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  • | lcomponent7amt = 80 | lbuildtime = 80
    17 KB (2,314 words) - 18:26, 23 August 2021
  • ...cksack''' Icon mit einem Balken der Füllgrad des Inventars angezeigt, bei 80% wird der Balken rot, bei 100% wird das Inventar voll Icon angezeigt.
    28 KB (4,069 words) - 21:56, 17 April 2017
  • Our ships are primarily colored dark red (H, 0; S, 100; V, 80) accented with yellow-orange (H, 47; S, 100; V, 100). Larger ships may have
    4 KB (583 words) - 05:42, 25 August 2017
  • ...ach item has four Conveyor ports on it, so each can consume between 20 and 80 W of power via the Conveyor system - depending on how many ports are hooked
    8 KB (1,256 words) - 18:49, 11 April 2022
  • | 16 Große Asteroiden und 80 kleine Asteroiden werden generiert (Nur für 64-Bit Systeme)
    9 KB (1,222 words) - 09:49, 20 February 2017
  • ...torSmall|?InventoryVolume#-n}}*1000/80*60}} L/s''''' or '''''{{#expr: 500 /80*60}} L/s''''' on the default "Realistic" block inventory size. Ejection ma
    4 KB (609 words) - 06:36, 16 August 2021
  • ...in the process of welding) damage players within their area of effect for 80% of health per second ''(4 hits per second for 20% each)''.
    4 KB (595 words) - 21:09, 19 May 2020
  • | lbuildtime = 80 | lcomponent2amt = 80
    23 KB (3,200 words) - 02:53, 26 July 2023
  • |style="text-align:right;"|80%
    18 KB (768 words) - 12:28, 30 October 2021
  • ...ot cost extra power. However, recharging from any source will only work at 80% efficiency rate which incurs a 20% penalty on recharging, meaning the bloc While reactors can recharge batteries, the efficiency is only about 80%, as noted above. Reactors due to high output can recharge the battery quic
    13 KB (1,895 words) - 06:23, 27 June 2022
  • {| style="width: 80%;" {| style="width: 80%;"
    8 KB (1,110 words) - 22:37, 18 May 2020
  • ...text-align:right;"| 1x1x3 [0.375m<sup>3</sup>]||style="text-align:right;"| 80 ||style="text-align:right;"| 539 ||style="text-align:right;"| 701 ||style="
    12 KB (1,750 words) - 00:40, 4 September 2017
  • | lbuildtime = 80 | lcomponent2amt = 80
    8 KB (184 words) - 00:21, 24 May 2018
  • | 16 grands astéroïdes et 80 petits astéroïdes sont générés (systèmes 64-bits uniquement)
    15 KB (2,392 words) - 18:02, 15 August 2015
  • ...ew World Generator, Asteroids Scenario, Extreme Asteroid Amount (16 large, 80 small)</ref>
    11 KB (1,686 words) - 16:26, 5 October 2023
  • :Yes that would be right, batteries only store 80% of the energy used to recharge them. For your game you want to make sure y
    2 KB (372 words) - 04:32, 23 September 2015
  • | ccomponent1amt = 80
    1 KB (177 words) - 20:24, 18 April 2016
  • | ccomponent1amt = 80
    1 KB (201 words) - 13:58, 25 November 2020
  • ...quatre ports de convoyeur, de sorte que chacun peut consommer entre 20 et 80 W de puissance via le système de convoyeur - en fonction du nombre de port
    10 KB (1,561 words) - 07:34, 19 August 2021
  • | ccomponent1amt = 80
    1 KB (115 words) - 20:48, 25 February 2017

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