Difference between revisions of "Creative Mode"

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(Replaced mentions of "Manual Mode" with "Survival Mode", changed tense to present, updated new ship/station process)
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* A landing gear (ship) or light armour block (station) ghost will appear
 
* A landing gear (ship) or light armour block (station) ghost will appear
 
* Point at the location you want it to be placed and click to place it
 
* Point at the location you want it to be placed and click to place it
* You can start attaching additional blocks to it (cockpit, reactor, thrusters, gyro, etc.)
+
* You can then start attaching additional blocks to it (cockpit, reactor, thrusters, gyro, etc.)
  
 
== References ==
 
== References ==
 
<references />
 
<references />
 
[[Category:Tutorials]]
 
[[Category:Tutorials]]

Revision as of 13:49, 3 April 2014

Creative Mode in Space Engineers is similar to the Creative Mode in Minecraft. Players have the ability to spawn an infinite number of blocks, unlike Survival Mode where blocks must be welded and built in a time-consuming fashion. In this mode, players are immune to damage and status effects (controlled in World settings). There may be an option in future versions that allow players to create "blueprints" of designs made in Creative Mode and export them to Survival Mode.[1]

Space Engineers - Alpha Footage 8/2013. Example of player in Creative Mode

Creating Objects

Space Engineer welding frame
  • Press “G” key - open “Toolbar Config” screen
  • Click one of the buttons: “New small ship” or “New large ship” or “New station”
  • A landing gear (ship) or light armour block (station) ghost will appear
  • Point at the location you want it to be placed and click to place it
  • You can then start attaching additional blocks to it (cockpit, reactor, thrusters, gyro, etc.)

References

  1. http://blog.marekrosa.org/2013/09/answers-to-your-questions-1_25.html?showComment=1380383077197#c3309767604957311839