Ingots produced per second = Refinery Speed * Refinery Material Efficiency * Blueprint Output / Blueprint Processing Time.<br />
<br />
== Upgrade Modules ==<br />
<br />
''Information is current for v1.089''<br />
<br />
There are three types of upgrade module for Refineries:<br />
<br />
* Power Efficiency modules decrease the Refinery's power consumption.<br />
* Effectiveness modules increase the number of ingots you get for a given quantity of ore. This also has the effect of producing ingots faster. It does not affect ore consumption rate.<br />
* Productivity modules increase the speed at which ore gets converted into ingots.<br />
<br />
A Refinery starts with '100%' in all categories. When you add modules, the Refinery's Control Panel will show the adjusted percentages.<br />
<br />
The Refinery block itself has eight attachment points for modules, all on the flat grey side. Each module can occupy up to two attachment points.<br />
<br />
Productivity modules add 50% to the Productivity stat for each attachment point occupied, giving a maximum of 500% achievable with 4 modules filling all points. This does not yield 5 times the refinement speed, however. A Refinery has a base refining speed of 1.3 and productivity gains are added to this at a rate of 0.5 per attachment point, so the actual speed can be calculated as:<br />
<br />
p = number of Productivity attachment points (0 to 8)<br />
Productivity shown in control panel = 100% + (p*50%)<br />
base speed = 1.3<br />
actual refining speed = 1.3 + (p/2)<br />
observed speed increase = p*38.46%<br />
<br />
So the maximum Productivity boost actually yields about 4 times the base refining speed, rather than 5 times.<br />
<br />
<br />
Effectiveness modules increase Material Efficiency by about 9% per attachment point. Their influence is cumulative, so three attachment points give 1.09 x 1.09 x 1.09 = 1.30 times the efficiency (30% bonus rather than 27%). Filling all eight will yield a 100% bonus. This means that maximising Effectiveness will generate twice as many ingots from a given volume of ore.<br />
<br />
Note however that a refinery cannot produce more ingots than it consumes ore. For iron, the conversion is already 70% mass-efficient. Maximum Effectiveness would give us a theoretical yield of 0.7 x (0.8 x 2) = 1.12 ie. 1kg of ore would become 1.12kg of ingots, but in practice the conversion is capped at 100%. For most ores this isn't an issue though.<br />
<br />
== See also ==<br />
* [[Arc Furnace]]<br />
* [[Oxygen Generator]]<br />
<br />
== Update History ==<br />
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"><br />
{| class="wikitable" style="width: 100%"<br />
|style="text-align: left;width: 8%"| [[Update 01.004.011]] ||style="padding-left: 10px;padding-right: 10px;"|<br />
*Fixed refinery collision model<br />
|}<br />
<br />
</div></div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Refinery&diff=14263
Refinery
2015-08-17T15:54:24Z
<p>Sanchq: Storage Capacity</p>
<hr />
<div>{{itembox<br />
| item = Refinery<br />
| description = A functional structure for processing [[Ore]] into useful [[Material]].<br />
| tool = no<br />
| largeship = yes<br />
| smallship = no<br />
| component = no<br />
| rawmaterial = no<br />
| material = no<br />
<br />
| materialefficiency = 0.8<br />
| refinespeed = 1.3<br />
| lbuildtime = 70<br />
| lpowerconsumption = 0.56<br />
| lpowerstandby = 0.001<br />
| lcomponentstructure = 2<br />
| lcomponent1 = Steel Plate<br />
| lcomponent1amt = 100<br />
| lcomponent2 = Computer<br />
| lcomponent2amt = 20<br />
| lcomponent3 = Motor<br />
| lcomponent3amt = 12<br />
| lcomponent4 = Large Steel Tube<br />
| lcomponent4amt = 20<br />
| lcomponent5 = Construction Component<br />
| lcomponent5amt = 40<br />
| lcomponent6 = Steel Plate<br />
| lcomponent6amt = 1100<br />
| lmass = 24864<br />
| lwidth = 2<br />
| lheight = 4<br />
| ldepth = 2<br />
| lstoragecapacity = (only ores) 4000<br />
<br />
| version = 01.022.010<br />
}}<br />
{{stub}}<br />
<br />
The [[Refinery]] is a functional [[Block]] available for [[Large Ship]]s and [[Station]]s, used to process [[Ore]]s into useful [[Material]]s. If connected to a [[Conveyor Network]] via one of the inventory access points, the Refinery can automatically pull in Ores from attached inventories to process, and any attached [[Assembler]]s can pull refined Materials from the Refinery as needed.<br />
<br />
Refining rates (v1.080):<br />
<br />
{| class="wikitable"<br />
!rowspan="2" ; style="text-align:center ; font-size:18px;" |'''[[Ores|<span style="color:black">Raw</span>]]'''<br />
!colspan="2" ; style="text-align:center ; font-size:18px;" |'''Input [[Ores|Raw]]'''<br />
!colspan="2" ; style="text-align:center ; font-size:18px;" |'''Output [[Material|Ingots]]'''<br />
!rowspan="2" ; style="text-align:center ; font-size:18px;" |'''[[Material|<span style="color:black">Ingots</span>]]'''<br />
|-<br />
|style="text-align:center ; font-size:18px;" | Kg/hour<br />
|style="text-align:center ; font-size:18px;" |sec/kg<br />
|style="text-align:center ; font-size:18px;" |Kg/hour<br />
|style="text-align:center ; font-size:18px;" |sec/kg<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Scrap Metal|small}} '''[[Scrap Metal]]'''<br />
|style="text-align:right;"|117000<br />
|style="text-align:right;"|0.03<br />
|style="text-align:right;"|74880<br />
|style="text-align:right;"|0.05<br />
|rowspan="2" ; style="text-align:left ; font-size:16px;" |{{icon|Iron Ingot|small}} '''[[Iron Ingot]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Iron Ore|small}} '''[[Iron Ore]]'''<br />
|style="text-align:right;"|93600<br />
|style="text-align:right;"|0.04<br />
|style="text-align:right;"|52416<br />
|style="text-align:right;"|0.07<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Stone|small}} '''[[Stone]]'''<br />
|style="text-align:right;"|46800<br />
|style="text-align:right;"|0.05<br />
|style="text-align:right;"|33696<br />
|style="text-align:right;"|0.11<br />
!style="text-align:left; font-size:16px;" |{{icon|Gravel|small}} '''[[Gravel]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Gold Ore|small}} '''[[Gold Ore]]'''<br />
|style="text-align:right;"|11700<br />
|style="text-align:right;"|0.31<br />
|style="text-align:right;"|94<br />
|style="text-align:right;"|38.46<br />
!style="text-align:left; font-size:16px;" |{{icon|Gold Ingot|small}} '''[[Gold Ingot]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Silicon Ore|small}} '''[[Silicon Ore]]'''<br />
|style="text-align:right;"|7800<br />
|style="text-align:right;"|0.46<br />
|style="text-align:right;"|4368<br />
|style="text-align:right;"|0.82<br />
!style="text-align:left; font-size:16px;" |{{icon|Silicon Wafer|small}} '''[[Silicon Wafer]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Magnesium Ore|small}} '''[[Magnesium Ore]]'''<br />
|style="text-align:right;"|4680<br />
|style="text-align:right;"|0.77<br />
|style="text-align:right;"|26<br />
|style="text-align:right;"|137.36<br />
!style="text-align:left; font-size:16px;" |{{icon|Magnesium Powder|small}} '''[[Magnesium Powder]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Silver Ore|small}} '''[[Silver Ore]]'''<br />
|style="text-align:right;"|4680<br />
|style="text-align:right;"|0.77<br />
|style="text-align:right;"|374<br />
|style="text-align:right;"|9.62<br />
!style="text-align:left; font-size:16px;" |{{icon|Silver Ingot|small}} '''[[Silver Ingot]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Nickel Ore|small}} '''[[Nickel Ore]]'''<br />
|style="text-align:right;"|2340<br />
|style="text-align:right;"|1.54<br />
|style="text-align:right;"|749<br />
|style="text-align:right;"|4.81<br />
!style="text-align:left; font-size:16px;" |{{icon|Nickel Ingot|small}} '''[[Nickel Ingot]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Platinum Ore|small}} '''[[Platinum Ore]]'''<br />
|style="text-align:right;"|1170<br />
|style="text-align:right;"|3.08<br />
|style="text-align:right;"|5<br />
|style="text-align:right;"|769.23<br />
!style="text-align:left; font-size:16px;" |{{icon|Platinum Ingot|small}} '''[[Platinum Ingot]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Uranium Ore|small}} '''[[Uranium Ore]]'''<br />
|style="text-align:right;"|1170<br />
|style="text-align:right;"|3.08<br />
|style="text-align:right;"|7<br />
|style="text-align:right;"|549.45<br />
!style="text-align:left; font-size:16px;" |{{icon|Uranium Ingot|small}} '''[[Uranium Ingot]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Cobalt Ore|small}} '''[[Cobalt Ore]]'''<br />
|style="text-align:right;"|1170<br />
|style="text-align:right;"|3.08<br />
|style="text-align:right;"|281<br />
|style="text-align:right;"|12.82<br />
!style="text-align:left; font-size:16px;" |{{icon|Cobalt Ingot|small}} '''[[Cobalt Ingot]]'''<br />
|}<br />
<br />
<br />
:Based on game data file content.<br />
:Ore consumed per second = Refinery Speed * Blueprint Input / Blueprint Processing Time.<br />
:Ingots produced per second = Refinery Speed * Refinery Material Efficiency * Blueprint Output / Blueprint Processing Time.<br />
<br />
== Upgrade Modules ==<br />
<br />
''Information is current for v1.089''<br />
<br />
There are three types of upgrade module for Refineries:<br />
<br />
* Power Efficiency modules decrease the Refinery's power consumption.<br />
* Effectiveness modules increase the number of ingots you get for a given quantity of ore. This also has the effect of producing ingots faster. It does not affect ore consumption rate.<br />
* Productivity modules increase the speed at which ore gets converted into ingots.<br />
<br />
A Refinery starts with '100%' in all categories. When you add modules, the Refinery's Control Panel will show the adjusted percentages.<br />
<br />
The Refinery block itself has eight attachment points for modules, all on the flat grey side. Each module can occupy up to two attachment points.<br />
<br />
Productivity modules add 50% to the Productivity stat for each attachment point occupied, giving a maximum of 500% achievable with 4 modules filling all points. This does not yield 5 times the refinement speed, however. A Refinery has a base refining speed of 1.3 and productivity gains are added to this at a rate of 0.5 per attachment point, so the actual speed can be calculated as:<br />
<br />
p = number of Productivity attachment points (0 to 8)<br />
Productivity shown in control panel = 100% + (p*50%)<br />
base speed = 1.3<br />
actual refining speed = 1.3 + (p/2)<br />
observed speed increase = p*38.46%<br />
<br />
So the maximum Productivity boost actually yields about 4 times the base refining speed, rather than 5 times.<br />
<br />
<br />
Effectiveness modules increase Material Efficiency by about 9% per attachment point. Their influence is cumulative, so three attachment points give 1.09 x 1.09 x 1.09 = 1.30 times the efficiency (30% bonus rather than 27%). Filling all eight will yield a 100% bonus. This means that maximising Effectiveness will generate twice as many ingots from a given volume of ore.<br />
<br />
Note however that a refinery cannot produce more ingots than it consumes ore. For iron, the conversion is already 70% mass-efficient. Maximum Effectiveness would give us a theoretical yield of 0.7 x (0.8 x 2) = 1.12 ie. 1kg of ore would become 1.12kg of ingots, but in practice the conversion is capped at 100%. For most ores this isn't an issue though.<br />
<br />
== See also ==<br />
* [[Arc Furnace]]<br />
* [[Oxygen Generator]]<br />
<br />
== Update History ==<br />
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"><br />
{| class="wikitable" style="width: 100%"<br />
|style="text-align: left;width: 8%"| [[Update 01.004.011]] ||style="padding-left: 10px;padding-right: 10px;"|<br />
*Fixed refinery collision model<br />
|}<br />
<br />
</div></div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Reloadable_Rocket_Launcher&diff=14262
Reloadable Rocket Launcher
2015-08-17T15:52:00Z
<p>Sanchq: Storage Capacity</p>
<hr />
<div>{{itembox<br />
| item = Reloadable Rocket Launcher<br />
| description = The reloadable counterpart of the [[Rocket Launcher]]<br />
| tool = no<br />
| largeship = no<br />
| smallship = yes<br />
| component = no<br />
| rawmaterial = no<br />
| material = no<br />
<br />
| sbuildtime = 15<br />
| scomponentstructure = 3<br />
| scomponent1 = Interior Plate<br />
| scomponent1amt = 10<br />
| scomponent2 = Steel Plate<br />
| scomponent2amt = 6<br />
| scomponent3 = Computer<br />
| scomponent3amt = 2<br />
| scomponent4 = Motor<br />
| scomponent4amt = 4<br />
| scomponent5 = Large Steel Tube<br />
| scomponent5amt = 8<br />
| scomponent6 = Construction Component<br />
| scomponent6amt = 24<br />
| scomponent7 = Interior Plate<br />
| scomponent7amt = 20<br />
| scomponent8 = Small Steel Tube<br />
| scomponent8amt = 50<br />
| scomponent9 = Steel Plate<br />
| scomponent9amt = 2<br />
| swidth = 3<br />
| sheight = 3<br />
| sdepth = 1<br />
| sstoragecapacity = (only "200mm Missile") 240<br />
<br />
| version = 01.048<br />
}}<br />
<br />
==Functions==<br />
This block launches rockets forward. Has more destruction potential than the [[Rocket Launcher]] because it can automatically reload its rockets. For this reason they are larger and more expensive to build. <br />
==Placement==<br />
The dimensions of the Reloadable Rocket Launcher are 1x3x3. It has 2 big conveyor ports on the sides, so you can connect it to storage containers.<br />
==Usage==<br />
Select the Reloadable Rocket Launchers in the toolbar (To set it up press 'G'). Press LMB to fire rockets at the red dots. Click MMB to select toggle between a single/all launchers. <br />
==Gallery==<br />
[[File:ReloadableRocketLauncher01.jpg|none|thumb|340px|The Fighter equipped with Reloadable Rocket Launchers as displayed in the 01.048 patch preview.]]</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Rocket_Launcher&diff=14261
Rocket Launcher
2015-08-17T15:47:40Z
<p>Sanchq: Storage Capacity</p>
<hr />
<div>{{itembox<br />
| item = Rocket Launcher<br />
| description = Rocket Launcher, fixed weapon that fires rockets. <br />
| tool = no<br />
| largeship = yes<br />
| smallship = yes<br />
| component = no<br />
| rawmaterial = no<br />
| material = no<br />
<br />
| sbuildtime = 15<br />
| scomponentstructure = 2<br />
| scomponent1 = Steel Plate<br />
| scomponent1amt = 3<br />
| scomponent2 = Computer<br />
| scomponent2amt = 1<br />
| scomponent3 = Motor<br />
| scomponent3amt = 1<br />
| scomponent4 = Large Steel Tube<br />
| scomponent4amt = 4<br />
| scomponent5 = Construction Component<br />
| scomponent5amt = 2<br />
| scomponent6 = Steel Plate<br />
| scomponent6amt = 1<br />
| swidth = 1<br />
| sheight = 4<br />
| sdepth = 1<br />
| sstoragecapacity = (only "200mm Missile") 240<br />
<br />
| lbuildtime = 15<br />
| lcomponentstructure = 2<br />
| lcomponent1 = Steel Plate<br />
| lcomponent1amt = 15<br />
| lcomponent2 = Computer<br />
| lcomponent2amt = 4<br />
| lcomponent3 = Motor<br />
| lcomponent3amt = 6<br />
| lcomponent4 = Large Steel Tube<br />
| lcomponent4amt = 25<br />
| lcomponent5 = Construction Component<br />
| lcomponent5amt = 8<br />
| lcomponent6 = Steel Plate<br />
| lcomponent6amt = 20<br />
| lwidth = 1<br />
| lheight = 2<br />
| ldepth = 1<br />
| lstoragecapacity = (only "200mm Missile") 1140<br />
<br />
| version = 01.048<br />
}}<br />
<br />
==Functions==<br />
This block launches rockets forward. If used correctly they can wreak havoc.<br />
==Placement==<br />
The dimensions of the Rocket Launcher are 1x1x4. The small launcher has no conveyor ports, so you need to load it manually.<br />
;Note<br />
:*Be careful with which way the launcher is facing! The yellow stripe should be facing the front. Bad things ''will'' happen if the yellow is mounted towards the ship, as this is where the rockets come out.<br />
<br />
As of December 2014, on dedicated servers, firing this weapon while moving forward even slightly will cause the rocket to spawn behind the launcher destroying itself and other parts of your ship. Also, there is typically a 7 second detonation delay on a populated server rendering rocket launchers useless for hitting moving targets.<br />
<br />
==Usage==<br />
Select the Rocket Launchers in the toolbar (To set it up press 'G'). Press LMB to fire rockets at the red dots. Click MMB to select toggle between a single/all launchers. <br />
==Gallery==<br />
[[File:RocketLauncher01.jpg|none|thumb|340px|The Fighter as seen in Easy Start 1. The Rocket Launchers are in lower-front.]]<br />
[[File:RocketLauncher02.jpg|none|thumb|340px|Inside the Fighter, aiming the launchers. The red dots are noticable on the Red Ship.]]</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Welder_(Ship)&diff=14260
Welder (Ship)
2015-08-17T15:41:24Z
<p>Sanchq: Storage Capacity</p>
<hr />
<div>{{itembox<br />
| item = Welder (Ship)<br />
| description = Large ship welder that can aid in welding of ships. <br />
| tool = no<br />
| largeship = yes<br />
| smallship = yes<br />
| component = no<br />
| rawmaterial = no<br />
| material = no<br />
<br />
| sbuildtime = 20<br />
| spowerconsumption = .002<br />
| scomponentstructure = 4<br />
| scomponent1 = Steel Plate<br />
| scomponent1amt = 2<br />
| scomponent2 = Construction Component<br />
| scomponent2amt = 2<br />
| scomponent3 = Computer<br />
| scomponent3amt = 2<br />
| scomponent4 = Motor<br />
| scomponent4amt = 2<br />
| scomponent5 = Large Steel Tube<br />
| scomponent5amt = 1<br />
| scomponent6 = Small Steel Tube<br />
| scomponent6amt = 6<br />
| scomponent7 = Construction Component<br />
| scomponent7amt = 15<br />
| scomponent8 = Steel Plate<br />
| scomponent8amt = 10<br />
| swidth = 3<br />
| sheight = 6<br />
| sdepth = 3<br />
| sstoragecapacity = (only components) 3375<br />
<br />
| lbuildtime = 15<br />
| lcomponentstructure = 4<br />
| lcomponent1 = Steel Plate<br />
| lcomponent1amt = 5<br />
| lcomponent2 = Construction Component<br />
| lcomponent2amt = 5<br />
| lcomponent3 = Computer<br />
| lcomponent3amt = 2<br />
| lcomponent4 = Motor<br />
| lcomponent4amt = 2<br />
| lcomponent5 = Large Steel Tube<br />
| lcomponent5amt = 1<br />
| lcomponent6 = Small Steel Tube<br />
| lcomponent6amt = 8<br />
| lcomponent7 = Construction Component<br />
| lcomponent7amt = 25<br />
| lcomponent8 = Steel Plate<br />
| lcomponent8amt = 15<br />
| lwidth = 1<br />
| lheight = 2<br />
| ldepth = 1<br />
| lstoragecapacity = (only components) 15625<br />
<br />
| version = 01.031.009<br />
}}<br />
{{stub}}<br />
Large ship welder. Block has the same name as the hand [[Welder (Tool)|Welder]] tool. This will assemble blocks and add [[components]] to them if they are present in an available inventory. Unlike the [[Grinder_(Ship)|ship grinder]], this is noticeably quicker at its job than the handheld equivalent, as well as welding blocks in a relatively large area.<br />
Active welders (with lit indicators, not necessarily in the process of welding) damage players within their area of effect for 80% of health per second (4 hits per second for 20% each).</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Grinder_(Ship)&diff=14259
Grinder (Ship)
2015-08-17T15:41:21Z
<p>Sanchq: Storage Capacity</p>
<hr />
<div>{{itembox<br />
| item = Grinder (Ship)<br />
| description = Large ship grinder that can aid in recycling of ships. <br />
| tool = no<br />
| largeship = yes<br />
| smallship = yes<br />
| component = no<br />
| rawmaterial = no<br />
| material = no<br />
<br />
| sbuildtime = 20<br />
| spowerconsumption = 0.002<br />
| scomponentstructure = 4<br />
| scomponent1 = Steel Plate<br />
| scomponent1amt = 2<br />
| scomponent2 = Construction Component<br />
| scomponent2amt = 2<br />
| scomponent3 = Computer<br />
| scomponent3amt = 2<br />
| scomponent4 = Motor<br />
| scomponent4amt = 4<br />
| scomponent5 = Large Steel Tube<br />
| scomponent5amt = 1<br />
| scomponent6 = Small Steel Tube<br />
| scomponent6amt = 4<br />
| scomponent7 = Construction Component<br />
| scomponent7amt = 15<br />
| scomponent8 = Steel Plate<br />
| scomponent8amt = 10<br />
| swidth = 3<br />
| sheight = 6<br />
| sdepth = 3<br />
| sstoragecapacity = (only components) 3375<br />
<br />
| lbuildtime = 15<br />
| lcomponentstructure = 4<br />
| lcomponent1 = Steel Plate<br />
| lcomponent1amt = 5<br />
| lcomponent2 = Construction Component<br />
| lcomponent2amt = 5<br />
| lcomponent3 = Computer<br />
| lcomponent3amt = 2<br />
| lcomponent4 = Motor<br />
| lcomponent4amt = 4<br />
| lcomponent5 = Large Steel Tube<br />
| lcomponent5amt = 1<br />
| lcomponent6 = Small Steel Tube<br />
| lcomponent6amt = 4<br />
| lcomponent7 = Construction Component<br />
| lcomponent7amt = 25<br />
| lcomponent8 = Steel Plate<br />
| lcomponent8amt = 15<br />
| lwidth = 1<br />
| lheight = 2<br />
| ldepth = 1<br />
| lstoragecapacity = (only components) 15625<br />
<br />
| version = 01.031.009<br />
}}<br />
<br />
== Overview ==<br />
The block version of the grinder functions exactly the same as the [[grinder]] tool. It disassembles blocks it comes in contact with when turned on. However, it is on a larger scale and can be placed on both large & small ships. Components are recycled and placed inside the grinder or a connected inventory.<br />
<br />
== Usage ==<br />
The grinder is used to disassemble blocks, and retrieve the components inside it. It's function is exactly the same as the [[grinder]] tool. It disassembles blocks at roughly the same speed as the hand grinder, it affects a 2-3 (large) block radius, making it faster overall.<br />
<br />
It should be noted however that the more blocks that are inside the radius of the grinder, the slower it will disassemble them. The grind speed is split evenly among all the blocks in its radius.<br />
<br />
As the grinder disassembles blocks, the components are retrieved and stored in either its internal inventory, or inside cargo containers such as [[Small Cargo Container]] or [[Large Cargo Container]] for example. Once inventory space has been exceeded, excess components will no longer be gathered by the grinder. Instead, the components will drop in the place where the block originally was.<br />
<br />
Caution should be used when operating the grinder. Any players in its radius will take damage and eventually die if they remain.<br />
<br />
== Media ==<br />
{| class="wikitable"<br />
|[[File:Grinder_Grinderlarge01.jpg|none|450px]]<br />
|[[File:Grinder_Grindersmall01.jpg|none|450px]]<br />
|}<br />
<br />
== Tips ==<br />
*When the grinder ships inventory is full, the dropped components will stay in place where the block was if there is no gravity.<br />
<br />
== Known Issues ==<br />
<br />
== Related Items ==<br />
*[[Drill]]<br />
*[[Welder]]<br />
<br />
== Programming ==<br />
<br />
== Update History ==<br />
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"><br />
{| class="wikitable" style="width: 100%"<br />
|style="text-align: left;width: 8%"| N/A ||style="padding-left: 10px;padding-right: 10px;"|<br />
*N/A<br />
|}<br />
<br />
</div><br />
[[Category:Weapons and Tools]]</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Drill&diff=14258
Drill
2015-08-17T15:37:39Z
<p>Sanchq: Storage Capacity</p>
<hr />
<div>{{itembox<br />
| item = Drill<br />
| description = Drills and collects ore while mining. <br />
| tool = no<br />
| largeship = yes<br />
| smallship = yes<br />
| component = no<br />
| rawmaterial = no<br />
| material = no<br />
<br />
| sbuildtime = 20<br />
| scomponentstructure = 2<br />
| scomponent1 = Steel Plate<br />
| scomponent1amt = 12<br />
| scomponent2 = Computer<br />
| scomponent2amt = 1<br />
| scomponent3 = Motor<br />
| scomponent3amt = 1<br />
| scomponent4 = Large Steel Tube<br />
| scomponent4amt = 4<br />
| scomponent5 = Small Steel Tube<br />
| scomponent5amt = 8<br />
| scomponent6 = Construction Component<br />
| scomponent6amt = 8<br />
| scomponent7 = Steel Plate<br />
| scomponent7amt = 20<br />
| sheight = 3<br />
| swidth = 3<br />
| sdepth = 6<br />
| sstoragecapacity = (only ores) 3375<br />
<br />
| lbuildtime = 20<br />
| lcomponentstructure = 2<br />
| lcomponent1 = Steel Plate<br />
| lcomponent1amt = 120<br />
| lcomponent2 = Computer<br />
| lcomponent2amt = 5<br />
| lcomponent3 = Motor<br />
| lcomponent3amt = 5<br />
| lcomponent4 = Large Steel Tube<br />
| lcomponent4amt = 12<br />
| lcomponent5 = Small Steel Tube<br />
| lcomponent5amt = 24<br />
| lcomponent6 = Construction Component<br />
| lcomponent6amt = 40<br />
| lcomponent7 = Steel Plate<br />
| lcomponent7amt = 180<br />
| lheight = 1<br />
| lwidth = 1<br />
| ldepth = 3<br />
| lstoragecapacity = (only ores) 23437,50<br />
<br />
| version = 01.034.009<br />
}}<br />
== Overview ==<br />
The '''Drill''' is a block used to acquire [[Stone]] and other more useful [[Raw Materials|Ores]]. Once attached to a ship and powered, it can be activated from the [[Toolbar]] like any other tool or interactable block. <br />
<br />
== Usage ==<br />
Both large and small drill variants can only be attached at the base third of the drill (e.g. the 3 x 3 x 2 furthest away from the business end of the drill head for the small drill). As a result the drill heads will always extend forwards, and it is good design to position the rest of the ship components behind the profile of any drills you have (so as to not have any "wings" get sheared off while mining).<br />
<br />
To use the drill, activate it and then push it into the material you wish to mine. As the drill bits grind into the ore, the mined material will be deposited into the internal inventory space of the drill. If this space is not sufficient (on realistic settings, 3,375 L on small ships and 23,437.5 L on large ships/stations), it can be augmented by connecting the drill to a [[Conveyor]] system and the drill will automatically send push requests for the ore into it. This is necessary for larger setups to extend the time that the drill can be used before emptying.<br />
<br />
=== Ore debris ===<br />
Due to the spinning drill heads, not all ore will be deposited in the drill; some loosened rocks will float away into space. To compensate for this, [[Gravity Generator|Gravity Generators]] and/or [[Collector|Collectors]] can be added to a sophisticated setup. This same spinning motion will adversely affect the stability of lighter ships; this can be combated by adding weight to your ship, either with [[Heavy Armor Block|Heavy Armor]] blocks or more compact [[Artificial Mass]] blocks.<br />
<br />
The small ship drill variant is rather weak, and has a tendency to be destroyed when rammed into things, including asteroids. Therefore, caution is advised when mining with the small drill, lest the block is destroyed from ramming it into the asteroid too hard.<br />
<br />
== Media ==<br />
{| class="wikitable"<br />
|[[File:Drill_Drilllargeship1.jpg|center|400px]]<br />
|[[File:Drill_Drillsmallship1.jpg|center|400px]]<br />
|}<br />
<br />
== Tips ==<br />
<br />
== Known Issues ==<br />
<br />
== Related Items ==<br />
*[[Collector]]<br />
<br />
== Programming ==<br />
<br />
== Update History ==<br />
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"><br />
{| class="wikitable" style="width: 100%"<br />
|style="text-align: left;width: 8%"| [[Update 01.008.004]] ||style="padding-left: 10px;padding-right: 10px;"|<br />
*Small ship drill enabled in-game<br />
|-<br />
|style="text-align: left;width: 8%"| [[Update 01.007.005]] ||style="padding-left: 10px;padding-right: 10px;"|<br />
*Updated drill texture<br />
|}<br />
<br />
</div><br />
[[Category:Weapons and Tools]]</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Gatling_Gun&diff=14257
Gatling Gun
2015-08-17T15:32:06Z
<p>Sanchq: </p>
<hr />
<div>{{itembox<br />
| item = Gatling Gun<br />
| description = Fixed Gatling Gun for small ships. <br />
| tool = no<br />
| largeship = no<br />
| smallship = yes<br />
| component = no<br />
| rawmaterial = no<br />
| material = no<br />
<br />
| sbuildtime = 13<br />
| scomponentstructure = 2<br />
| scomponent1 = Steel Plate<br />
| scomponent1amt = 3<br />
| scomponent2 = Computer<br />
| scomponent2amt = 1<br />
| scomponent3 = Motor<br />
| scomponent3amt = 1<br />
| scomponent4 = Small Steel Tube<br />
| scomponent4amt = 3<br />
| scomponent5 = Construction Component<br />
| scomponent5amt = 1<br />
| scomponent6 = Steel Plate<br />
| scomponent6amt = 1<br />
| swidth = 1<br />
| sheight = 4<br />
| sdepth = 1<br />
| sstoragecapacity = (only "25x184mm") 64<br />
<br />
| version = 01.023.013<br />
}}<br />
== Overview ==<br />
A '''Gatling Gun''' is a fixed weapon that discharges rounds in rapid succession. It can be mounted on a small ship, and fired either by piloting and using it via action bar or manually inside the control panel.<br />
<br />
== Usage ==<br />
It occupies a 4x1x1 space. In [[Creative Mode]] it has infinite ammo, but in [[Survival Mode|Survival]] it must be loaded with [[25x184mm_NATO_Ammo_Container|25x184mm Ammo Containers]] via one of the two access points on the sides. It can hold 4 full ammo containers, which is enough for approximately 10-12 seconds of continuous firing.<br />
<br />
=== Control panel ===<br />
{| class="wikitable"<br />
! Shoot Once<br />
| Fires the weapon once when activated<br />
|-<br />
! Shoot<br />
| On/Off will fire the weapon continuously until turned off or runs out of ammo<br />
|}<br />
<br />
== Media ==<br />
{| class="wikitable"<br />
|[[File:Gatling_Gun_Gatgun01.jpg|none|400px]]<br />
|[[File:Gatling_Gun_Gatgun02.jpg|none|400px]]<br />
|}<br />
<br />
== Tips ==<br />
*The gatling gun has some kick to it. If you place a large amount of them on your ship, you will be propelled back by the recoil.<br />
*By themselves, gatling guns aren't very threatening. If you fire a lot of them in a massive burst however, they can shred everything but heavy armor within a few seconds.<br />
<br />
== Known Issues ==<br />
*Mass amounts of gatling guns can cause a lot of lag, so be careful how many you place!<br />
*Caution: on dedicated servers do NOT fire this gun while moving forward. The bullets will spawn behind the gun and damage any components in the way. It's best to extend these guns on pylons away from you ship to avoid shooting yourself.<br />
<br />
== Related Items ==<br />
*[[Weapons]]<br />
*[[Gatling Turret]]<br />
<br />
== Programming ==<br />
<br />
== Update History ==<br />
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"><br />
{| class="wikitable" style="width: 100%"<br />
|style="text-align: left;width: 8%"| N/A ||style="padding-left: 10px;padding-right: 10px;"|<br />
*N/A<br />
|}<br />
<br />
</div><br />
[[Category:Weapons and Tools]]</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Conveyor_Sorter_Small&diff=14253
Conveyor Sorter Small
2015-08-17T15:21:06Z
<p>Sanchq: Storage Capacity</p>
<hr />
<div>{{itembox<br />
| item = Conveyor Sorter Small<br />
| description = A smaller version of the [[Conveyor Sorter]]<br />
| tool = no<br />
| largeship = no<br />
| smallship = yes<br />
| component = no<br />
| rawmaterial = no<br />
| material = no<br />
<br />
| sbuildtime = ?<br />
| scomponentstructure = 3<br />
| scomponent1 = Interior Plate<br />
| scomponent1amt = 1<br />
| scomponent2 = Construction Component<br />
| scomponent2amt = 2<br />
| scomponent3 = Motor<br />
| scomponent3amt = 2<br />
| scomponent4 = Computer<br />
| scomponent4amt = 5<br />
| scomponent5 = Small Steel Tube<br />
| scomponent5amt = 5<br />
| scomponent6 = Construction Component<br />
| scomponent6amt = 10<br />
| scomponent7 = Interior Plate<br />
| scomponent7amt = 4<br />
| sheight = 1<br />
| swidth = 1<br />
| sdepth = 1<br />
| sstoragecapacity = 64<br />
<br />
}}<br />
<br />
{{Notice|components, build time, and power consumption need to be corrected}}<br />
== Overview ==<br />
The small conveyor sorter is the smaller version of the [[Conveyor Sorter]]. It is a one way block that is capable of separating incoming items from either [[Cargo Container]]s or other [[Conveyor]] blocks. It can either allow specific items, or blacklist them and allow the rest through.<br />
<br />
== Usage ==<br />
The sorter is a one way [[Conveyor]]. The arrows indicate the direction the items will be passing through. Items cannot travel both ways through the sorting conveyor. The player can either choose to blacklist a few items, or white-list a few and block the rest. This block can be useful for allowing only specific items such as [[Ores]] and [[Components]] to be stored into a [[Cargo Container]]. Keep in mind the smaller version of the [[Conveyor Sorter]] is only capable of passing only specific items through it. See list for which items may pass through - [[Conveyor_Mechanics#Items that can transfer through small ports|Small conveyor item list]]<br />
<br />
== Settings ==<br />
*'''Drain All''' - Automatically pulls items through it from connected inventories. If filters are set, only selected items will be pulled through.<br />
*'''Filter Mode''' - Adjusts between '''Blacklist''' (items in list will not pass through), and '''Whitelist''' (items in list are the only ones allowed to pass through).<br />
*'''Active Filters''' - Any items in this list will either be allowed through, or denied depending on which filter mode is selected.<br />
*'''Add new filter''' - All items that can be filtered will be listed here and can be added into the active filter. Items with special characters represent cateogires. All items under that category will either be allowed or denied. (example: *ore* represents all [[Ores]])<br />
<br />
== Media ==<br />
[[File:Conveyor Sorter Conveysort.jpg|none|450px]]<br />
<br />
== Tips ==<br />
*If you're creating a container for ores only, it's easier to add '''*ores*''' for example to the active filters list, rather than selecting each individual ore. The only exception is if you want only specific ores inside.<br />
<br />
== Known Issues ==<br />
<br />
== Related Items ==<br />
* [[Conveyor Sorter Small]]<br />
== Update History ==<br />
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"><br />
{| class="wikitable" style="width: 100%"<br />
|style="text-align: left;width: 8%"| N/A ||style="padding-left: 10px;padding-right: 10px;"|<br />
*N/A<br />
|}<br />
<br />
</div><br />
[[Category:Conveyor and Cargo Blocks]]</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Ejector&diff=14251
Ejector
2015-08-17T15:19:39Z
<p>Sanchq: </p>
<hr />
<div>{{itembox<br />
| item = Ejector<br />
| description = Dumps small items to space. Connects to small conveyor system. <br />
| tool = no<br />
| largeship = no<br />
| smallship = yes<br />
| component = no<br />
| rawmaterial = no<br />
| material = no<br />
<br />
| sbuildtime = 15<br />
| scomponentstructure = 2<br />
| scomponent1 = Steel Plate<br />
| scomponent1amt = 2<br />
| scomponent2 = Computer<br />
| scomponent2amt = 4<br />
| scomponent3 = Display<br />
| scomponent3amt = 1<br />
| scomponent4 = Motor<br />
| scomponent4amt = 1<br />
| scomponent5 = Small Steel Tube<br />
| scomponent5amt = 2<br />
| scomponent6 = Construction Component<br />
| scomponent6amt = 4<br />
| scomponent7 = Steel Plate<br />
| scomponent7amt = 5<br />
| swidth = 1<br />
| sheight = 1<br />
| sdepth = 1<br />
| sstoragecapacity = 64<br />
<br />
| version = 01.031.009<br />
}}<br />
<br />
== Overview ==<br />
The ejector is used to dump small items to space. It only connects to small conveyor systems and, for this reason, cannot be used to get rid of larger [[Components]]. Due to the small size of [[ores]], it can be put to good use by mining ships to transfer ores to a [[Collector]] or simply eject unwanted [[Stone]] into space. It is not suitable for salvage ships however, as they will frequently grind larger components.<br />
<br />
== Usage ==<br />
The ejector is a cheap alternative to the [[Connector]]. It only uses a one block space. However, its only function it has is to take items from the grids inventory and eject them into space. It does this at a slow rate, and can only pull items capable of fitting through small conveyors. It shoots the items out at a rate of 1 m per second. The ejector can only pull a limited amount of items compared to its counterpart [[Connector]].<br />
<br />
== Media ==<br />
[[File:Ejector_Ejector01.jpg|none|400px]]<br />
<br />
== Tips ==<br />
*This is a decent alternative to use early on in the game if you're short on materials and space. The connector is still recommended later.<br />
<br />
== Known Issues ==<br />
<br />
== Related Items ==<br />
*[[Connector]]<br />
*[[Conveyor Mechanics]]<br />
== Programming ==<br />
<br />
== Update History ==<br />
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"><br />
{| class="wikitable" style="width: 100%"<br />
|style="text-align: left;width: 8%"| N/A ||style="padding-left: 10px;padding-right: 10px;"|<br />
*N/A<br />
|}<br />
<br />
</div><br />
[[Category:Conveyor and Cargo Blocks]]</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Collector&diff=14250
Collector
2015-08-17T15:18:53Z
<p>Sanchq: Storage Capacity</p>
<hr />
<div>{{itembox<br />
| item = Collector<br />
| description = Collects free floating items and puts it in the conveyor system. <br />
| tool = no<br />
| largeship = yes<br />
| smallship = yes<br />
| component = no<br />
| rawmaterial = no<br />
| material = no<br />
<br />
| lbuildtime = 25<br />
| lcomponentstructure = 2<br />
| lcomponent1 = Steel Plate<br />
| lcomponent1amt = 15<br />
| lcomponent2 = Computer<br />
| lcomponent2amt = 10<br />
| lcomponent3 = Display<br />
| lcomponent3amt = 4<br />
| lcomponent4 = Motor<br />
| lcomponent4amt = 8<br />
| lcomponent5 = Small Steel Tube<br />
| lcomponent5amt = 12<br />
| lcomponent6 = Construction Component<br />
| lcomponent6amt = 50<br />
| lcomponent7 = Steel Plate<br />
| lcomponent7amt = 30<br />
| lwidth = 1<br />
| lheight = 1<br />
| ldepth = 1<br />
| lstoragecapacity = 6250<br />
<br />
| sbuildtime = 15<br />
| spowerstandby = 0.0019<br />
| scomponentstructure = 2<br />
| scomponent1 = Steel Plate<br />
| scomponent1amt = 10<br />
| scomponent2 = Computer<br />
| scomponent2amt = 8<br />
| scomponent3 = Display<br />
| scomponent3amt = 2<br />
| scomponent4 = Motor<br />
| scomponent4amt = 8<br />
| scomponent5 = Small Steel Tube<br />
| scomponent5amt = 12<br />
| scomponent6 = Construction Component<br />
| scomponent6amt = 35<br />
| scomponent7 = Steel Plate<br />
| scomponent7amt = 25<br />
| swidth = 3<br />
| sheight = 3<br />
| sdepth = 3<br />
| sstoragecapacity = 1575<br />
<br />
| version = 01.031.009<br />
}}<br />
<br />
== Overview ==<br />
The purpose of the block is to collect free floating objects in space. The collector will gather any item 2 meters in front of it. The item(s) will be placed inside its inventory, or be transferred to a storage container if connected to a [[Conveyor]].<br />
<br />
== Usage ==<br />
The collector block can be placed anywhere the player desires. The collection cone is the side where it retrieves items, and on the opposite side is the conveyor port where it may transfer items to and from the conveyor/storage block. While the collector may be placed on small ships, large ships, and stations, its size remains constant. Meaning that when placed on small ships, it will take up '''3x3x3''' block spaces.<br />
;Note<br />
:*The small ship version of the Collector block has smaller conveyor ports on two sides and the bottom. There are two large conveyor ports on two of the other sides.<br />
<br />
The collection process of the block is automatic, and requires no intervention by the player. The only requirement is that the block be powered. It can collect any number of items that it comes into contact with. Its only limitation is when the block itself runs out of inventory space, or the inventories connected.<br />
<br />
To use, simply place the block and face the chute side to the direction you want it to receive items. When powered, the collector will retrieve any and all items it comes into contact with.<br />
<br />
== Media ==<br />
{| class="wikitable"<br />
|[[File:Collector04.jpg|center|thumb|400px|A small ship using collector blocks]]<br />
|[[File:Collector05.jpg|center|thumb|400px|A large collection ship sits above a miner, pulling & retrieving any floating ores]]<br />
|-<br />
|[[File:Collector01.jpg|center|thumb|400px|View of the large ship / station collector block]]<br />
|[[File:Collector02.jpg|center|thumb|400px|View of the small ship collector block]]<br />
|-<br />
|[[File:Collector03.jpg|center|thumb|400px|Collector block retrieving ore]]<br />
|}<br />
<br />
== Tips ==<br />
*For items to be collected, the items must reach the center of the collectors chute. It will not grab items beside it.<br />
*Be aware, that the collector will not retrieve debris in space. It will only recover items, components, tools, and ores. It will not retrieve blocks.<br />
<br />
== Known Issues ==<br />
<br />
== Related Items ==<br />
*[[Connector]]<br />
*[[Ejector]]<br />
<br />
== Programming ==<br />
(IMyCollector)<br><br />
Actions: 4<br />
Toggle block On/Off<br />
Toggle block On<br />
Toggle block Off<br />
Use Conveyor System On/Off<br />
<br />
Properties: 0<br />
<br />
== Update History ==<br />
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"><br />
{| class="wikitable" style="width: 100%"<br />
|style="text-align: left;width: 8%"| [[Update 01.026]] ||style="padding-left: 10px;padding-right: 10px;"|<br />
*Collector block introduced<br />
|}<br />
<br />
</div><br />
[[Category:Miscellaneous Blocks]]</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Ejector/ru&diff=14249
Ejector/ru
2015-08-17T15:15:57Z
<p>Sanchq: Undo revision 14248 by Sanchq (talk)</p>
<hr />
<div>{{DISPLAYTITLE:Эжектор}}<br />
<br />
{{itembox<br />
| item = Ejector<br />
| description = Используется для сброса малых предметов. Имеет малый конвейерный порт. <br />
| translation = Эжектор<br />
| tool = no<br />
| largeship = no<br />
| smallship = yes<br />
| component = no<br />
| rawmaterial = no<br />
| material = no<br />
<br />
| sbuildtime = 15<br />
| scomponentstructure = 2<br />
| scomponent1 = Steel Plate<br />
| scomponent1amt = 2<br />
| scomponent2 = Computer<br />
| scomponent2amt = 4<br />
| scomponent3 = Display<br />
| scomponent3amt = 1<br />
| scomponent4 = Motor<br />
| scomponent4amt = 1<br />
| scomponent5 = Small Steel Tube<br />
| scomponent5amt = 2<br />
| scomponent6 = Construction Component<br />
| scomponent6amt = 4<br />
| scomponent7 = Steel Plate<br />
| scomponent7amt = 5<br />
<br />
<br />
| version = 01.031.009<br />
}}<br />
<br />
{{stub}}<br />
<br />
Эжектор используется для выброса мелкого мусора в космос. Он может быть подключен только к маленьким портам [[conveyer/ru|конвейера]], и потому не может быть использован для выброса больших [[Components/ru|компонентов]]. Поскольку [[ores/ru|руда]] имеет небольшой размер, эжектор может быть использован для передачи ее в [[Collector/ru|коллектор]] или сброса [[Stone/ru|пустой породы]]. Соответственно, он больше подходит для кораблей – [[mining/ru|добытчиков]] [[Ore/ru|руды]]<br />
<br />
==Placement==<br />
{| class="wikitable" ; style="width: 80%"<br />
!colspan="5" ; style="text-align:center; font-size:18px; " | [[Small ship|Small Ship]]<br />
|-<br />
!style="text-align:center; width: 13%" ; colspan="2" | Outline<br />
!style="text-align:center; width: 3%" | <br />
!style="text-align:center; width: 60%" | Comments<br />
|-<br />
!colspan="2" | Block Size:<br />
|style="text-align:center;" | 1 <br />
|style="text-align:center;" | 1x1x1 куб<br />
|-<br />
!colspan="2"| Ориентация влияет на функциональность?<br />
|style="text-align:center;" | Да<br />
|Если эжектор установлен неправильно, то он не сможет выбрасывать предметы.<br />
|-<br />
!colspan="2"| Есть ли лимит в расстоянии?<br />
|style="text-align:center;" | N/A<br />
|<br />
|-<br />
!colspan="2"| Может быть расположен где угодно?<br />
|style="text-align:center;" | Нет<br />
|Желательно располагать его снизу, для более удобного выброса предметов.<br />
|-<br />
!colspan="2"| [[Conveyor Network/ru#Large port|Есть ли большой порт конвейера?]]<br />
|style="text-align:center;" | Нет<br />
|<br />
|-<br />
!colspan="2"| [[Conveyor Network#Small port|Есть ли маленький порт конвейера?]]<br />
|style="text-align:center;" | Да<br />
|Один, расположен с противоположной стороны от сброса предметов.<br />
|}</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Ejector/ru&diff=14248
Ejector/ru
2015-08-17T15:14:51Z
<p>Sanchq: </p>
<hr />
<div>{{DISPLAYTITLE:Эжектор}}<br />
<br />
{{itembox<br />
| item = Ejector<br />
| description = Используется для сброса малых предметов. Имеет малый конвейерный порт. <br />
| translation = Эжектор<br />
| tool = no<br />
| largeship = no<br />
| smallship = yes<br />
| component = no<br />
| rawmaterial = no<br />
| material = no<br />
<br />
| sbuildtime = 15<br />
| scomponentstructure = 2<br />
| scomponent1 = Steel Plate<br />
| scomponent1amt = 2<br />
| scomponent2 = Computer<br />
| scomponent2amt = 4<br />
| scomponent3 = Display<br />
| scomponent3amt = 1<br />
| scomponent4 = Motor<br />
| scomponent4amt = 1<br />
| scomponent5 = Small Steel Tube<br />
| scomponent5amt = 2<br />
| scomponent6 = Construction Component<br />
| scomponent6amt = 4<br />
| scomponent7 = Steel Plate<br />
| scomponent7amt = 5<br />
| sstoragecapacity = 64<br />
<br />
| version = 01.031.009<br />
}}<br />
<br />
{{stub}}<br />
<br />
Эжектор используется для выброса мелкого мусора в космос. Он может быть подключен только к маленьким портам [[conveyer/ru|конвейера]], и потому не может быть использован для выброса больших [[Components/ru|компонентов]]. Поскольку [[ores/ru|руда]] имеет небольшой размер, эжектор может быть использован для передачи ее в [[Collector/ru|коллектор]] или сброса [[Stone/ru|пустой породы]]. Соответственно, он больше подходит для кораблей – [[mining/ru|добытчиков]] [[Ore/ru|руды]]<br />
<br />
==Placement==<br />
{| class="wikitable" ; style="width: 80%"<br />
!colspan="5" ; style="text-align:center; font-size:18px; " | [[Small ship|Small Ship]]<br />
|-<br />
!style="text-align:center; width: 13%" ; colspan="2" | Outline<br />
!style="text-align:center; width: 3%" | <br />
!style="text-align:center; width: 60%" | Comments<br />
|-<br />
!colspan="2" | Block Size:<br />
|style="text-align:center;" | 1 <br />
|style="text-align:center;" | 1x1x1 куб<br />
|-<br />
!colspan="2"| Ориентация влияет на функциональность?<br />
|style="text-align:center;" | Да<br />
|Если эжектор установлен неправильно, то он не сможет выбрасывать предметы.<br />
|-<br />
!colspan="2"| Есть ли лимит в расстоянии?<br />
|style="text-align:center;" | N/A<br />
|<br />
|-<br />
!colspan="2"| Может быть расположен где угодно?<br />
|style="text-align:center;" | Нет<br />
|Желательно располагать его снизу, для более удобного выброса предметов.<br />
|-<br />
!colspan="2"| [[Conveyor Network/ru#Large port|Есть ли большой порт конвейера?]]<br />
|style="text-align:center;" | Нет<br />
|<br />
|-<br />
!colspan="2"| [[Conveyor Network#Small port|Есть ли маленький порт конвейера?]]<br />
|style="text-align:center;" | Да<br />
|Один, расположен с противоположной стороны от сброса предметов.<br />
|}</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Electricity&diff=14244
Electricity
2015-08-17T14:41:19Z
<p>Sanchq: power consumption Thrusters</p>
<hr />
<div>'''Electricity''' is a system and resource in Space Engineers that is used to power most devices. It is created using a [[Large Reactor|large]] or [[Small Reactor|small reactor]], or by using a [[Solar Panel]]. It can be stored in a [[Battery]]. Any device that has a direct [[Blocks|block]] connection to a reactor will be powered by a reactor; that is, if a reactor is on a ship, all devices attached to that ship should receive power granted there is enough power to receive.<br />
Electricity can pass through rotor blocks, pistons, and locked connectors (incl. small-to-large connections), but not landing gear. Most blocks have off switches if you want to save electricity temporarily.<br />
<br />
==Sources energy==<br />
<br />
Reactors are the main source of electricity. They are powered by [[Uranium Ingot|Uranium Ingots]]. 1 ingot produces 68.76 MWs or 0.0191 MWh of energy. Consumption of Uranium is solely decided by your current energy consumption. There is no difference in efficiency between large and small reactors. It also makes no difference how many reactors you have online.<br />
<br />
The maximum amount a sources energy can power:<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Sources energy !! {{icon|Small_Ship|small}} [[Small ship|Small block]] [KW] !! {{icon|Large_Ship|small}} [[Large ship|Large block]] [KW]<br />
|-<br />
| {{icon|Small Reactor|small}}|| [[Small Reactor]] ||style="text-align:right;"| 500 ||style="text-align:right;"| 15'000 <br />
|-<br />
| {{icon|Large Reactor|small}}|| [[Large Reactor]] ||style="text-align:right;"| 14'750 ||style="text-align:right;"| 300'000 <br />
|-<br />
| {{icon|Solar Panel|small}}|| [[Solar Panel]] ||style="text-align:right;"| 30* ||style="text-align:right;"| 120*<br />
|-<br />
| {{icon|Battery|small}}|| [[Battery]] ||style="text-align:right;"| 1'440 ||style="text-align:right;"| 4'000 <br />
|}<br />
<br />
(*) Solar Panels have a maximum output depending on their angle to the sun and the amount of actually lit surface. Given values are the maximum achievable output with perfect conditions.<br />
<br />
Conversion table: <br />
1 MW = 1000 KW = 1000000 W <br />
1 W = 0.001 KW = 0.000001 MW<br />
<br />
==Power Usage==<br />
<br />
===Thruster===<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Thruster type <br />
!colspan="2" style="text-align:center ;" | Block type !! Minimum Power [KW] !! Maximum Power [KW] !! Inertial Dampeners [KW]<br />
|-<br />
| {{icon|Small Thruster|small}} || [[Small Thruster|Small]] || {{icon|Small_Ship|small}} || [[Small ship|Small]] ||style="text-align:right;"| 0.002 ||style="text-align:right;"| 201 ||style="text-align:right;"| 301,5<br />
|-<br />
| {{icon|Large Thruster|small}} || [[Large Thruster|Large]] || {{icon|Small_Ship|small}} || [[Small ship|Small]] ||style="text-align:right;"| 0.002 ||style="text-align:right;"| 2'400 ||style="text-align:right;"| 3'600<br />
|-<br />
| {{icon|Small Thruster|small}} || [[Small Thruster|Small]] || {{icon|Large_Ship|small}} || [[Large ship|Large]] ||style="text-align:right;"| 0.002 ||style="text-align:right;"| 3'360 ||style="text-align:right;"| 5'040<br />
|-<br />
| {{icon|Large Thruster|small}} || [[Large Thruster|Large]] || {{icon|Large_Ship|small}} || [[Large ship|Large]] ||style="text-align:right;"| 0.002 ||style="text-align:right;"| 33'600 ||style="text-align:right;"| 50'400<br />
|}<br />
<br />
===Production (Individual Usage)===<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Machine !! Idle [KW] !! Operational [KW]<br />
|-<br />
| {{icon|Projector|small}}|| [[Projector]] ||style="text-align:right;"| 0.100 ||style="text-align:right;"| 0.198<br />
|-<br />
| {{icon|Arc Furnace|small}}|| [[Arc Furnace]] ||style="text-align:right;"| 0.999 ||style="text-align:right;"| 330.000<br />
|-<br />
| {{icon|Assembler|small}}|| [[Assembler]] ||style="text-align:right;"| 0.999 ||style="text-align:right;"| 560.000<br />
|-<br />
| {{icon|Refinery|small}}|| [[Refinery]] ||style="text-align:right;"| 0.999 ||style="text-align:right;"| 560.000<br />
|}<br />
<br />
===Weaponry and tools===<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Device !! {{icon|Small_Ship|small}} Small Ship [KW] !! {{icon|Large_Ship|small}} Large Ship [KW]<br />
|-<br />
| {{icon|Drill|small}}|| [[Drill]] || 2 || 2<br />
|-<br />
| {{icon|Welder|small}}|| [[Welder]] || 2 || 2<br />
|-<br />
| {{icon|Grinder|small}}|| [[Grinder]] || 2 || 2<br />
|-<br />
| {{icon|Gatling Turret|small}}|| [[Gatling Turret]] || N/A || 2<br />
|-<br />
| {{icon|Missile Turret|small}}|| [[Missile Turret]] || N/A || 2<br />
|-<br />
| {{icon|Interior Turret|small}}|| [[Interior Turret]] || N/A || 2<br />
|-<br />
| {{icon|Reloadable Rocket Launcher|small}}|| [[Reloadable Rocket Launcher]] || 0.2 || N/A<br />
|-<br />
| {{icon|Gatling Gun|small}}|| [[Gatling Gun]] || 0.2 || N/A<br />
|}<br />
<br />
===Communication===<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Device !! {{icon|Small_Ship|small}} Small Ship [KW] !! {{icon|Large_Ship|small}} Large Ship [KW]<br />
|-<br />
| {{icon|Beacon|small}}|| [[Beacon]] || 0 - 10 || 0 - 10<br />
|-<br />
| {{icon|Antenna|small}}|| [[Antenna]] || 0 - 20 || 0 - 200<br />
|-<br />
| {{icon|Laser Antenna|small}}|| [[Laser Antenna]] || 181** || 577**<br />
|}<br />
<br />
(**) The maximum power usage of laser antenna include both beaming and rotating at once. Beaming alone would be 180 for Small and 576 For large.<br />
<br />
===Other device power usages===<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Device !! {{icon|Small_Ship|small}} Small Ship [KW] !! {{icon|Large_Ship|small}} Large Ship [KW]<br />
|-<br />
| {{icon|Gravity Generator|small}}|| [[Gravity Generator]] || N/A || 0 - 567.13***<br />
|-<br />
| {{icon|Spherical Gravity Generator|small}}|| [[Spherical Gravity Generator]] || N/A || 0 - 44800***<br />
|-<br />
| {{icon|Artificial Mass|small}}|| [[Artificial Mass]] || 25 || 600<br />
|-<br />
| {{icon|Interior Light|small}}|| [[Interior Light]] || N/A || 0.06<br />
|-<br />
| {{icon|Spotlight|small}}|| [[Spotlight]] || 0.200 || 1<br />
|-<br />
| {{icon|Medical Room|small}}|| [[Medical Room]] || N/A || 2<br />
|-<br />
| {{icon|Door|small}}|| [[Door]] || N/A || 0.031<br />
|-<br />
| {{icon|Gyroscope|small}}|| [[Gyroscope]] || 0.001 || 0.03<br />
|-<br />
| {{icon|Ore Detector|small}}|| [[Ore Detector]] || 2 || 2<br />
|-<br />
| {{icon|LCD Panel|small}}|| [[LCD Panel]] || 0.1 || 0.1<br />
|-<br />
| {{icon|Wide LCD Panel|small}}|| [[Wide LCD Panel]] || 0.2 || 0.2<br />
|-<br />
| {{icon|Button Panel|small}}|| [[Button Panel]] || 0.1 || 0.1<br />
|-<br />
| {{icon|Rotor|small}}|| [[Rotor]] || 0.2 || 2<br />
|-<br />
| {{icon|Advanced Rotor|small}}|| [[Advanced Rotor]] || 0.2 || 2<br />
|-<br />
| {{icon|Piston Base|small}}|| [[Piston Base]] || 0.2 || 2<br />
|-<br />
| {{icon|Collector|small}}|| [[Collector]] || 2 || 2<br />
|-<br />
| {{icon|Connector|small}}|| [[Connector]] || 0.05 || 5<br />
|-<br />
| {{icon|Camera|small}}|| [[Camera]] || 0.03 || 0.03<br />
|-<br />
| {{icon|Sensor|small}}|| [[Sensor]] || 0 - 30 || 0 - 30<br />
|-<br />
| {{icon|Remote Control|small}}|| [[Remote Control]] || 10 || 10<br />
|-<br />
| {{icon|Programmable Block|small}}|| [[Programmable Block]] || 0.5 || 0.5<br />
|-<br />
| {{icon|Sound Block|small}}|| [[Sound Block]] || 0.2 || 0.2<br />
|}<br />
<br />
(***) The power cost of Gravity Generator is directly proportional to the field size and acceleration (absolute value, so 1G consumes the same as -1G).<br />
<br />
[[Category:Game Mechanics]]</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Electricity&diff=14243
Electricity
2015-08-17T14:18:59Z
<p>Sanchq: new ources energy reactors</p>
<hr />
<div>'''Electricity''' is a system and resource in Space Engineers that is used to power most devices. It is created using a [[Large Reactor|large]] or [[Small Reactor|small reactor]], or by using a [[Solar Panel]]. It can be stored in a [[Battery]]. Any device that has a direct [[Blocks|block]] connection to a reactor will be powered by a reactor; that is, if a reactor is on a ship, all devices attached to that ship should receive power granted there is enough power to receive.<br />
Electricity can pass through rotor blocks, pistons, and locked connectors (incl. small-to-large connections), but not landing gear. Most blocks have off switches if you want to save electricity temporarily.<br />
<br />
==Sources energy==<br />
<br />
Reactors are the main source of electricity. They are powered by [[Uranium Ingot|Uranium Ingots]]. 1 ingot produces 68.76 MWs or 0.0191 MWh of energy. Consumption of Uranium is solely decided by your current energy consumption. There is no difference in efficiency between large and small reactors. It also makes no difference how many reactors you have online.<br />
<br />
The maximum amount a sources energy can power:<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Sources energy !! {{icon|Small_Ship|small}} [[Small ship|Small block]] [KW] !! {{icon|Large_Ship|small}} [[Large ship|Large block]] [KW]<br />
|-<br />
| {{icon|Small Reactor|small}}|| [[Small Reactor]] || 500 || 15000<br />
|-<br />
| {{icon|Large Reactor|small}}|| [[Large Reactor]] || 14750 || 300000<br />
|-<br />
| {{icon|Solar Panel|small}}|| [[Solar Panel]] || 30* || 120*<br />
|-<br />
| {{icon|Battery|small}}|| [[Battery]] || 1440 || 4000<br />
|}<br />
<br />
(*) Solar Panels have a maximum output depending on their angle to the sun and the amount of actually lit surface. Given values are the maximum achievable output with perfect conditions.<br />
<br />
Conversion table: <br />
1 MW = 1000 KW = 1000000 W <br />
1 W = 0.001 KW = 0.000001 MW<br />
<br />
==Power Usage==<br />
<br />
===Thruster===<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Thruster type <br />
!colspan="2" style="text-align:center ;" | Block type !! Minimum Power [KW] !! Maximum Power [KW] !! Inertial Dampeners [KW]<br />
|-<br />
| {{icon|Small Thruster|small}} || [[Small Thruster|Small]] || {{icon|Small_Ship|small}} || [[Small ship|Small]] || 0.002 || 33.60 || 50.40<br />
|-<br />
| {{icon|Large Thruster|small}} || [[Large Thruster|Large]] || {{icon|Small_Ship|small}} || [[Small ship|Small]] || 0.002 || 400 || 600<br />
|-<br />
| {{icon|Small Thruster|small}} || [[Small Thruster|Small]] || {{icon|Large_Ship|small}} || [[Large ship|Large]] || 0.002 || 560 || 840<br />
|-<br />
| {{icon|Large Thruster|small}} || [[Large Thruster|Large]] || {{icon|Large_Ship|small}} || [[Large ship|Large]] || 0.002 || 6,720 || 10,080<br />
|}<br />
<br />
===Production (Individual Usage)===<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Machine !! Idle [KW] !! Operational [KW]<br />
|-<br />
| {{icon|Projector|small}}|| [[Projector]] || 0.100 || 0.198<br />
|-<br />
| {{icon|Arc Furnace|small}}|| [[Arc Furnace]] || 0.999 || 330<br />
|-<br />
| {{icon|Assembler|small}}|| [[Assembler]] || 0.999 || 560<br />
|-<br />
| {{icon|Refinery|small}}|| [[Refinery]] || 0.999 || 560<br />
|}<br />
<br />
===Weaponry and tools===<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Device !! {{icon|Small_Ship|small}} Small Ship [KW] !! {{icon|Large_Ship|small}} Large Ship [KW]<br />
|-<br />
| {{icon|Drill|small}}|| [[Drill]] || 2 || 2<br />
|-<br />
| {{icon|Welder|small}}|| [[Welder]] || 2 || 2<br />
|-<br />
| {{icon|Grinder|small}}|| [[Grinder]] || 2 || 2<br />
|-<br />
| {{icon|Gatling Turret|small}}|| [[Gatling Turret]] || N/A || 2<br />
|-<br />
| {{icon|Missile Turret|small}}|| [[Missile Turret]] || N/A || 2<br />
|-<br />
| {{icon|Interior Turret|small}}|| [[Interior Turret]] || N/A || 2<br />
|-<br />
| {{icon|Reloadable Rocket Launcher|small}}|| [[Reloadable Rocket Launcher]] || 0.2 || N/A<br />
|-<br />
| {{icon|Gatling Gun|small}}|| [[Gatling Gun]] || 0.2 || N/A<br />
|}<br />
<br />
===Communication===<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Device !! {{icon|Small_Ship|small}} Small Ship [KW] !! {{icon|Large_Ship|small}} Large Ship [KW]<br />
|-<br />
| {{icon|Beacon|small}}|| [[Beacon]] || 0 - 10 || 0 - 10<br />
|-<br />
| {{icon|Antenna|small}}|| [[Antenna]] || 0 - 20 || 0 - 200<br />
|-<br />
| {{icon|Laser Antenna|small}}|| [[Laser Antenna]] || 181** || 577**<br />
|}<br />
<br />
(**) The maximum power usage of laser antenna include both beaming and rotating at once. Beaming alone would be 180 for Small and 576 For large.<br />
<br />
===Other device power usages===<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Device !! {{icon|Small_Ship|small}} Small Ship [KW] !! {{icon|Large_Ship|small}} Large Ship [KW]<br />
|-<br />
| {{icon|Gravity Generator|small}}|| [[Gravity Generator]] || N/A || 0 - 567.13***<br />
|-<br />
| {{icon|Spherical Gravity Generator|small}}|| [[Spherical Gravity Generator]] || N/A || 0 - 44800***<br />
|-<br />
| {{icon|Artificial Mass|small}}|| [[Artificial Mass]] || 25 || 600<br />
|-<br />
| {{icon|Interior Light|small}}|| [[Interior Light]] || N/A || 0.06<br />
|-<br />
| {{icon|Spotlight|small}}|| [[Spotlight]] || 0.200 || 1<br />
|-<br />
| {{icon|Medical Room|small}}|| [[Medical Room]] || N/A || 2<br />
|-<br />
| {{icon|Door|small}}|| [[Door]] || N/A || 0.031<br />
|-<br />
| {{icon|Gyroscope|small}}|| [[Gyroscope]] || 0.001 || 0.03<br />
|-<br />
| {{icon|Ore Detector|small}}|| [[Ore Detector]] || 2 || 2<br />
|-<br />
| {{icon|LCD Panel|small}}|| [[LCD Panel]] || 0.1 || 0.1<br />
|-<br />
| {{icon|Wide LCD Panel|small}}|| [[Wide LCD Panel]] || 0.2 || 0.2<br />
|-<br />
| {{icon|Button Panel|small}}|| [[Button Panel]] || 0.1 || 0.1<br />
|-<br />
| {{icon|Rotor|small}}|| [[Rotor]] || 0.2 || 2<br />
|-<br />
| {{icon|Advanced Rotor|small}}|| [[Advanced Rotor]] || 0.2 || 2<br />
|-<br />
| {{icon|Piston Base|small}}|| [[Piston Base]] || 0.2 || 2<br />
|-<br />
| {{icon|Collector|small}}|| [[Collector]] || 2 || 2<br />
|-<br />
| {{icon|Connector|small}}|| [[Connector]] || 0.05 || 5<br />
|-<br />
| {{icon|Camera|small}}|| [[Camera]] || 0.03 || 0.03<br />
|-<br />
| {{icon|Sensor|small}}|| [[Sensor]] || 0 - 30 || 0 - 30<br />
|-<br />
| {{icon|Remote Control|small}}|| [[Remote Control]] || 10 || 10<br />
|-<br />
| {{icon|Programmable Block|small}}|| [[Programmable Block]] || 0.5 || 0.5<br />
|-<br />
| {{icon|Sound Block|small}}|| [[Sound Block]] || 0.2 || 0.2<br />
|}<br />
<br />
(***) The power cost of Gravity Generator is directly proportional to the field size and acceleration (absolute value, so 1G consumes the same as -1G).<br />
<br />
[[Category:Game Mechanics]]</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Template:Componentbox&diff=14240
Template:Componentbox
2015-08-17T11:50:28Z
<p>Sanchq: return</p>
<hr />
<div><div style="position:relative;width:350px;float:right"><br />
<div style="background:#486d82;padding:0.25em;text-align:center;"><br />
<div style="color:white;font-size:2em;text-shadow:0px 0px 0.40em rgba(0,0,0,1);font-family:Arial;height:30px;position:relative"><br />
<div style="float:left;">{{icon|{{#switch: {{NAMESPACE}} |Mod|Faction|User={{NAMESPACE}}_{{#titleparts:{{PAGENAME}}|1}}_|#default=|}}{{{item|No Image}}}|medium}}</div><div style="float:right">{{icon|{{#switch: {{{type|l}}}<br />
| l = Large Ship<br />
| s = Small Ship<br />
| c = Component<br />
| t = Tool<br />
| r = Raw<br />
| m = Material<br />
}}|medium}}</div><br />
<div style="font-size:0.5em;width=50%;position:relative;top:-2px">{{Componentbox/{{#switch: {{{type|l}}}<br />
| l = Large Ship / Station<br />
| s = Small Ship<br />
| c = Component<br />
| t = Tool<br />
| r = Raw Material<br />
| m = Material<br />
}}{{lang}}}}</div><br />
{{#if: {{{translation|}}} | {{{translation|}}} | {{{item|No Item}}} }}</div><br /><br /><br />
<div style="background:#659bb7;width:100%;height:3px;position:relative;">&nbsp;</div><br />
{{#switch:{{{type|}}}|m|r|#default=<br />
<div style="float:left;padding:5px;color:white;font-size:1.2em;text-shadow:0px 0px 0.40em rgba(0,0,0,1);font-family:Arial;">{{Componentbox/Components{{lang}}}}</div><div style="float:right;padding:5px;color:white;font-size:1.2em;text-shadow:0px 0px 0.40em rgba(0,0,0,1);font-family:Arial;">{{Componentbox/Required{{lang}}}}</div>}}<br />
&nbsp;<br />
</div><br />
<div style="background:#b2d5e8;padding:0.25em;text-align:center;"><!--components display-->{{componentbox/itemrow|{{{component1|}}}|{{{component1amt|0}}}}}{{#ifeq: {{{structure}}}|2|<div style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}{{componentbox/itemrow|{{{component2|}}}|{{{component2amt|0}}}}}{{#ifeq: {{{structure}}}|3|<div <br />
style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}{{componentbox/itemrow|{{{component3|}}}|{{{component3amt|0}}}}}{{#ifeq: {{{structure}}}|4|<div style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}{{componentbox/itemrow|{{{component4|}}}|{{{component4amt|0}}}}}{{#ifeq: {{{structure}}}|5|<div style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}{{componentbox/itemrow|{{{component5|}}}|{{{component5amt|0}}}}}{{#ifeq: {{{structure}}}|6|<div style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}{{componentbox/itemrow|{{{component6|}}}|{{{component6amt|0}}}}}{{#ifeq: {{{structure}}}|7|<div style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}{{componentbox/itemrow|{{{component7|}}}|{{{component7amt|0}}}}}{{#ifeq: {{{structure}}}|8|<div style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}{{componentbox/itemrow|{{{component8|}}}|{{{component8amt|0}}}}}{{#ifeq: {{{structure}}}|9|<div style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}<br />
{{componentbox/itemrow|{{{component9|}}}|{{{component9amt|0}}}}}<div style="background:#659bb7;width:100%;height:3px;text-align:center;margin-top:2px;position:relative">&nbsp;</div><!--End components display--><br />
<!--start stats--><br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Mass{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{mass|0}}}</div></div>{{#if: {{{volume|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Volume{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{volume|0}}} l</div></div>|}}{{#if: {{{refinetime|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Refine time{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{refinetime|0}}}</div></div><br />
|}}{{#if: {{{capacity|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Capacity{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{capacity|}}}</div></div><br />
|}}{{#if: {{{refineefficiecy|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Refine efficiency{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{refineefficiecy|0}}}</div></div><br />
|}}{{#if: {{{refinefrom|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Refine from{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">[[{{{refinefrom|}}}{{lang}}|{{translate|{{{refinefrom|}}}}}]]</div></div><br />
|}}{{#if: {{{buildtime|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Build time (seconds){{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{buildtime|0}}}</div></div><br />
|}}{{#if: {{{disassembleratio|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Disassemble Ratio{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{disassembleratio|0}}}</div></div><br />
|}}{{#if: {{{deformationratio|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Deformation Ratio{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{deformationratio|0}}}</div></div><br />
|}}{{#if: {{{refinespeed|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Refine Speed{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{refinespeed|0}}}</div></div><br />
|}}{{#if: {{{materialefficiency|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Material Efficiency{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{materialefficiency|0}}}</div></div><br />
|}}{{#if: {{{powerconsumption|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Active Power Consumption{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{powerconsumption|0}}}</div></div><br />
|}}{{#if: {{{powerstandby|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Idle Power Consumption{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{powerstandby|0}}}</div></div><br />
|}}{{#if: {{{integrity|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Integrity{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{integrity|0}}}</div></div><br />
|}}{{#if: {{{maxpoweroutput|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Max power output{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{maxpoweroutput|0}}}</div></div><br />
|}}{{#if: {{{movementcoefficient|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Movement coefficient{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{movementcoefficient|0}}}</div></div><br />
|}}{{#if: {{{forcemagnitude|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Force magnitude{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{forcemagnitude|0}}}</div></div><br />
|}}{{#if: {{{virtualmass|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Virtual Mass{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{virtualmass|0}}}</div></div><br />
|}}{{#if: {{{storagecapacity|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Storage Capacity{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{storagecapacity|0}}}</div></div><br />
|}}{{#if: {{{maxstoredenergy|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Max stored energy{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{maxstoredenergy|0}}}</div></div><br />
|}}{{#if: {{{height|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Dimensions{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{width|0}}} x {{{height|0}}} x {{{depth|0}}}</div></div><br />
|}}<!--end stats--></div><br />
</div>{{#if: {{NAMESPACE}} | | {{#if: {{{nocat|}}} | |<includeonly>[[Category:{{#switch: {{{type|l}}}<br />
| l = Large Ship / Station<br />
| s = Small Ship<br />
| c = Components<br />
| t = Tools<br />
| r = Raw Materials<br />
| m = Materials<br />
}}{{lang}}]]<br />
{{#if: {{{refinefrom|}}} | [[Category:{{{refinefrom|}}}{{lang}}]] }}<br />
{{#if: {{{component1|}}} | [[Category:{{{component1|}}}{{lang}}]] }}<br />
{{#if: {{{component2|}}} | [[Category:{{{component2|}}}{{lang}}]] }}<br />
{{#if: {{{component3|}}} | [[Category:{{{component3|}}}{{lang}}]] }}<br />
{{#if: {{{component4|}}} | [[Category:{{{component4|}}}{{lang}}]] }}<br />
{{#if: {{{component5|}}} | [[Category:{{{component5|}}}{{lang}}]] }}<br />
{{#if: {{{component6|}}} | [[Category:{{{component6|}}}{{lang}}]] }}<br />
{{#if: {{{component7|}}} | [[Category:{{{component7|}}}{{lang}}]] }}<br />
{{#if: {{{component8|}}} | [[Category:{{{component8|}}}{{lang}}]] }}<br />
{{#if: {{{component9|}}} | [[Category:{{{component9|}}}{{lang}}]] }}<br />
</includeonly>}} }}<noinclude>[[Category:Templates]]</noinclude></div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Template:Componentbox&diff=14239
Template:Componentbox
2015-08-17T09:26:10Z
<p>Sanchq: </p>
<hr />
<div><div style="position:relative;width:350px;float:right"><br />
<div style="background:#486d82;padding:0.25em;text-align:center;"><br />
<div style="color:white;font-size:2em;text-shadow:0px 0px 0.40em rgba(0,0,0,1);font-family:Arial;height:30px;position:relative"><br />
<div style="float:left;">{{icon|{{#switch: {{NAMESPACE}} |Mod|Faction|User={{NAMESPACE}}_{{#titleparts:{{PAGENAME}}|1}}_|#default=|}}{{{item|No Image}}}|medium}}</div><div style="float:right">{{icon|{{#switch: {{{type|l}}}<br />
| l = Large Ship<br />
| s = Small Ship<br />
| c = Component<br />
| t = Tool<br />
| r = Raw<br />
| m = Material<br />
}}|medium}}</div><br />
<div style="font-size:0.5em;width=50%;position:relative;top:-2px">{{Componentbox/{{#switch: {{{type|l}}}<br />
| l = Large Ship / Station<br />
| s = Small Ship<br />
| c = Component<br />
| t = Tool<br />
| r = Raw Material<br />
| m = Material<br />
}}{{lang}}}}</div><br />
{{#if: {{{translation|}}} | {{{translation|}}} | {{{item|No Item}}} }}</div><br /><br /><br />
<div style="background:#659bb7;width:100%;height:3px;position:relative;">&nbsp;</div><br />
{{#switch:{{{type|}}}|m|r|#default=<br />
<div style="float:left;padding:5px;color:white;font-size:1.2em;text-shadow:0px 0px 0.40em rgba(0,0,0,1);font-family:Arial;">{{Componentbox/Components{{lang}}}}</div><div style="float:right;padding:5px;color:white;font-size:1.2em;text-shadow:0px 0px 0.40em rgba(0,0,0,1);font-family:Arial;">{{Componentbox/Required{{lang}}}}</div>}}<br />
&nbsp;<br />
</div><br />
<div style="background:#b2d5e8;padding:0.25em;text-align:center;"><!--components display-->{{componentbox/itemrow|{{{component1|}}}|{{{component1amt|0}}}}}{{#ifeq: {{{structure}}}|2|<div style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}{{componentbox/itemrow|{{{component2|}}}|{{{component2amt|0}}}}}{{#ifeq: {{{structure}}}|3|<div <br />
style="background:#0c9c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}<br />
{{#ifeq: {{{property}}}|3|<div <br />
style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}{{componentbox/itemrow|{{{component3|}}}|{{{component3amt|0}}}}}{{#ifeq: {{{structure}}}|4|<div style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}{{componentbox/itemrow|{{{component4|}}}|{{{component4amt|0}}}}}{{#ifeq: {{{structure}}}|5|<div style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}{{componentbox/itemrow|{{{component5|}}}|{{{component5amt|0}}}}}{{#ifeq: {{{structure}}}|6|<div style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}{{componentbox/itemrow|{{{component6|}}}|{{{component6amt|0}}}}}{{#ifeq: {{{structure}}}|7|<div style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}{{componentbox/itemrow|{{{component7|}}}|{{{component7amt|0}}}}}{{#ifeq: {{{structure}}}|8|<div style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}{{componentbox/itemrow|{{{component8|}}}|{{{component8amt|0}}}}}{{#ifeq: {{{structure}}}|9|<div style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}<br />
{{componentbox/itemrow|{{{component9|}}}|{{{component9amt|0}}}}}<div style="background:#659bb7;width:100%;height:3px;text-align:center;margin-top:2px;position:relative">&nbsp;</div><!--End components display--><br />
<!--start stats--><br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Mass{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{mass|0}}}</div></div>{{#if: {{{volume|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Volume{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{volume|0}}} l</div></div>|}}{{#if: {{{refinetime|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Refine time{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{refinetime|0}}}</div></div><br />
|}}{{#if: {{{capacity|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Capacity{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{capacity|}}}</div></div><br />
|}}{{#if: {{{refineefficiecy|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Refine efficiency{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{refineefficiecy|0}}}</div></div><br />
|}}{{#if: {{{refinefrom|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Refine from{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">[[{{{refinefrom|}}}{{lang}}|{{translate|{{{refinefrom|}}}}}]]</div></div><br />
|}}{{#if: {{{buildtime|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Build time (seconds){{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{buildtime|0}}}</div></div><br />
|}}{{#if: {{{disassembleratio|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Disassemble Ratio{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{disassembleratio|0}}}</div></div><br />
|}}{{#if: {{{deformationratio|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Deformation Ratio{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{deformationratio|0}}}</div></div><br />
|}}{{#if: {{{refinespeed|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Refine Speed{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{refinespeed|0}}}</div></div><br />
|}}{{#if: {{{materialefficiency|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Material Efficiency{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{materialefficiency|0}}}</div></div><br />
|}}{{#if: {{{powerconsumption|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Active Power Consumption{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{powerconsumption|0}}}</div></div><br />
|}}{{#if: {{{powerstandby|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Idle Power Consumption{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{powerstandby|0}}}</div></div><br />
|}}{{#if: {{{integrity|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Integrity{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{integrity|0}}}</div></div><br />
|}}{{#if: {{{maxpoweroutput|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Max power output{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{maxpoweroutput|0}}}</div></div><br />
|}}{{#if: {{{movementcoefficient|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Movement coefficient{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{movementcoefficient|0}}}</div></div><br />
|}}{{#if: {{{forcemagnitude|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Force magnitude{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{forcemagnitude|0}}}</div></div><br />
|}}{{#if: {{{virtualmass|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Virtual Mass{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{virtualmass|0}}}</div></div><br />
|}}{{#if: {{{storagecapacity|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Storage Capacity{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{storagecapacity|0}}}</div></div><br />
|}}{{#if: {{{maxstoredenergy|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Max stored energy{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{maxstoredenergy|0}}}</div></div><br />
|}}{{#if: {{{height|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Dimensions{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{width|0}}} x {{{height|0}}} x {{{depth|0}}}</div></div><br />
|}}<!--end stats--></div><br />
</div>{{#if: {{NAMESPACE}} | | {{#if: {{{nocat|}}} | |<includeonly>[[Category:{{#switch: {{{type|l}}}<br />
| l = Large Ship / Station<br />
| s = Small Ship<br />
| c = Components<br />
| t = Tools<br />
| r = Raw Materials<br />
| m = Materials<br />
}}{{lang}}]]<br />
{{#if: {{{refinefrom|}}} | [[Category:{{{refinefrom|}}}{{lang}}]] }}<br />
{{#if: {{{component1|}}} | [[Category:{{{component1|}}}{{lang}}]] }}<br />
{{#if: {{{component2|}}} | [[Category:{{{component2|}}}{{lang}}]] }}<br />
{{#if: {{{component3|}}} | [[Category:{{{component3|}}}{{lang}}]] }}<br />
{{#if: {{{component4|}}} | [[Category:{{{component4|}}}{{lang}}]] }}<br />
{{#if: {{{component5|}}} | [[Category:{{{component5|}}}{{lang}}]] }}<br />
{{#if: {{{component6|}}} | [[Category:{{{component6|}}}{{lang}}]] }}<br />
{{#if: {{{component7|}}} | [[Category:{{{component7|}}}{{lang}}]] }}<br />
{{#if: {{{component8|}}} | [[Category:{{{component8|}}}{{lang}}]] }}<br />
{{#if: {{{component9|}}} | [[Category:{{{component9|}}}{{lang}}]] }}<br />
</includeonly>}} }}<noinclude>[[Category:Templates]]</noinclude></div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Template:Componentbox&diff=14238
Template:Componentbox
2015-08-17T08:54:35Z
<p>Sanchq: addition number where property begins (testing)</p>
<hr />
<div><div style="position:relative;width:350px;float:right"><br />
<div style="background:#486d82;padding:0.25em;text-align:center;"><br />
<div style="color:white;font-size:2em;text-shadow:0px 0px 0.40em rgba(0,0,0,1);font-family:Arial;height:30px;position:relative"><br />
<div style="float:left;">{{icon|{{#switch: {{NAMESPACE}} |Mod|Faction|User={{NAMESPACE}}_{{#titleparts:{{PAGENAME}}|1}}_|#default=|}}{{{item|No Image}}}|medium}}</div><div style="float:right">{{icon|{{#switch: {{{type|l}}}<br />
| l = Large Ship<br />
| s = Small Ship<br />
| c = Component<br />
| t = Tool<br />
| r = Raw<br />
| m = Material<br />
}}|medium}}</div><br />
<div style="font-size:0.5em;width=50%;position:relative;top:-2px">{{Componentbox/{{#switch: {{{type|l}}}<br />
| l = Large Ship / Station<br />
| s = Small Ship<br />
| c = Component<br />
| t = Tool<br />
| r = Raw Material<br />
| m = Material<br />
}}{{lang}}}}</div><br />
{{#if: {{{translation|}}} | {{{translation|}}} | {{{item|No Item}}} }}</div><br /><br /><br />
<div style="background:#659bb7;width:100%;height:3px;position:relative;">&nbsp;</div><br />
{{#switch:{{{type|}}}|m|r|#default=<br />
<div style="float:left;padding:5px;color:white;font-size:1.2em;text-shadow:0px 0px 0.40em rgba(0,0,0,1);font-family:Arial;">{{Componentbox/Components{{lang}}}}</div><div style="float:right;padding:5px;color:white;font-size:1.2em;text-shadow:0px 0px 0.40em rgba(0,0,0,1);font-family:Arial;">{{Componentbox/Required{{lang}}}}</div>}}<br />
&nbsp;<br />
</div><br />
<div style="background:#b2d5e8;padding:0.25em;text-align:center;"><!--components display-->{{componentbox/itemrow|{{{component1|}}}|{{{component1amt|0}}}}}{{#ifeq: {{{structure}}}|2|<div style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}{{componentbox/itemrow|{{{component2|}}}|{{{component2amt|0}}}}}{{#ifeq: {{{structure}}}|3|<div <br />
style="background:#0c9c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}{{componentbox/itemrow|{{{component2|}}}|{{{component2amt|0}}}}}{{#ifeq: {{{property}}}|3|<div <br />
style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}{{componentbox/itemrow|{{{component3|}}}|{{{component3amt|0}}}}}{{#ifeq: {{{structure}}}|4|<div style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}{{componentbox/itemrow|{{{component4|}}}|{{{component4amt|0}}}}}{{#ifeq: {{{structure}}}|5|<div style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}{{componentbox/itemrow|{{{component5|}}}|{{{component5amt|0}}}}}{{#ifeq: {{{structure}}}|6|<div style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}{{componentbox/itemrow|{{{component6|}}}|{{{component6amt|0}}}}}{{#ifeq: {{{structure}}}|7|<div style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}{{componentbox/itemrow|{{{component7|}}}|{{{component7amt|0}}}}}{{#ifeq: {{{structure}}}|8|<div style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}{{componentbox/itemrow|{{{component8|}}}|{{{component8amt|0}}}}}{{#ifeq: {{{structure}}}|9|<div style="background:#9c0c0c;width:100%;height:2px;text-align:center;margin-top:2px;position:relative">&nbsp;</div>|}}<br />
{{componentbox/itemrow|{{{component9|}}}|{{{component9amt|0}}}}}<div style="background:#659bb7;width:100%;height:3px;text-align:center;margin-top:2px;position:relative">&nbsp;</div><!--End components display--><br />
<!--start stats--><br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Mass{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{mass|0}}}</div></div>{{#if: {{{volume|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Volume{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{volume|0}}} l</div></div>|}}{{#if: {{{refinetime|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Refine time{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{refinetime|0}}}</div></div><br />
|}}{{#if: {{{capacity|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Capacity{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{capacity|}}}</div></div><br />
|}}{{#if: {{{refineefficiecy|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Refine efficiency{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{refineefficiecy|0}}}</div></div><br />
|}}{{#if: {{{refinefrom|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Refine from{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">[[{{{refinefrom|}}}{{lang}}|{{translate|{{{refinefrom|}}}}}]]</div></div><br />
|}}{{#if: {{{buildtime|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Build time (seconds){{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{buildtime|0}}}</div></div><br />
|}}{{#if: {{{disassembleratio|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Disassemble Ratio{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{disassembleratio|0}}}</div></div><br />
|}}{{#if: {{{deformationratio|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Deformation Ratio{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{deformationratio|0}}}</div></div><br />
|}}{{#if: {{{refinespeed|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Refine Speed{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{refinespeed|0}}}</div></div><br />
|}}{{#if: {{{materialefficiency|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Material Efficiency{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{materialefficiency|0}}}</div></div><br />
|}}{{#if: {{{powerconsumption|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Active Power Consumption{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{powerconsumption|0}}}</div></div><br />
|}}{{#if: {{{powerstandby|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Idle Power Consumption{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{powerstandby|0}}}</div></div><br />
|}}{{#if: {{{integrity|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Integrity{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{integrity|0}}}</div></div><br />
|}}{{#if: {{{maxpoweroutput|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Max power output{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{maxpoweroutput|0}}}</div></div><br />
|}}{{#if: {{{movementcoefficient|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Movement coefficient{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{movementcoefficient|0}}}</div></div><br />
|}}{{#if: {{{forcemagnitude|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Force magnitude{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{forcemagnitude|0}}}</div></div><br />
|}}{{#if: {{{virtualmass|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Virtual Mass{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{virtualmass|0}}}</div></div><br />
|}}{{#if: {{{storagecapacity|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Storage Capacity{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{storagecapacity|0}}}</div></div><br />
|}}{{#if: {{{maxstoredenergy|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Max stored energy{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{maxstoredenergy|0}}}</div></div><br />
|}}{{#if: {{{height|}}} |<br />
<div style="width:100%;position:relative;height:27px">&nbsp;<div style="float:left;padding:2px;color:black;font-size:1em;font-family:Arial;">{{Componentbox/Dimensions{{lang}}}}:</div><div style="float:right;padding:2px;color:black;font-size:1em;font-family:Arial;">{{{width|0}}} x {{{height|0}}} x {{{depth|0}}}</div></div><br />
|}}<!--end stats--></div><br />
</div>{{#if: {{NAMESPACE}} | | {{#if: {{{nocat|}}} | |<includeonly>[[Category:{{#switch: {{{type|l}}}<br />
| l = Large Ship / Station<br />
| s = Small Ship<br />
| c = Components<br />
| t = Tools<br />
| r = Raw Materials<br />
| m = Materials<br />
}}{{lang}}]]<br />
{{#if: {{{refinefrom|}}} | [[Category:{{{refinefrom|}}}{{lang}}]] }}<br />
{{#if: {{{component1|}}} | [[Category:{{{component1|}}}{{lang}}]] }}<br />
{{#if: {{{component2|}}} | [[Category:{{{component2|}}}{{lang}}]] }}<br />
{{#if: {{{component3|}}} | [[Category:{{{component3|}}}{{lang}}]] }}<br />
{{#if: {{{component4|}}} | [[Category:{{{component4|}}}{{lang}}]] }}<br />
{{#if: {{{component5|}}} | [[Category:{{{component5|}}}{{lang}}]] }}<br />
{{#if: {{{component6|}}} | [[Category:{{{component6|}}}{{lang}}]] }}<br />
{{#if: {{{component7|}}} | [[Category:{{{component7|}}}{{lang}}]] }}<br />
{{#if: {{{component8|}}} | [[Category:{{{component8|}}}{{lang}}]] }}<br />
{{#if: {{{component9|}}} | [[Category:{{{component9|}}}{{lang}}]] }}<br />
</includeonly>}} }}<noinclude>[[Category:Templates]]</noinclude></div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Arc_Furnace&diff=13974
Arc Furnace
2015-08-13T23:48:10Z
<p>Sanchq: </p>
<hr />
<div>{{itembox<br />
| item = Arc Furnace<br />
| description = A smaller, more efficient design than the traditional [[Refinery]]. However, it can only process [[Iron Ore]], [[Nickel Ore]], and [[Cobalt Ore]] into ingots.<br />
| tool = no<br />
| largeship = yes<br />
| smallship = no<br />
| component = no<br />
| rawmaterial = no<br />
| material = no<br />
<br />
| materialefficiency = 0.8<br />
| refinespeed = 1.56<br />
| lbuildtime = 20<br />
| lpowerconsumption = 0.33<br />
| lpowerstandby = 0.001<br />
| lcomponentstructure = 2<br />
| lcomponent1 = Steel Plate<br />
| lcomponent1amt = 10<br />
| lcomponent2 = Computer<br />
| lcomponent2amt = 5<br />
| lcomponent3 = Motor<br />
| lcomponent3amt = 4<br />
| lcomponent4 = Large Steel Tube<br />
| lcomponent4amt = 2<br />
| lcomponent5 = Construction Component<br />
| lcomponent5amt = 5<br />
| lcomponent6 = Steel Plate<br />
| lcomponent6amt = 110<br />
| lmass = 24864<br />
| lwidth = 1<br />
| lheight = 2<br />
| ldepth = 1<br />
<br />
| version = 01.046<br />
}}<br />
<br />
== Overview ==<br />
The [[Arc Furnace]] is similar to its larger counterpart the [[Refinery]] in that it refines [[Ore]]s into [[Material|Ingots]]. However, it is limited to only refining [[Iron Ore]], [[Nickel Ore]], and [[Cobalt Ore]]. The arc furnace is '''8x''' smaller, requires far fewer [[Component]]s to build, refines at '''1.2x''' the speed, and costs '''40%''' less power to use.<br />
<br />
== Usage ==<br />
Operating the Arc Furnace is similar to the [[Refinery]]. A simple example of its use is below:<br />
<br />
{| class="wikitable"<br />
!colspan="2" style="text-align:center;" | Example Tutorial<br />
|-<br />
|style="width: 530px;" | <ol><br />
<li value="1>Build/place your Arc Furnace anywhere you like<br />
:[[File:ArcFurnace03.jpg|none|thumb|175px]]<br />
*If connected to a [[Conveyor Network]], the furnace will automatically draw [[Ore]]s from another inventory. However, for this example we will be placing the ores in manually.<br />
<li value="2>While close to the large conveyor port door; open the inventory.<br />
:[[File:ArcFurnace04.jpg|none|thumb|175px)]]<br />
<li value="3>Drag your ore from your inventory on the left, and place inside the Arc Furnace. It will now begin processing automatically.<br />
:[[File:ArcFurnace05.jpg|none|thumb|175px]]<br />
</ol><br />
|}<br />
<br />
=== Control Panel ===<br />
{| class="wikitable" ; style="width: 20%<br />
!colspan="2" style="font-size:16px;"| Control Panel<br />
|-<br />
!style="text-align:center ; font-size:14px;"| Options<br />
!style="text-align:center ; font-size:14px;"| Comments<br />
|-<br />
!style="text-align:left;" | Toggle block<br />
|Turns the device on, or off.<br />
|-<br />
!style="text-align:left;" | Name<br />
|You can enter in your own custom name in the text box<br />
|-<br />
!style="text-align:left;" | Show on HUD<br />
|If there is an [[Antenna]] attached to the same grid, this device will display its position on the players HUD<br />
|-<br />
!style="text-align:left;" | Use Conveyor System<br />
|If "on" allows the arc furnace to automatically draw iron ore from other inventories connected to it<br />
|}<br />
<br />
=== Refining Rates (v1.080) ===<br />
<br />
{| class="wikitable"<br />
!rowspan="2" ; style="text-align:center ; font-size:18px;" |'''[[Ores|<span style="color:black">Raw</span>]]'''<br />
!colspan="2" ; style="text-align:center ; font-size:18px;" |'''Input [[Ores|Raw]]'''<br />
!colspan="2" ; style="text-align:center ; font-size:18px;" |'''Output [[Material|Ingots]]'''<br />
!rowspan="2" ; style="text-align:center ; font-size:18px;" |'''[[Material|<span style="color:black">Ingots</span>]]'''<br />
|-<br />
|style="text-align:center ; font-size:18px;" | Kg/hour<br />
|style="text-align:center ; font-size:18px;" |sec/kg<br />
|style="text-align:center ; font-size:18px;" |Kg/hour<br />
|style="text-align:center ; font-size:18px;" |sec/kg<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Scrap Metal|small}} '''[[Scrap Metal]]'''<br />
|style="text-align:right;"|144000<br />
|style="text-align:right;"|0.03<br />
|style="text-align:right;"|103680<br />
|style="text-align:right;"|0.03<br />
|rowspan="2" ; style="text-align:left ; font-size:16px;" |{{icon|Iron Ingot|small}} '''[[Iron Ingot]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Iron Ore|small}} '''[[Iron Ore]]'''<br />
|style="text-align:right;"|115200<br />
|style="text-align:right;"|0.03<br />
|style="text-align:right;"|72576<br />
|style="text-align:right;"|0.05<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Nickel Ore|small}} '''[[Nickel Ore]]'''<br />
|style="text-align:right;"|2880<br />
|style="text-align:right;"|1.25<br />
|style="text-align:right;"|1037<br />
|style="text-align:right;"|3.47<br />
!style="text-align:left; font-size:16px;" |{{icon|Nickel Ingot|small}} '''[[Nickel Ingot]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Cobalt Ore|small}} '''[[Cobalt Ore]]'''<br />
|style="text-align:right;"|1440<br />
|style="text-align:right;"|2.50<br />
|style="text-align:right;"|389<br />
|style="text-align:right;"|9.26<br />
!style="text-align:left; font-size:16px;" |{{icon|Cobalt Ingot|small}} '''[[Cobalt Ingot]]'''<br />
|}<br />
<br />
:Based on game data file content.<br />
:Ore consumed per second = Refinery Speed * Blueprint Input / Blueprint Processing Time.<br />
:Ingots produced per second = Refinery Speed * Refinery Material Efficiency * Blueprint Output / Blueprint Processing Time.<br />
<br />
== Media ==<br />
{| class="wikitable"<br />
|[[File:ArcFurnace06.jpg|none|400px]]<br />
|[[File:ArcFurnace07.jpg|none|400px]]<br />
|-<br />
|[[File:ArcFurnace01.jpg|none|400px]]<br />
|[[File:ArcFurnace02.jpg|none|400px]]<br />
|}<br />
<br />
== Tips ==<br />
*Prior to version 01.052 (16.Oct.2014), the Arc Furnace was only capable of refining Iron Ore.<br />
<br />
== Known Issues ==<br />
<br />
== Related Items ==<br />
*[[Refinery]]<br />
<br />
== Programming ==<br />
<br />
== Update History ==<br />
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"><br />
{| class="wikitable" style="width: 100%"<br />
|style="text-align: center;width: 8%"| N / A ||style="padding-left: 10px;padding-right: 10px;"| N / A<br />
|}<br />
<br />
</div></div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Arc_Furnace&diff=13973
Arc Furnace
2015-08-13T23:47:06Z
<p>Sanchq: improved table Refining Rate</p>
<hr />
<div>{{itembox<br />
| item = Arc Furnace<br />
| description = A smaller, more efficient design than the traditional [[Refinery]]. However, it can only process [[Iron Ore]], [[Nickel Ore]], and [[Cobalt Ore]] into ingots.<br />
| tool = no<br />
| largeship = yes<br />
| smallship = no<br />
| component = no<br />
| rawmaterial = no<br />
| material = no<br />
<br />
| materialefficiency = 0.8<br />
| refinespeed = 1.56<br />
| lbuildtime = 20<br />
| lpowerconsumption = 0.33<br />
| lpowerstandby = 0.001<br />
| lcomponentstructure = 2<br />
| lcomponent1 = Steel Plate<br />
| lcomponent1amt = 10<br />
| lcomponent2 = Computer<br />
| lcomponent2amt = 5<br />
| lcomponent3 = Motor<br />
| lcomponent3amt = 4<br />
| lcomponent4 = Large Steel Tube<br />
| lcomponent4amt = 2<br />
| lcomponent5 = Construction Component<br />
| lcomponent5amt = 5<br />
| lcomponent6 = Steel Plate<br />
| lcomponent6amt = 110<br />
| lmass = 24864<br />
| lwidth = 1<br />
| lheight = 2<br />
| ldepth = 1<br />
<br />
| version = 01.046<br />
}}<br />
<br />
== Overview ==<br />
The [[Arc Furnace]] is similar to its larger counterpart the [[Refinery]] in that it refines [[Ore]]s into [[Material|Ingots]]. However, it is limited to only refining [[Iron Ore]], [[Nickel Ore]], and [[Cobalt Ore]]. The arc furnace is '''8x''' smaller, requires far fewer [[Component]]s to build, refines at '''1.2x''' the speed, and costs '''40%''' less power to use.<br />
<br />
== Usage ==<br />
Operating the Arc Furnace is similar to the [[Refinery]]. A simple example of its use is below:<br />
<br />
{| class="wikitable"<br />
!colspan="2" style="text-align:center;" | Example Tutorial<br />
|-<br />
|style="width: 530px;" | <ol><br />
<li value="1>Build/place your Arc Furnace anywhere you like<br />
:[[File:ArcFurnace03.jpg|none|thumb|175px]]<br />
*If connected to a [[Conveyor Network]], the furnace will automatically draw [[Ore]]s from another inventory. However, for this example we will be placing the ores in manually.<br />
<li value="2>While close to the large conveyor port door; open the inventory.<br />
:[[File:ArcFurnace04.jpg|none|thumb|175px)]]<br />
<li value="3>Drag your ore from your inventory on the left, and place inside the Arc Furnace. It will now begin processing automatically.<br />
:[[File:ArcFurnace05.jpg|none|thumb|175px]]<br />
</ol><br />
|}<br />
<br />
=== Control Panel ===<br />
{| class="wikitable" ; style="width: 20%<br />
!colspan="2" style="font-size:16px;"| Control Panel<br />
|-<br />
!style="text-align:center ; font-size:14px;"| Options<br />
!style="text-align:center ; font-size:14px;"| Comments<br />
|-<br />
!style="text-align:left;" | Toggle block<br />
|Turns the device on, or off.<br />
|-<br />
!style="text-align:left;" | Name<br />
|You can enter in your own custom name in the text box<br />
|-<br />
!style="text-align:left;" | Show on HUD<br />
|If there is an [[Antenna]] attached to the same grid, this device will display its position on the players HUD<br />
|-<br />
!style="text-align:left;" | Use Conveyor System<br />
|If "on" allows the arc furnace to automatically draw iron ore from other inventories connected to it<br />
|}<br />
<br />
=== Refining Rates (v1.080) ===<br />
<br />
Ore Ingots<br />
Input (ores) Kg/hour sec/kg Kg/hour sec/kg<br />
Scrap Metal 144000 0.03 103680 0.03<br />
Iron Ore 115200 0.03 72576 0.05<br />
Nickel Ore 2880 1.25 1037 3.47<br />
Cobalt Ore 1440 2.5 389 9.26<br />
<br />
<br />
{| class="wikitable"<br />
!rowspan="2" ; style="text-align:center ; font-size:18px;" |'''[[Ores|<span style="color:black">Raw</span>]]'''<br />
!colspan="2" ; style="text-align:center ; font-size:18px;" |'''Input [[Ores|Raw]]'''<br />
!colspan="2" ; style="text-align:center ; font-size:18px;" |'''Output [[Material|Ingots]]'''<br />
!rowspan="2" ; style="text-align:center ; font-size:18px;" |'''[[Material|<span style="color:black">Ingots</span>]]'''<br />
|-<br />
|style="text-align:center ; font-size:18px;" | Kg/hour<br />
|style="text-align:center ; font-size:18px;" |sec/kg<br />
|style="text-align:center ; font-size:18px;" |Kg/hour<br />
|style="text-align:center ; font-size:18px;" |sec/kg<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Scrap Metal|small}} '''[[Scrap Metal]]'''<br />
|style="text-align:right;"|144000<br />
|style="text-align:right;"|0.03<br />
|style="text-align:right;"|103680<br />
|style="text-align:right;"|0.03<br />
|rowspan="2" ; style="text-align:left ; font-size:16px;" |{{icon|Iron Ingot|small}} '''[[Iron Ingot]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Iron Ore|small}} '''[[Iron Ore]]'''<br />
|style="text-align:right;"|115200<br />
|style="text-align:right;"|0.03<br />
|style="text-align:right;"|72576<br />
|style="text-align:right;"|0.05<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Nickel Ore|small}} '''[[Nickel Ore]]'''<br />
|style="text-align:right;"|2880<br />
|style="text-align:right;"|1.25<br />
|style="text-align:right;"|1037<br />
|style="text-align:right;"|3.47<br />
!style="text-align:left; font-size:16px;" |{{icon|Nickel Ingot|small}} '''[[Nickel Ingot]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Cobalt Ore|small}} '''[[Cobalt Ore]]'''<br />
|style="text-align:right;"|1440<br />
|style="text-align:right;"|2.50<br />
|style="text-align:right;"|389<br />
|style="text-align:right;"|9.26<br />
!style="text-align:left; font-size:16px;" |{{icon|Cobalt Ingot|small}} '''[[Cobalt Ingot]]'''<br />
|}<br />
<br />
:Based on game data file content.<br />
:Ore consumed per second = Refinery Speed * Blueprint Input / Blueprint Processing Time.<br />
:Ingots produced per second = Refinery Speed * Refinery Material Efficiency * Blueprint Output / Blueprint Processing Time.<br />
<br />
== Media ==<br />
{| class="wikitable"<br />
|[[File:ArcFurnace06.jpg|none|400px]]<br />
|[[File:ArcFurnace07.jpg|none|400px]]<br />
|-<br />
|[[File:ArcFurnace01.jpg|none|400px]]<br />
|[[File:ArcFurnace02.jpg|none|400px]]<br />
|}<br />
<br />
== Tips ==<br />
*Prior to version 01.052 (16.Oct.2014), the Arc Furnace was only capable of refining Iron Ore.<br />
<br />
== Known Issues ==<br />
<br />
== Related Items ==<br />
*[[Refinery]]<br />
<br />
== Programming ==<br />
<br />
== Update History ==<br />
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"><br />
{| class="wikitable" style="width: 100%"<br />
|style="text-align: center;width: 8%"| N / A ||style="padding-left: 10px;padding-right: 10px;"| N / A<br />
|}<br />
<br />
</div></div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Refinery&diff=13972
Refinery
2015-08-13T23:08:26Z
<p>Sanchq: +icon Output Ingots</p>
<hr />
<div>{{itembox<br />
| item = Refinery<br />
| description = A functional structure for processing [[Ore]] into useful [[Material]].<br />
| tool = no<br />
| largeship = yes<br />
| smallship = no<br />
| component = no<br />
| rawmaterial = no<br />
| material = no<br />
<br />
| materialefficiency = 0.8<br />
| refinespeed = 1.3<br />
| lbuildtime = 70<br />
| lpowerconsumption = 0.56<br />
| lpowerstandby = 0.001<br />
| lcomponentstructure = 2<br />
| lcomponent1 = Steel Plate<br />
| lcomponent1amt = 100<br />
| lcomponent2 = Computer<br />
| lcomponent2amt = 20<br />
| lcomponent3 = Motor<br />
| lcomponent3amt = 12<br />
| lcomponent4 = Large Steel Tube<br />
| lcomponent4amt = 20<br />
| lcomponent5 = Construction Component<br />
| lcomponent5amt = 40<br />
| lcomponent6 = Steel Plate<br />
| lcomponent6amt = 1100<br />
| lmass = 24864<br />
| lwidth = 2<br />
| lheight = 4<br />
| ldepth = 2<br />
<br />
| version = 01.022.010<br />
}}<br />
{{stub}}<br />
<br />
The [[Refinery]] is a functional [[Block]] available for [[Large Ship]]s and [[Station]]s, used to process [[Ore]]s into useful [[Material]]s. If connected to a [[Conveyor Network]] via one of the inventory access points, the Refinery can automatically pull in Ores from attached inventories to process, and any attached [[Assembler]]s can pull refined Materials from the Refinery as needed.<br />
<br />
Refining rates (v1.080):<br />
<br />
{| class="wikitable"<br />
!rowspan="2" ; style="text-align:center ; font-size:18px;" |'''[[Ores|<span style="color:black">Raw</span>]]'''<br />
!colspan="2" ; style="text-align:center ; font-size:18px;" |'''Input [[Ores|Raw]]'''<br />
!colspan="2" ; style="text-align:center ; font-size:18px;" |'''Output [[Material|Ingots]]'''<br />
!rowspan="2" ; style="text-align:center ; font-size:18px;" |'''[[Material|<span style="color:black">Ingots</span>]]'''<br />
|-<br />
|style="text-align:center ; font-size:18px;" | Kg/hour<br />
|style="text-align:center ; font-size:18px;" |sec/kg<br />
|style="text-align:center ; font-size:18px;" |Kg/hour<br />
|style="text-align:center ; font-size:18px;" |sec/kg<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Scrap Metal|small}} '''[[Scrap Metal]]'''<br />
|style="text-align:right;"|117000<br />
|style="text-align:right;"|0.03<br />
|style="text-align:right;"|74880<br />
|style="text-align:right;"|0.05<br />
|rowspan="2" ; style="text-align:left ; font-size:16px;" |{{icon|Iron Ingot|small}} '''[[Iron Ingot]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Iron Ore|small}} '''[[Iron Ore]]'''<br />
|style="text-align:right;"|93600<br />
|style="text-align:right;"|0.04<br />
|style="text-align:right;"|52416<br />
|style="text-align:right;"|0.07<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Stone|small}} '''[[Stone]]'''<br />
|style="text-align:right;"|46800<br />
|style="text-align:right;"|0.05<br />
|style="text-align:right;"|33696<br />
|style="text-align:right;"|0.11<br />
!style="text-align:left; font-size:16px;" |{{icon|Gravel|small}} '''[[Gravel]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Gold Ore|small}} '''[[Gold Ore]]'''<br />
|style="text-align:right;"|11700<br />
|style="text-align:right;"|0.31<br />
|style="text-align:right;"|94<br />
|style="text-align:right;"|38.46<br />
!style="text-align:left; font-size:16px;" |{{icon|Gold Ingot|small}} '''[[Gold Ingot]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Silicon Ore|small}} '''[[Silicon Ore]]'''<br />
|style="text-align:right;"|7800<br />
|style="text-align:right;"|0.46<br />
|style="text-align:right;"|4368<br />
|style="text-align:right;"|0.82<br />
!style="text-align:left; font-size:16px;" |{{icon|Silicon Wafer|small}} '''[[Silicon Wafer]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Magnesium Ore|small}} '''[[Magnesium Ore]]'''<br />
|style="text-align:right;"|4680<br />
|style="text-align:right;"|0.77<br />
|style="text-align:right;"|26<br />
|style="text-align:right;"|137.36<br />
!style="text-align:left; font-size:16px;" |{{icon|Magnesium Powder|small}} '''[[Magnesium Powder]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Silver Ore|small}} '''[[Silver Ore]]'''<br />
|style="text-align:right;"|4680<br />
|style="text-align:right;"|0.77<br />
|style="text-align:right;"|374<br />
|style="text-align:right;"|9.62<br />
!style="text-align:left; font-size:16px;" |{{icon|Silver Ingot|small}} '''[[Silver Ingot]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Nickel Ore|small}} '''[[Nickel Ore]]'''<br />
|style="text-align:right;"|2340<br />
|style="text-align:right;"|1.54<br />
|style="text-align:right;"|749<br />
|style="text-align:right;"|4.81<br />
!style="text-align:left; font-size:16px;" |{{icon|Nickel Ingot|small}} '''[[Nickel Ingot]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Platinum Ore|small}} '''[[Platinum Ore]]'''<br />
|style="text-align:right;"|1170<br />
|style="text-align:right;"|3.08<br />
|style="text-align:right;"|5<br />
|style="text-align:right;"|769.23<br />
!style="text-align:left; font-size:16px;" |{{icon|Platinum Ingot|small}} '''[[Platinum Ingot]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Uranium Ore|small}} '''[[Uranium Ore]]'''<br />
|style="text-align:right;"|1170<br />
|style="text-align:right;"|3.08<br />
|style="text-align:right;"|7<br />
|style="text-align:right;"|549.45<br />
!style="text-align:left; font-size:16px;" |{{icon|Uranium Ingot|small}} '''[[Uranium Ingot]]'''<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Cobalt Ore|small}} '''[[Cobalt Ore]]'''<br />
|style="text-align:right;"|1170<br />
|style="text-align:right;"|3.08<br />
|style="text-align:right;"|281<br />
|style="text-align:right;"|12.82<br />
!style="text-align:left; font-size:16px;" |{{icon|Cobalt Ingot|small}} '''[[Cobalt Ingot]]'''<br />
|}<br />
<br />
<br />
:Based on game data file content.<br />
:Ore consumed per second = Refinery Speed * Blueprint Input / Blueprint Processing Time.<br />
:Ingots produced per second = Refinery Speed * Refinery Material Efficiency * Blueprint Output / Blueprint Processing Time.<br />
<br />
== Upgrade Modules ==<br />
<br />
''Information is current for v1.089''<br />
<br />
There are three types of upgrade module for Refineries:<br />
<br />
* Power Efficiency modules decrease the Refinery's power consumption.<br />
* Effectiveness modules increase the number of ingots you get for a given quantity of ore. This also has the effect of producing ingots faster. It does not affect ore consumption rate.<br />
* Productivity modules increase the speed at which ore gets converted into ingots.<br />
<br />
A Refinery starts with '100%' in all categories. When you add modules, the Refinery's Control Panel will show the adjusted percentages.<br />
<br />
The Refinery block itself has eight attachment points for modules, all on the flat grey side. Each module can occupy up to two attachment points.<br />
<br />
Productivity modules add 50% to the Productivity stat for each attachment point occupied, giving a maximum of 500% achievable with 4 modules filling all points. This does not yield 5 times the refinement speed, however. A Refinery has a base refining speed of 1.3 and productivity gains are added to this at a rate of 0.5 per attachment point, so the actual speed can be calculated as:<br />
<br />
p = number of Productivity attachment points (0 to 8)<br />
Productivity shown in control panel = 100% + (p*50%)<br />
base speed = 1.3<br />
actual refining speed = 1.3 + (p/2)<br />
observed speed increase = p*38.46%<br />
<br />
So the maximum Productivity boost actually yields about 4 times the base refining speed, rather than 5 times.<br />
<br />
<br />
Effectiveness modules increase Material Efficiency by about 9% per attachment point. Their influence is cumulative, so three attachment points give 1.09 x 1.09 x 1.09 = 1.30 times the efficiency (30% bonus rather than 27%). Filling all eight will yield a 100% bonus. This means that maximising Effectiveness will generate twice as many ingots from a given volume of ore.<br />
<br />
Note however that a refinery cannot produce more ingots than it consumes ore. For iron, the conversion is already 70% mass-efficient. Maximum Effectiveness would give us a theoretical yield of 0.7 x (0.8 x 2) = 1.12 ie. 1kg of ore would become 1.12kg of ingots, but in practice the conversion is capped at 100%. For most ores this isn't an issue though.<br />
<br />
== See also ==<br />
* [[Arc Furnace]]<br />
* [[Oxygen Generator]]<br />
<br />
== Update History ==<br />
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"><br />
{| class="wikitable" style="width: 100%"<br />
|style="text-align: left;width: 8%"| [[Update 01.004.011]] ||style="padding-left: 10px;padding-right: 10px;"|<br />
*Fixed refinery collision model<br />
|}<br />
<br />
</div></div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Cargo_Container&diff=13943
Cargo Container
2015-08-13T17:34:27Z
<p>Sanchq: +Connector</p>
<hr />
<div>Cargo Containers are used for storing items.<br />
<br />
=== Large Ship / Station ===<br />
{| class="wikitable sortable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Name<br />
!colspan="2" style="text-align:center ;" | Block type !! Dimensions!! Mass (kg) !! Storage Capacity (L) !! Size of block (m3)<br />
|-<br />
| {{icon|Small Cargo Container|medium}}<br />
| [[Small Cargo Container]]<br />
| {{icon|Small_Ship|medium}}<br />
| [[Small ship|Small]]<br />
| {{#show: Small Cargo Container | ?sheight }} x {{#show: Small Cargo Container | ?swidth }} x {{#show: Small Cargo Container | ?sdepth }}<br />
| {{#show: Small Cargo Container | ?smass }}<br />
| 125<br />
| 0.125<br />
|-<br />
| {{icon|Medium Cargo Container|medium}}<br />
| [[Medium Cargo Container]]<br />
| {{icon|Small_Ship|medium}}<br />
| [[Small ship|Small]]<br />
| {{#show: Medium Cargo Container | ?sheight }} x {{#show: Medium Cargo Container | ?swidth }} x {{#show: Medium Cargo Container | ?sdepth }}<br />
| {{#show: Medium Cargo Container | ?smass }}<br />
| 3,375<br />
| 3.375<br />
|-<br />
| {{icon|Large Cargo Container|medium}}<br />
| [[Large Cargo Container]]<br />
| {{icon|Small_Ship|medium}}<br />
| [[Small ship|Small]]<br />
| {{#show: Large Cargo Container | ?sheight }} x {{#show: Large Cargo Container | ?swidth }} x {{#show: Large Cargo Container | ?sdepth }}<br />
| {{#show: Large Cargo Container | ?smass }}<br />
| 15,625<br />
| 15.625<br />
|-<br />
| {{icon|Connector|medium}}<br />
| [[Connector]]<br />
| {{icon|Small_Ship|medium}}<br />
| [[Small ship|Small]]<br />
| {{#show: Connector | ?sheight }} x {{#show: Connector | ?swidth }} x {{#show: Connector | ?sdepth }}<br />
| {{#show: Connector | ?smass }}<br />
| 1,152<br />
| 2.304<br />
|-<br />
| {{icon|Small Cargo Container|medium}}<br />
| [[Small Cargo Container]]<br />
| {{icon|Large_Ship|medium}}<br />
| [[Large ship|Large]]<br />
| {{#show: Small Cargo Container | ?lheight }} x {{#show: Small Cargo Container | ?lwidth }} x {{#show: Small Cargo Container | ?ldepth }}<br />
| {{#show: Small Cargo Container | ?lmass }}<br />
| 15,625<br />
| 15.625<br />
|-<br />
| {{icon|Large Cargo Container|medium}}<br />
| [[Large Cargo Container]]<br />
| {{icon|Large_Ship|medium}}<br />
| [[Large ship|Large]]<br />
| {{#show: Large Cargo Container | ?lheight }} x {{#show: Large Cargo Container | ?lwidth }} x {{#show: Large Cargo Container | ?ldepth }}<br />
| {{#show: Large Cargo Container | ?lmass }}<br />
| 421,875<br />
| 421.875<br />
|-<br />
| {{icon|Connector|medium}}<br />
| [[Connector]]<br />
| {{icon|Large_Ship|medium}}<br />
| [[Large ship|Large]]<br />
| {{#show: Connector | ?lheight }} x {{#show: Connector | ?lwidth }} x {{#show: Connector | ?ldepth }}<br />
| {{#show: Connector | ?lmass }}<br />
| 8,000<br />
| 15.625<br />
|}<br />
<br />
<br />
This means that Large Cargo Containers are weight efficient, while Medium and (large grid) Small Containers are space efficient. Small ship Small Containers are outclassed in both metrics by both Medium and Large Containers, and they are limited in what they can store (they use small conveyors only); their sole, and niche, use is that they can fit into tiny spots on a ship where a better container could not. If you want better maneuvering and/or fuel efficiency, think Large; if you want smaller constructions, think (large grid) Small or (small grid) Medium.</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Electricity&diff=13942
Electricity
2015-08-12T22:22:02Z
<p>Sanchq: +icon</p>
<hr />
<div>'''Electricity''' is a system and resource in Space Engineers that is used to power most devices. It is created using a [[Large Reactor|large]] or [[Small Reactor|small reactor]], or by using a [[Solar Panel]]. It can be stored in a [[Battery]]. Any device that has a direct [[Blocks|block]] connection to a reactor will be powered by a reactor; that is, if a reactor is on a ship, all devices attached to that ship should receive power granted there is enough power to receive.<br />
Electricity can pass through rotor blocks, pistons, and locked connectors (incl. small-to-large connections), but not landing gear. Most blocks have off switches if you want to save electricity temporarily.<br />
<br />
==Sources energy==<br />
<br />
Reactors are the main source of electricity. They are powered by [[Uranium Ingot|Uranium Ingots]]. 1 ingot produces 68.76 MWs or 0.0191 MWh of energy. Consumption of Uranium is solely decided by your current energy consumption. There is no difference in efficiency between large and small reactors. It also makes no difference how many reactors you have online.<br />
<br />
The maximum amount a sources energy can power:<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Sources energy !! {{icon|Small_Ship|small}} [[Small ship|Small block]] [KW] !! {{icon|Large_Ship|small}} [[Large ship|Large block]] [KW]<br />
|-<br />
| {{icon|Small Reactor|small}}|| [[Small Reactor]] || 100 || 5000<br />
|-<br />
| {{icon|Large Reactor|small}}|| [[Large Reactor]] || 3500 || 100000<br />
|-<br />
| {{icon|Solar Panel|small}}|| [[Solar Panel]] || 30* || 120*<br />
|-<br />
| {{icon|Battery|small}}|| [[Battery]] || 1440 || 4000<br />
|}<br />
<br />
(*) Solar Panels have a maximum output depending on their angle to the sun and the amount of actually lit surface. Given values are the maximum achievable output with perfect conditions.<br />
<br />
Conversion table: <br />
1 MW = 1000 KW = 1000000 W <br />
1 W = 0.001 KW = 0.000001 MW<br />
<br />
==Power Usage==<br />
<br />
===Thruster===<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Thruster type <br />
!colspan="2" style="text-align:center ;" | Block type !! Minimum Power [KW] !! Maximum Power [KW] !! Inertial Dampeners [KW]<br />
|-<br />
| {{icon|Small Thruster|small}} || [[Small Thruster|Small]] || {{icon|Small_Ship|small}} || [[Small ship|Small]] || 0.002 || 33.60 || 50.40<br />
|-<br />
| {{icon|Large Thruster|small}} || [[Large Thruster|Large]] || {{icon|Small_Ship|small}} || [[Small ship|Small]] || 0.002 || 400 || 600<br />
|-<br />
| {{icon|Small Thruster|small}} || [[Small Thruster|Small]] || {{icon|Large_Ship|small}} || [[Large ship|Large]] || 0.002 || 560 || 840<br />
|-<br />
| {{icon|Large Thruster|small}} || [[Large Thruster|Large]] || {{icon|Large_Ship|small}} || [[Large ship|Large]] || 0.002 || 6,720 || 10,080<br />
|}<br />
<br />
===Production (Individual Usage)===<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Machine !! Idle [KW] !! Operational [KW]<br />
|-<br />
| {{icon|Projector|small}}|| [[Projector]] || 0.100 || 0.198<br />
|-<br />
| {{icon|Arc Furnace|small}}|| [[Arc Furnace]] || 0.999 || 330<br />
|-<br />
| {{icon|Assembler|small}}|| [[Assembler]] || 0.999 || 560<br />
|-<br />
| {{icon|Refinery|small}}|| [[Refinery]] || 0.999 || 560<br />
|}<br />
<br />
===Weaponry and tools===<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Device !! {{icon|Small_Ship|small}} Small Ship [KW] !! {{icon|Large_Ship|small}} Large Ship [KW]<br />
|-<br />
| {{icon|Drill|small}}|| [[Drill]] || 2 || 2<br />
|-<br />
| {{icon|Welder|small}}|| [[Welder]] || 2 || 2<br />
|-<br />
| {{icon|Grinder|small}}|| [[Grinder]] || 2 || 2<br />
|-<br />
| {{icon|Gatling Turret|small}}|| [[Gatling Turret]] || N/A || 2<br />
|-<br />
| {{icon|Missile Turret|small}}|| [[Missile Turret]] || N/A || 2<br />
|-<br />
| {{icon|Interior Turret|small}}|| [[Interior Turret]] || N/A || 2<br />
|-<br />
| {{icon|Reloadable Rocket Launcher|small}}|| [[Reloadable Rocket Launcher]] || 0.2 || N/A<br />
|-<br />
| {{icon|Gatling Gun|small}}|| [[Gatling Gun]] || 0.2 || N/A<br />
|}<br />
<br />
===Communication===<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Device !! {{icon|Small_Ship|small}} Small Ship [KW] !! {{icon|Large_Ship|small}} Large Ship [KW]<br />
|-<br />
| {{icon|Beacon|small}}|| [[Beacon]] || 0 - 10 || 0 - 10<br />
|-<br />
| {{icon|Antenna|small}}|| [[Antenna]] || 0 - 20 || 0 - 200<br />
|-<br />
| {{icon|Laser Antenna|small}}|| [[Laser Antenna]] || 181** || 577**<br />
|}<br />
<br />
(**) The maximum power usage of laser antenna include both beaming and rotating at once. Beaming alone would be 180 for Small and 576 For large.<br />
<br />
===Other device power usages===<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Device !! {{icon|Small_Ship|small}} Small Ship [KW] !! {{icon|Large_Ship|small}} Large Ship [KW]<br />
|-<br />
| {{icon|Gravity Generator|small}}|| [[Gravity Generator]] || N/A || 0 - 567.13***<br />
|-<br />
| {{icon|Spherical Gravity Generator|small}}|| [[Spherical Gravity Generator]] || N/A || 0 - 44800***<br />
|-<br />
| {{icon|Artificial Mass|small}}|| [[Artificial Mass]] || 25 || 600<br />
|-<br />
| {{icon|Interior Light|small}}|| [[Interior Light]] || N/A || 0.06<br />
|-<br />
| {{icon|Spotlight|small}}|| [[Spotlight]] || 0.200 || 1<br />
|-<br />
| {{icon|Medical Room|small}}|| [[Medical Room]] || N/A || 2<br />
|-<br />
| {{icon|Door|small}}|| [[Door]] || N/A || 0.031<br />
|-<br />
| {{icon|Gyroscope|small}}|| [[Gyroscope]] || 0.001 || 0.03<br />
|-<br />
| {{icon|Ore Detector|small}}|| [[Ore Detector]] || 2 || 2<br />
|-<br />
| {{icon|LCD Panel|small}}|| [[LCD Panel]] || 0.1 || 0.1<br />
|-<br />
| {{icon|Wide LCD Panel|small}}|| [[Wide LCD Panel]] || 0.2 || 0.2<br />
|-<br />
| {{icon|Button Panel|small}}|| [[Button Panel]] || 0.1 || 0.1<br />
|-<br />
| {{icon|Rotor|small}}|| [[Rotor]] || 0.2 || 2<br />
|-<br />
| {{icon|Advanced Rotor|small}}|| [[Advanced Rotor]] || 0.2 || 2<br />
|-<br />
| {{icon|Piston Base|small}}|| [[Piston Base]] || 0.2 || 2<br />
|-<br />
| {{icon|Collector|small}}|| [[Collector]] || 2 || 2<br />
|-<br />
| {{icon|Connector|small}}|| [[Connector]] || 0.05 || 5<br />
|-<br />
| {{icon|Camera|small}}|| [[Camera]] || 0.03 || 0.03<br />
|-<br />
| {{icon|Sensor|small}}|| [[Sensor]] || 0 - 30 || 0 - 30<br />
|-<br />
| {{icon|Remote Control|small}}|| [[Remote Control]] || 10 || 10<br />
|-<br />
| {{icon|Programmable Block|small}}|| [[Programmable Block]] || 0.5 || 0.5<br />
|-<br />
| {{icon|Sound Block|small}}|| [[Sound Block]] || 0.2 || 0.2<br />
|}<br />
<br />
(***) The power cost of Gravity Generator is directly proportional to the field size and acceleration (absolute value, so 1G consumes the same as -1G).<br />
<br />
[[Category:Game Mechanics]]</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Refinery&diff=13941
Refinery
2015-08-12T22:03:44Z
<p>Sanchq: +icon. In my opinion it is not bad</p>
<hr />
<div>{{itembox<br />
| item = Refinery<br />
| description = A functional structure for processing [[Ore]] into useful [[Material]].<br />
| tool = no<br />
| largeship = yes<br />
| smallship = no<br />
| component = no<br />
| rawmaterial = no<br />
| material = no<br />
<br />
| materialefficiency = 0.8<br />
| refinespeed = 1.3<br />
| lbuildtime = 70<br />
| lpowerconsumption = 0.56<br />
| lpowerstandby = 0.001<br />
| lcomponentstructure = 2<br />
| lcomponent1 = Steel Plate<br />
| lcomponent1amt = 100<br />
| lcomponent2 = Computer<br />
| lcomponent2amt = 20<br />
| lcomponent3 = Motor<br />
| lcomponent3amt = 12<br />
| lcomponent4 = Large Steel Tube<br />
| lcomponent4amt = 20<br />
| lcomponent5 = Construction Component<br />
| lcomponent5amt = 40<br />
| lcomponent6 = Steel Plate<br />
| lcomponent6amt = 1100<br />
| lmass = 24864<br />
| lwidth = 2<br />
| lheight = 4<br />
| ldepth = 2<br />
<br />
| version = 01.022.010<br />
}}<br />
{{stub}}<br />
<br />
The [[Refinery]] is a functional [[Block]] available for [[Large Ship]]s and [[Station]]s, used to process [[Ore]]s into useful [[Material]]s. If connected to a [[Conveyor Network]] via one of the inventory access points, the Refinery can automatically pull in Ores from attached inventories to process, and any attached [[Assembler]]s can pull refined Materials from the Refinery as needed.<br />
<br />
Refining rates (v1.080):<br />
<br />
{| class="wikitable"<br />
!rowspan="2" ; style="text-align:center ; font-size:18px;" |'''[[Ores|<span style="color:black">Ores</span>]]'''<br />
!colspan="2" ; style="text-align:center ; font-size:18px;" |'''Input [[Ores|Ore]]'''<br />
!colspan="2" ; style="text-align:center ; font-size:18px;" |'''Output [[Material|Ingots]]'''<br />
|-<br />
|style="text-align:center ; font-size:18px;" | Kg/hour<br />
|style="text-align:center ; font-size:18px;" |sec/kg<br />
|style="text-align:center ; font-size:18px;" |Kg/hour<br />
|style="text-align:center ; font-size:18px;" |sec/kg<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Scrap Metal|small}} '''[[Scrap Metal]]'''<br />
|style="text-align:right;"|117000<br />
|style="text-align:right;"|0.03<br />
|style="text-align:right;"|74880<br />
|style="text-align:right;"|0.05<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Iron Ore|small}} '''[[Iron Ore]]'''<br />
|style="text-align:right;"|93600<br />
|style="text-align:right;"|0.04<br />
|style="text-align:right;"|52416<br />
|style="text-align:right;"|0.07<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Stone|small}} '''[[Stone]]'''<br />
|style="text-align:right;"|46800<br />
|style="text-align:right;"|0.05<br />
|style="text-align:right;"|33696<br />
|style="text-align:right;"|0.11<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Gold Ore|small}} '''[[Gold Ore]]'''<br />
|style="text-align:right;"|11700<br />
|style="text-align:right;"|0.31<br />
|style="text-align:right;"|94<br />
|style="text-align:right;"|38.46<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Silicon Ore|small}} '''[[Silicon Ore]]'''<br />
|style="text-align:right;"|7800<br />
|style="text-align:right;"|0.46<br />
|style="text-align:right;"|4368<br />
|style="text-align:right;"|0.82<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Magnesium Ore|small}} '''[[Magnesium Ore]]'''<br />
|style="text-align:right;"|4680<br />
|style="text-align:right;"|0.77<br />
|style="text-align:right;"|26<br />
|style="text-align:right;"|137.36<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Silver Ore|small}} '''[[Silver Ore]]'''<br />
|style="text-align:right;"|4680<br />
|style="text-align:right;"|0.77<br />
|style="text-align:right;"|374<br />
|style="text-align:right;"|9.62<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Nickel Ore|small}} '''[[Nickel Ore]]'''<br />
|style="text-align:right;"|2340<br />
|style="text-align:right;"|1.54<br />
|style="text-align:right;"|749<br />
|style="text-align:right;"|4.81<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Platinum Ore|small}} '''[[Platinum Ore]]'''<br />
|style="text-align:right;"|1170<br />
|style="text-align:right;"|3.08<br />
|style="text-align:right;"|5<br />
|style="text-align:right;"|769.23<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Uranium Ore|small}} '''[[Uranium Ore]]'''<br />
|style="text-align:right;"|1170<br />
|style="text-align:right;"|3.08<br />
|style="text-align:right;"|7<br />
|style="text-align:right;"|549.45<br />
|-<br />
!style="text-align:left; font-size:16px;" |{{icon|Cobalt Ore|small}} '''[[Cobalt Ore]]'''<br />
|style="text-align:right;"|1170<br />
|style="text-align:right;"|3.08<br />
|style="text-align:right;"|281<br />
|style="text-align:right;"|12.82<br />
|}<br />
<br />
<br />
:Based on game data file content.<br />
:Ore consumed per second = Refinery Speed * Blueprint Input / Blueprint Processing Time.<br />
:Ingots produced per second = Refinery Speed * Refinery Material Efficiency * Blueprint Output / Blueprint Processing Time.<br />
<br />
== Upgrade Modules ==<br />
<br />
''Information is current for v1.089''<br />
<br />
There are three types of upgrade module for Refineries:<br />
<br />
* Power Efficiency modules decrease the Refinery's power consumption.<br />
* Effectiveness modules increase the number of ingots you get for a given quantity of ore. This also has the effect of producing ingots faster. It does not affect ore consumption rate.<br />
* Productivity modules increase the speed at which ore gets converted into ingots.<br />
<br />
A Refinery starts with '100%' in all categories. When you add modules, the Refinery's Control Panel will show the adjusted percentages.<br />
<br />
The Refinery block itself has eight attachment points for modules, all on the flat grey side. Each module can occupy up to two attachment points.<br />
<br />
Productivity modules add 50% to the Productivity stat for each attachment point occupied, giving a maximum of 500% achievable with 4 modules filling all points. This does not yield 5 times the refinement speed, however. A Refinery has a base refining speed of 1.3 and productivity gains are added to this at a rate of 0.5 per attachment point, so the actual speed can be calculated as:<br />
<br />
p = number of Productivity attachment points (0 to 8)<br />
Productivity shown in control panel = 100% + (p*50%)<br />
base speed = 1.3<br />
actual refining speed = 1.3 + (p/2)<br />
observed speed increase = p*38.46%<br />
<br />
So the maximum Productivity boost actually yields about 4 times the base refining speed, rather than 5 times.<br />
<br />
<br />
Effectiveness modules increase Material Efficiency by about 9% per attachment point. Their influence is cumulative, so three attachment points give 1.09 x 1.09 x 1.09 = 1.30 times the efficiency (30% bonus rather than 27%). Filling all eight will yield a 100% bonus. This means that maximising Effectiveness will generate twice as many ingots from a given volume of ore.<br />
<br />
Note however that a refinery cannot produce more ingots than it consumes ore. For iron, the conversion is already 70% mass-efficient. Maximum Effectiveness would give us a theoretical yield of 0.7 x (0.8 x 2) = 1.12 ie. 1kg of ore would become 1.12kg of ingots, but in practice the conversion is capped at 100%. For most ores this isn't an issue though.<br />
<br />
== See also ==<br />
* [[Arc Furnace]]<br />
* [[Oxygen Generator]]<br />
<br />
== Update History ==<br />
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"><br />
{| class="wikitable" style="width: 100%"<br />
|style="text-align: left;width: 8%"| [[Update 01.004.011]] ||style="padding-left: 10px;padding-right: 10px;"|<br />
*Fixed refinery collision model<br />
|}<br />
<br />
</div></div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Refinery&diff=13940
Refinery
2015-08-12T21:23:13Z
<p>Sanchq: optimized table</p>
<hr />
<div>{{itembox<br />
| item = Refinery<br />
| description = A functional structure for processing [[Ore]] into useful [[Material]].<br />
| tool = no<br />
| largeship = yes<br />
| smallship = no<br />
| component = no<br />
| rawmaterial = no<br />
| material = no<br />
<br />
| materialefficiency = 0.8<br />
| refinespeed = 1.3<br />
| lbuildtime = 70<br />
| lpowerconsumption = 0.56<br />
| lpowerstandby = 0.001<br />
| lcomponentstructure = 2<br />
| lcomponent1 = Steel Plate<br />
| lcomponent1amt = 100<br />
| lcomponent2 = Computer<br />
| lcomponent2amt = 20<br />
| lcomponent3 = Motor<br />
| lcomponent3amt = 12<br />
| lcomponent4 = Large Steel Tube<br />
| lcomponent4amt = 20<br />
| lcomponent5 = Construction Component<br />
| lcomponent5amt = 40<br />
| lcomponent6 = Steel Plate<br />
| lcomponent6amt = 1100<br />
| lmass = 24864<br />
| lwidth = 2<br />
| lheight = 4<br />
| ldepth = 2<br />
<br />
| version = 01.022.010<br />
}}<br />
{{stub}}<br />
<br />
The [[Refinery]] is a functional [[Block]] available for [[Large Ship]]s and [[Station]]s, used to process [[Ore]]s into useful [[Material]]s. If connected to a [[Conveyor Network]] via one of the inventory access points, the Refinery can automatically pull in Ores from attached inventories to process, and any attached [[Assembler]]s can pull refined Materials from the Refinery as needed.<br />
<br />
Refining rates (v1.080):<br />
<br />
{| class="wikitable"<br />
!rowspan="2" ; style="text-align:center ; font-size:18px;" |'''Input (ores)'''<br />
!colspan="2" ; style="text-align:center ; font-size:18px;" |'''[[Ores|Ore]]'''<br />
!colspan="2" ; style="text-align:center ; font-size:18px;" |'''[[Material|Ingots]]'''<br />
|-<br />
|style="text-align:center ; font-size:18px;" | Kg/hour<br />
|style="text-align:center ; font-size:18px;" |sec/kg<br />
|style="text-align:center ; font-size:18px;" |Kg/hour<br />
|style="text-align:center ; font-size:18px;" |sec/kg<br />
|-<br />
!style="text-align:left; font-size:16px;" |'''[[Scrap Metal]]'''<br />
|style="text-align:right;"|117000<br />
|style="text-align:right;"|0.03<br />
|style="text-align:right;"|74880<br />
|style="text-align:right;"|0.05<br />
|-<br />
!style="text-align:left; font-size:16px;" |'''[[Iron Ore]]'''<br />
|style="text-align:right;"|93600<br />
|style="text-align:right;"|0.04<br />
|style="text-align:right;"|52416<br />
|style="text-align:right;"|0.07<br />
|-<br />
!style="text-align:left; font-size:16px;" |'''[[Stone]]'''<br />
|style="text-align:right;"|46800<br />
|style="text-align:right;"|0.05<br />
|style="text-align:right;"|33696<br />
|style="text-align:right;"|0.11<br />
|-<br />
!style="text-align:left; font-size:16px;" |'''[[Gold Ore]]'''<br />
|style="text-align:right;"|11700<br />
|style="text-align:right;"|0.31<br />
|style="text-align:right;"|94<br />
|style="text-align:right;"|38.46<br />
|-<br />
!style="text-align:left; font-size:16px;" |'''[[Silicon Ore]]'''<br />
|style="text-align:right;"|7800<br />
|style="text-align:right;"|0.46<br />
|style="text-align:right;"|4368<br />
|style="text-align:right;"|0.82<br />
|-<br />
!style="text-align:left; font-size:16px;" |'''[[Magnesium Ore]]'''<br />
|style="text-align:right;"|4680<br />
|style="text-align:right;"|0.77<br />
|style="text-align:right;"|26<br />
|style="text-align:right;"|137.36<br />
|-<br />
!style="text-align:left; font-size:16px;" |'''[[Silver Ore]]'''<br />
|style="text-align:right;"|4680<br />
|style="text-align:right;"|0.77<br />
|style="text-align:right;"|374<br />
|style="text-align:right;"|9.62<br />
|-<br />
!style="text-align:left; font-size:16px;" |'''[[Nickel Ore]]'''<br />
|style="text-align:right;"|2340<br />
|style="text-align:right;"|1.54<br />
|style="text-align:right;"|749<br />
|style="text-align:right;"|4.81<br />
|-<br />
!style="text-align:left; font-size:16px;" |'''[[Platinum Ore]]'''<br />
|style="text-align:right;"|1170<br />
|style="text-align:right;"|3.08<br />
|style="text-align:right;"|5<br />
|style="text-align:right;"|769.23<br />
|-<br />
!style="text-align:left; font-size:16px;" |'''[[Uranium Ore]]'''<br />
|style="text-align:right;"|1170<br />
|style="text-align:right;"|3.08<br />
|style="text-align:right;"|7<br />
|style="text-align:right;"|549.45<br />
|-<br />
!style="text-align:left; font-size:16px;" |'''[[Cobalt Ore]]'''<br />
|style="text-align:right;"|1170<br />
|style="text-align:right;"|3.08<br />
|style="text-align:right;"|281<br />
|style="text-align:right;"|12.82<br />
|}<br />
<br />
<br />
:Based on game data file content.<br />
:Ore consumed per second = Refinery Speed * Blueprint Input / Blueprint Processing Time.<br />
:Ingots produced per second = Refinery Speed * Refinery Material Efficiency * Blueprint Output / Blueprint Processing Time.<br />
<br />
== Upgrade Modules ==<br />
<br />
''Information is current for v1.089''<br />
<br />
There are three types of upgrade module for Refineries:<br />
<br />
* Power Efficiency modules decrease the Refinery's power consumption.<br />
* Effectiveness modules increase the number of ingots you get for a given quantity of ore. This also has the effect of producing ingots faster. It does not affect ore consumption rate.<br />
* Productivity modules increase the speed at which ore gets converted into ingots.<br />
<br />
A Refinery starts with '100%' in all categories. When you add modules, the Refinery's Control Panel will show the adjusted percentages.<br />
<br />
The Refinery block itself has eight attachment points for modules, all on the flat grey side. Each module can occupy up to two attachment points.<br />
<br />
Productivity modules add 50% to the Productivity stat for each attachment point occupied, giving a maximum of 500% achievable with 4 modules filling all points. This does not yield 5 times the refinement speed, however. A Refinery has a base refining speed of 1.3 and productivity gains are added to this at a rate of 0.5 per attachment point, so the actual speed can be calculated as:<br />
<br />
p = number of Productivity attachment points (0 to 8)<br />
Productivity shown in control panel = 100% + (p*50%)<br />
base speed = 1.3<br />
actual refining speed = 1.3 + (p/2)<br />
observed speed increase = p*38.46%<br />
<br />
So the maximum Productivity boost actually yields about 4 times the base refining speed, rather than 5 times.<br />
<br />
<br />
Effectiveness modules increase Material Efficiency by about 9% per attachment point. Their influence is cumulative, so three attachment points give 1.09 x 1.09 x 1.09 = 1.30 times the efficiency (30% bonus rather than 27%). Filling all eight will yield a 100% bonus. This means that maximising Effectiveness will generate twice as many ingots from a given volume of ore.<br />
<br />
Note however that a refinery cannot produce more ingots than it consumes ore. For iron, the conversion is already 70% mass-efficient. Maximum Effectiveness would give us a theoretical yield of 0.7 x (0.8 x 2) = 1.12 ie. 1kg of ore would become 1.12kg of ingots, but in practice the conversion is capped at 100%. For most ores this isn't an issue though.<br />
<br />
== See also ==<br />
* [[Arc Furnace]]<br />
* [[Oxygen Generator]]<br />
<br />
== Update History ==<br />
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"><br />
{| class="wikitable" style="width: 100%"<br />
|style="text-align: left;width: 8%"| [[Update 01.004.011]] ||style="padding-left: 10px;padding-right: 10px;"|<br />
*Fixed refinery collision model<br />
|}<br />
<br />
</div></div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Cargo_Container&diff=13939
Cargo Container
2015-08-12T19:53:39Z
<p>Sanchq: consolidation and improvement of tables. Need to correct the description and add Connector</p>
<hr />
<div>Cargo Containers are used for storing items.<br />
<br />
=== Large Ship / Station ===<br />
{| class="wikitable sortable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Name<br />
!colspan="2" style="text-align:center ;" | Block type !! Dimensions!! Mass (kg) !! Storage Capacity (L) !! Size of block (m3)<br />
|-<br />
| {{icon|Small Cargo Container|medium}}<br />
| [[Small Cargo Container]]<br />
| {{icon|Small_Ship|medium}}<br />
| [[Small ship|Small]]<br />
| {{#show: Small Cargo Container | ?sheight }} x {{#show: Small Cargo Container | ?swidth }} x {{#show: Small Cargo Container | ?sdepth }}<br />
| {{#show: Small Cargo Container | ?smass }}<br />
| 125<br />
| 0.125<br />
|-<br />
| {{icon|Medium Cargo Container|medium}}<br />
| [[Medium Cargo Container]]<br />
| {{icon|Small_Ship|medium}}<br />
| [[Small ship|Small]]<br />
| {{#show: Medium Cargo Container | ?sheight }} x {{#show: Medium Cargo Container | ?swidth }} x {{#show: Medium Cargo Container | ?sdepth }}<br />
| {{#show: Medium Cargo Container | ?smass }}<br />
| 3,375<br />
| 3.375<br />
|-<br />
| {{icon|Large Cargo Container|medium}}<br />
| [[Large Cargo Container]]<br />
| {{icon|Small_Ship|medium}}<br />
| [[Small ship|Small]]<br />
| {{#show: Large Cargo Container | ?sheight }} x {{#show: Large Cargo Container | ?swidth }} x {{#show: Large Cargo Container | ?sdepth }}<br />
| {{#show: Large Cargo Container | ?smass }}<br />
| 15,625<br />
| 15.625<br />
|-<br />
| {{icon|Small Cargo Container|medium}}<br />
| [[Small Cargo Container]]<br />
| {{icon|Large_Ship|medium}}<br />
| [[Large ship|Large]]<br />
| {{#show: Small Cargo Container | ?lheight }} x {{#show: Small Cargo Container | ?lwidth }} x {{#show: Small Cargo Container | ?ldepth }}<br />
| {{#show: Small Cargo Container | ?lmass }}<br />
| 15,625<br />
| 15.625<br />
|-<br />
| {{icon|Large Cargo Container|medium}}<br />
| [[Large Cargo Container]]<br />
| {{icon|Large_Ship|medium}}<br />
| [[Large ship|Large]]<br />
| {{#show: Large Cargo Container | ?lheight }} x {{#show: Large Cargo Container | ?lwidth }} x {{#show: Large Cargo Container | ?ldepth }}<br />
| {{#show: Large Cargo Container | ?lmass }}<br />
| 421,875<br />
| 421.875<br />
|}<br />
<br />
<br />
This means that Large Cargo Containers are weight efficient, while Medium and (large grid) Small Containers are space efficient. Small ship Small Containers are outclassed in both metrics by both Medium and Large Containers, and they are limited in what they can store (they use small conveyors only); their sole, and niche, use is that they can fit into tiny spots on a ship where a better container could not. If you want better maneuvering and/or fuel efficiency, think Large; if you want smaller constructions, think (large grid) Small or (small grid) Medium.</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Electricity&diff=13938
Electricity
2015-08-12T17:02:27Z
<p>Sanchq: improved tables</p>
<hr />
<div>'''Electricity''' is a system and resource in Space Engineers that is used to power most devices. It is created using a [[Large Reactor|large]] or [[Small Reactor|small reactor]], or by using a [[Solar Panel]]. It can be stored in a [[Battery]]. Any device that has a direct [[Blocks|block]] connection to a reactor will be powered by a reactor; that is, if a reactor is on a ship, all devices attached to that ship should receive power granted there is enough power to receive.<br />
Electricity can pass through rotor blocks, pistons, and locked connectors (incl. small-to-large connections), but not landing gear. Most blocks have off switches if you want to save electricity temporarily.<br />
<br />
==Reactors==<br />
<br />
Reactors are the main source of electricity. They are powered by [[Uranium Ingot|Uranium Ingots]]. 1 ingot produces 68.76 MWs or 0.0191 MWh of energy. Consumption of Uranium is solely decided by your current energy consumption. There is no difference in efficiency between large and small reactors. It also makes no difference how many reactors you have online.<br />
<br />
The maximum amount a reactor can power:<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Reactor !! Small Ship [KW] !! Large Ship [KW]<br />
|-<br />
| {{icon|Small Reactor|small}}|| [[Small Reactor]] || 100 || 5000<br />
|-<br />
| {{icon|Large Reactor|small}}|| [[Large Reactor]] || 3500 || 100000<br />
|-<br />
| {{icon|Solar Panel|small}}|| [[Solar Panel]] || 30* || 120*<br />
|-<br />
| {{icon|Battery|small}}|| [[Battery]] || 1440 || 4000<br />
|}<br />
<br />
(*) Solar Panels have a maximum output depending on their angle to the sun and the amount of actually lit surface. Given values are the maximum achievable output with perfect conditions.<br />
<br />
Conversion table: <br />
1 MW = 1000 KW = 1000000 W <br />
1 W = 0.001 KW = 0.000001 MW<br />
<br />
==Power Usage==<br />
<br />
===Thruster===<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Thruster type <br />
!colspan="2" style="text-align:center ;" | Block type !! Minimum Power [KW] !! Maximum Power [KW] !! Inertial Dampeners [KW]<br />
|-<br />
| {{icon|Small Thruster|small}} || [[Small Thruster|Small]] || {{icon|Small_Ship|small}} || [[Small ship|Small]] || 0.002 || 33.60 || 50.40<br />
|-<br />
| {{icon|Large Thruster|small}} || [[Large Thruster|Large]] || {{icon|Small_Ship|small}} || [[Small ship|Small]] || 0.002 || 400 || 600<br />
|-<br />
| {{icon|Small Thruster|small}} || [[Small Thruster|Small]] || {{icon|Large_Ship|small}} || [[Large ship|Large]] || 0.002 || 560 || 840<br />
|-<br />
| {{icon|Large Thruster|small}} || [[Large Thruster|Large]] || {{icon|Large_Ship|small}} || [[Large ship|Large]] || 0.002 || 6,720 || 10,080<br />
|}<br />
<br />
===Production (Individual Usage)===<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Machine !! Idle [KW] !! Operational [KW]<br />
|-<br />
| {{icon|Projector|small}}|| [[Projector]] || 0.100 || 0.198<br />
|-<br />
| {{icon|Arc Furnace|small}}|| [[Arc Furnace]] || 0.999 || 330<br />
|-<br />
| {{icon|Assembler|small}}|| [[Assembler]] || 0.999 || 560<br />
|-<br />
| {{icon|Refinery|small}}|| [[Refinery]] || 0.999 || 560<br />
|}<br />
<br />
===Weaponry and tools===<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Device !! Small Ship [KW] !! Large Ship [KW]<br />
|-<br />
| {{icon|Drill|small}}|| [[Drill]] || 2 || 2<br />
|-<br />
| {{icon|Welder|small}}|| [[Welder]] || 2 || 2<br />
|-<br />
| {{icon|Grinder|small}}|| [[Grinder]] || 2 || 2<br />
|-<br />
| {{icon|Gatling Turret|small}}|| [[Gatling Turret]] || N/A || 2<br />
|-<br />
| {{icon|Missile Turret|small}}|| [[Missile Turret]] || N/A || 2<br />
|-<br />
| {{icon|Interior Turret|small}}|| [[Interior Turret]] || N/A || 2<br />
|-<br />
| {{icon|Reloadable Rocket Launcher|small}}|| [[Reloadable Rocket Launcher]] || 0.2 || N/A<br />
|-<br />
| {{icon|Gatling Gun|small}}|| [[Gatling Gun]] || 0.2 || N/A<br />
|}<br />
<br />
===Communication===<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Device !! Small Ship [KW] !! Large Ship [KW]<br />
|-<br />
| {{icon|Beacon|small}}|| [[Beacon]] || 0 - 10 || 0 - 10<br />
|-<br />
| {{icon|Antenna|small}}|| [[Antenna]] || 0 - 20 || 0 - 200<br />
|-<br />
| {{icon|Laser Antenna|small}}|| [[Laser Antenna]] || 181** || 577**<br />
|}<br />
<br />
(**) The maximum power usage of laser antenna include both beaming and rotating at once. Beaming alone would be 180 for Small and 576 For large.<br />
<br />
===Other device power usages===<br />
{| class="wikitable"<br />
|-<br />
!colspan="2" style="text-align:center ;" | Device !! Small Ship [KW] !! Large Ship [KW]<br />
|-<br />
| {{icon|Gravity Generator|small}}|| [[Gravity Generator]] || N/A || 0 - 567.13***<br />
|-<br />
| {{icon|Spherical Gravity Generator|small}}|| [[Spherical Gravity Generator]] || N/A || 0 - 44800***<br />
|-<br />
| {{icon|Artificial Mass|small}}|| [[Artificial Mass]] || 25 || 600<br />
|-<br />
| {{icon|Interior Light|small}}|| [[Interior Light]] || N/A || 0.06<br />
|-<br />
| {{icon|Spotlight|small}}|| [[Spotlight]] || 0.200 || 1<br />
|-<br />
| {{icon|Medical Room|small}}|| [[Medical Room]] || N/A || 2<br />
|-<br />
| {{icon|Door|small}}|| [[Door]] || N/A || 0.031<br />
|-<br />
| {{icon|Gyroscope|small}}|| [[Gyroscope]] || 0.001 || 0.03<br />
|-<br />
| {{icon|Ore Detector|small}}|| [[Ore Detector]] || 2 || 2<br />
|-<br />
| {{icon|LCD Panel|small}}|| [[LCD Panel]] || 0.1 || 0.1<br />
|-<br />
| {{icon|Wide LCD Panel|small}}|| [[Wide LCD Panel]] || 0.2 || 0.2<br />
|-<br />
| {{icon|Button Panel|small}}|| [[Button Panel]] || 0.1 || 0.1<br />
|-<br />
| {{icon|Rotor|small}}|| [[Rotor]] || 0.2 || 2<br />
|-<br />
| {{icon|Advanced Rotor|small}}|| [[Advanced Rotor]] || 0.2 || 2<br />
|-<br />
| {{icon|Piston Base|small}}|| [[Piston Base]] || 0.2 || 2<br />
|-<br />
| {{icon|Collector|small}}|| [[Collector]] || 2 || 2<br />
|-<br />
| {{icon|Connector|small}}|| [[Connector]] || 0.05 || 5<br />
|-<br />
| {{icon|Camera|small}}|| [[Camera]] || 0.03 || 0.03<br />
|-<br />
| {{icon|Sensor|small}}|| [[Sensor]] || 0 - 30 || 0 - 30<br />
|-<br />
| {{icon|Remote Control|small}}|| [[Remote Control]] || 10 || 10<br />
|-<br />
| {{icon|Programmable Block|small}}|| [[Programmable Block]] || 0.5 || 0.5<br />
|-<br />
| {{icon|Sound Block|small}}|| [[Sound Block]] || 0.2 || 0.2<br />
|}<br />
<br />
(***) The power cost of Gravity Generator is directly proportional to the field size and acceleration (absolute value, so 1G consumes the same as -1G).<br />
<br />
[[Category:Game Mechanics]]</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Electricity&diff=13937
Electricity
2015-08-12T16:37:34Z
<p>Sanchq: added icons in the tables for visibility</p>
<hr />
<div>'''Electricity''' is a system and resource in Space Engineers that is used to power most devices. It is created using a [[Large Reactor|large]] or [[Small Reactor|small reactor]], or by using a [[Solar Panel]]. It can be stored in a [[Battery]]. Any device that has a direct [[Blocks|block]] connection to a reactor will be powered by a reactor; that is, if a reactor is on a ship, all devices attached to that ship should receive power granted there is enough power to receive.<br />
Electricity can pass through rotor blocks, pistons, and locked connectors (incl. small-to-large connections), but not landing gear. Most blocks have off switches if you want to save electricity temporarily.<br />
<br />
==Reactors==<br />
<br />
Reactors are the main source of electricity. They are powered by [[Uranium Ingot|Uranium Ingots]]. 1 ingot produces 68.76 MWs or 0.0191 MWh of energy. Consumption of Uranium is solely decided by your current energy consumption. There is no difference in efficiency between large and small reactors. It also makes no difference how many reactors you have online.<br />
<br />
The maximum amount a reactor can power:<br />
{| class="wikitable"<br />
|-<br />
! Icon !! Reactor !! Small Ship [KW] !! Large Ship [KW]<br />
|-<br />
| {{icon|Small Reactor|small}}|| [[Small Reactor]] || 100 || 5000<br />
|-<br />
| {{icon|Large Reactor|small}}|| [[Large Reactor]] || 3500 || 100000<br />
|-<br />
| {{icon|Solar Panel|small}}|| [[Solar Panel]] || 30* || 120*<br />
|-<br />
| {{icon|Battery|small}}|| [[Battery]] || 1440 || 4000<br />
|}<br />
<br />
(*) Solar Panels have a maximum output depending on their angle to the sun and the amount of actually lit surface. Given values are the maximum achievable output with perfect conditions.<br />
<br />
Conversion table: <br />
1 MW = 1000 KW = 1000000 W <br />
1 W = 0.001 KW = 0.000001 MW<br />
<br />
==Power Usage==<br />
<br />
===Thruster===<br />
{| class="wikitable"<br />
|-<br />
! Thruster type !! Block type !! Minimum Power [KW] !! Maximum Power [KW] !! Inertial Dampeners [KW]<br />
|-<br />
| {{icon|Small Thruster|small}}[[Small Thruster|Small]] || {{icon|Small_Ship|small}}[[Small ship|Small]] || 0.002 || 33.60 || 50.40<br />
|-<br />
| {{icon|Large Thruster|small}}[[Large Thruster|Large]] || {{icon|Small_Ship|small}}[[Small ship|Small]] || 0.002 || 400 || 600<br />
|-<br />
| {{icon|Small Thruster|small}}[[Small Thruster|Small]] || {{icon|Large_Ship|small}}[[Large ship|Large]] || 0.002 || 560 || 840<br />
|-<br />
| {{icon|Large Thruster|small}}[[Large Thruster|Large]] || {{icon|Large_Ship|small}}[[Large ship|Large]] || 0.002 || 6,720 || 10,080<br />
|}<br />
<br />
===Production (Individual Usage)===<br />
{| class="wikitable"<br />
|-<br />
! Icon !! Machine !! Idle [KW] !! Operational [KW]<br />
|-<br />
| {{icon|Projector|small}}|| [[Projector]] || 0.100 || 0.198<br />
|-<br />
| {{icon|Arc Furnace|small}}|| [[Arc Furnace]] || 0.999 || 330<br />
|-<br />
| {{icon|Assembler|small}}|| [[Assembler]] || 0.999 || 560<br />
|-<br />
| {{icon|Refinery|small}}|| [[Refinery]] || 0.999 || 560<br />
|}<br />
<br />
===Weaponry and tools===<br />
{| class="wikitable"<br />
|-<br />
! Icon !! Device !! Small Ship [KW] !! Large Ship [KW]<br />
|-<br />
| {{icon|Drill|small}}|| [[Drill]] || 2 || 2<br />
|-<br />
| {{icon|Welder|small}}|| [[Welder]] || 2 || 2<br />
|-<br />
| {{icon|Grinder|small}}|| [[Grinder]] || 2 || 2<br />
|-<br />
| {{icon|Gatling Turret|small}}|| [[Gatling Turret]] || N/A || 2<br />
|-<br />
| {{icon|Missile Turret|small}}|| [[Missile Turret]] || N/A || 2<br />
|-<br />
| {{icon|Interior Turret|small}}|| [[Interior Turret]] || N/A || 2<br />
|-<br />
| {{icon|Reloadable Rocket Launcher|small}}|| [[Reloadable Rocket Launcher]] || 0.2 || N/A<br />
|-<br />
| {{icon|Gatling Gun|small}}|| [[Gatling Gun]] || 0.2 || N/A<br />
|}<br />
<br />
===Communication===<br />
{| class="wikitable"<br />
|-<br />
! Icon !! Device !! Small Ship [KW] !! Large Ship [KW]<br />
|-<br />
| {{icon|Beacon|small}}|| [[Beacon]] || 0 - 10 || 0 - 10<br />
|-<br />
| {{icon|Antenna|small}}|| [[Antenna]] || 0 - 20 || 0 - 200<br />
|-<br />
| {{icon|Laser Antenna|small}}|| [[Laser Antenna]] || 181** || 577**<br />
|}<br />
<br />
(**) The maximum power usage of laser antenna include both beaming and rotating at once. Beaming alone would be 180 for Small and 576 For large.<br />
<br />
===Other device power usages===<br />
{| class="wikitable"<br />
|-<br />
! Icon !! Device !! Small Ship [KW] !! Large Ship [KW]<br />
|-<br />
| {{icon|Gravity Generator|small}}|| [[Gravity Generator]] || N/A || 0 - 567.13***<br />
|-<br />
| {{icon|Spherical Gravity Generator|small}}|| [[Spherical Gravity Generator]] || N/A || 0 - 44800***<br />
|-<br />
| {{icon|Artificial Mass|small}}|| [[Artificial Mass]] || 25 || 600<br />
|-<br />
| {{icon|Interior Light|small}}|| [[Interior Light]] || N/A || 0.06<br />
|-<br />
| {{icon|Spotlight|small}}|| [[Spotlight]] || 0.200 || 1<br />
|-<br />
| {{icon|Medical Room|small}}|| [[Medical Room]] || N/A || 2<br />
|-<br />
| {{icon|Door|small}}|| [[Door]] || N/A || 0.031<br />
|-<br />
| {{icon|Gyroscope|small}}|| [[Gyroscope]] || 0.001 || 0.03<br />
|-<br />
| {{icon|Ore Detector|small}}|| [[Ore Detector]] || 2 || 2<br />
|-<br />
| {{icon|LCD Panel|small}}|| [[LCD Panel]] || 0.1 || 0.1<br />
|-<br />
| {{icon|Wide LCD Panel|small}}|| [[Wide LCD Panel]] || 0.2 || 0.2<br />
|-<br />
| {{icon|Button Panel|small}}|| [[Button Panel]] || 0.1 || 0.1<br />
|-<br />
| {{icon|Rotor|small}}|| [[Rotor]] || 0.2 || 2<br />
|-<br />
| {{icon|Advanced Rotor|small}}|| [[Advanced Rotor]] || 0.2 || 2<br />
|-<br />
| {{icon|Piston Base|small}}|| [[Piston Base]] || 0.2 || 2<br />
|-<br />
| {{icon|Collector|small}}|| [[Collector]] || 2 || 2<br />
|-<br />
| {{icon|Connector|small}}|| [[Connector]] || 0.05 || 5<br />
|-<br />
| {{icon|Camera|small}}|| [[Camera]] || 0.03 || 0.03<br />
|-<br />
| {{icon|Sensor|small}}|| [[Sensor]] || 0 - 30 || 0 - 30<br />
|-<br />
| {{icon|Remote Control|small}}|| [[Remote Control]] || 10 || 10<br />
|-<br />
| {{icon|Programmable Block|small}}|| [[Programmable Block]] || 0.5 || 0.5<br />
|-<br />
| {{icon|Sound Block|small}}|| [[Sound Block]] || 0.2 || 0.2<br />
|}<br />
<br />
(***) The power cost of Gravity Generator is directly proportional to the field size and acceleration (absolute value, so 1G consumes the same as -1G).<br />
<br />
[[Category:Game Mechanics]]</div>
Sanchq
http://spaceengineerswiki.com/index.php?title=Conveyor_Sorter_Small&diff=13934
Conveyor Sorter Small
2015-08-12T03:23:30Z
<p>Sanchq: </p>
<hr />
<div>{{itembox<br />
| item = Conveyor Sorter Small<br />
| description = <br />
| tool = no<br />
| largeship = no<br />
| smallship = yes<br />
| component = no<br />
| rawmaterial = no<br />
| material = no<br />
<br />
| sbuildtime = ?<br />
| scomponentstructure = 3<br />
| scomponent1 = Interior Plate<br />
| scomponent1amt = 1<br />
| scomponent2 = Construction Component<br />
| scomponent2amt = 2<br />
| scomponent3 = Motor<br />
| scomponent3amt = 2<br />
| scomponent4 = Computer<br />
| scomponent4amt = 5<br />
| scomponent5 = Small Steel Tube<br />
| scomponent5amt = 5<br />
| scomponent6 = Construction Component<br />
| scomponent6amt = 10<br />
| scomponent7 = Interior Plate<br />
| scomponent7amt = 4<br />
| sheight = 1<br />
| swidth = 1<br />
| sdepth = 1<br />
<br />
}}<br />
<br />
{{stub}}<br />
<br />
== Overview ==<br />
<br />
== Usage ==<br />
<br />
== Media ==<br />
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== Tips ==<br />
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== Known Issues ==<br />
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== Related Items ==<br />
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== Programming ==<br />
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== Update History ==<br />
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{| class="wikitable" style="width: 100%"<br />
|style="text-align: left;width: 8%"| N/A ||style="padding-left: 10px;padding-right: 10px;"|<br />
*N/A<br />
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Sanchq