Difference between revisions of "Dedicated Servers/ru"

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(Created page with "'''2. '''Игровые настройки'''")
 
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'''2. '''Игровые настройки'''
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=== 2. Игровые настройки ===
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*'''Scenario''' может быть изменена, только при создании новой игры "New game"
 +
*'''GameMode''' позволяет выбрать режим игры, "творческий" или "выживание".
 +
*'''InventorySizeMultiplier'''  позволяет определить размер инвентаря в игре. Для примера, при значении "1", размер инвентаря персонажа, будет 400 литров. При значении "3" - 1200 литров. Применяется ко всем контейнерам.
 +
*<div id="Assembler Speed" style="float:right;"></div>'''AssemblerSpeedMultiplier'''  Sets how fast the assembler works.
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*<div id="Assembler Efficiency" style="float:right;"></div>'''AssemblerEfficiencyMultiplier''' Sets assembler efficiency. Items produced by the assembler will use ingots divided by this number.
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*<div id="Refinery Speed" style="float:right;"></div>'''RefinerySpeedMultiplier''' Sets how fast the refineries convert ore to ingots.
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*'''MaxPlayers''' Sets the maximum number of players, there seems to be no restriction here. Keep in mind that more players requires more server resources.
 +
*'''MaxFloatingObjects''' Sets the maximum number of floating items in the game, it is recommended to set this to a lower number to keep lag to a minimum.
 +
*'''EnviromentHostility''' Sets the environment setting, keep in mind that a hostile environment is hostile 24/7, even when players are not connected to the server.
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*'''AutoHealing''' If yes, players will heal if they are not actively taking damage
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*'''EnableCopyPaste''' Creative Setting only. Allows copy and paste function on the server
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*'''WeaponsEnabled''' Allows weapons to shoot
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*'''ShowPlayerNamesOnHud''' Shows player names if they are unobstructed regardless of distance between them.
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*'''ThrusterDamage''' Toggles thruster effect damage on and off
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*'''CargoShipsEnabled''' Toggles cargo ships.
 +
*'''Enable spectator''' Allows spectator player slots.
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*'''Remove trash''' The server will automatically remove debri based on size, movement, and player distance from the object.
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*'''World size in Km''' Set the size of the world cube. a setting of 0 is considered 'infinite'.
 +
*'''Respawn ship delete''' Ships used for player respawn will be automatically managed and deleted by the server.
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*'''ResetOwnership''' Starting a server with this setting enabled will set all objects to no owner.
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*'''Welder speed multiplier''' Higher values increase welding speed; Lower values decrease welding speed.
 +
*'''Grinder speed multiplier''' Higher values increase grinding speed; Lower values decrease grinding speed.
 +
*'''Realistic Sound''' Toggles realstic sound. Presumeably an immersion option where certain sounds are more muted, pronounced, or available within an interior or cockpit.
 +
*'''Client can save''' Allows connected players to save the server map.  It is recommended to leave this setting off unless trouble shooting.
 +
*'''Hack speed Multiplier''' Higher values increase the speed of the "hacking" grinder mechanic. Lower values decrease hacking speed.
 +
*'''Permanent death''' When enabled, players lose all ownership of objects upon death.  The player can still respawn and start fresh.
 +
*'''AutoSave in Minutes''' Set the frequency the server will save the map.
 +
*'''Spawnship time multiplier''' Higher values increase the time that server side spawn ships become available upon death.
 +
*'''Procedural Density''' Changing this affects how close together seeded asteroids spawn.
 +
*'''Procedural Seed''' Presumeably any numerical value placed here will generate and save an asteroid seed. IE: You could change the seed number and then come back to the previous seed number and the asteroids would still be in their previous locations.
 +
*'''Destructable Blocks''' Toggles whether or not blocks can be destroyed.
 +
*'''Enable in game scripts''' Allows scripts loaded from in game computer terminals to work.
 +
*'''View Distance''' Set the distance of how far each client can see/render objects.
 +
*'''Flora Density''' Planets only setting??
 +
*'''Enable tool shake''' Toggles whether tools and objects attached to the tool shake when in use. Disable to reduce cpu load.
 +
*'''Voxel Generator Version''' Currently, this only controls whether or not ICE will spawn on asteroids. Version 0 Will have no ice. Version 1 has the first iteration of ice. Version 2 has the current iteration of ice.
 +
*'''Enable Oxygen''' Toggles whether or not oxygen can be used / is needed for players to survive.
 +
*'''Enable 3rd person view''' Toggles whether or not players can switch to third person via keyboard bind.
 +
*'''Enable encounters''' Toggles the random spawning of player made ships / points of interest that were officially imported to the game. (procedural option only?).
 +
*'''Enable flora''' Planets only setting??
 +
*'''Enable Station Voxel Support''' Toggles whether stations built on asteroids snap to the asteroid grid.
 +
*'''Enable Sun Rotation''' Toggles whether or not the sun rotates around the area of play.
 +
*'''Disable respawn ships / carts''' Disable respawn ships.
 +
*'''PhysicalIterations''' Set how often the server cpu checks for physics. (Collision). 4 is considered a moderate setting while 10 is very high. A popular server will want a low setting.
 +
*'''Sun rotation interval''' How quickly the sun completes a rotation. Higher values will slow it down.
 +
*'''Enable jetpack''' Enable / Disable player jetpacks.
 +
*'''Spawn with tools''' Enable / Disable players spawning with hand tools.
 +
*'''Enable voxel destruction''' Enable / Disable destructable asteroids.
 +
*'''Enable drones''' Enable / Disable hostile NPC drones
 +
''(Warning: Values out of the range allowed by the game user interface are not tested and officially unsupported. They can seriously affect the game experience and performance)''

Revision as of 10:53, 1 March 2016

2. Игровые настройки

  • Scenario может быть изменена, только при создании новой игры "New game"
  • GameMode позволяет выбрать режим игры, "творческий" или "выживание".
  • InventorySizeMultiplier позволяет определить размер инвентаря в игре. Для примера, при значении "1", размер инвентаря персонажа, будет 400 литров. При значении "3" - 1200 литров. Применяется ко всем контейнерам.
  • AssemblerSpeedMultiplier Sets how fast the assembler works.
  • AssemblerEfficiencyMultiplier Sets assembler efficiency. Items produced by the assembler will use ingots divided by this number.
  • RefinerySpeedMultiplier Sets how fast the refineries convert ore to ingots.
  • MaxPlayers Sets the maximum number of players, there seems to be no restriction here. Keep in mind that more players requires more server resources.
  • MaxFloatingObjects Sets the maximum number of floating items in the game, it is recommended to set this to a lower number to keep lag to a minimum.
  • EnviromentHostility Sets the environment setting, keep in mind that a hostile environment is hostile 24/7, even when players are not connected to the server.
  • AutoHealing If yes, players will heal if they are not actively taking damage
  • EnableCopyPaste Creative Setting only. Allows copy and paste function on the server
  • WeaponsEnabled Allows weapons to shoot
  • ShowPlayerNamesOnHud Shows player names if they are unobstructed regardless of distance between them.
  • ThrusterDamage Toggles thruster effect damage on and off
  • CargoShipsEnabled Toggles cargo ships.
  • Enable spectator Allows spectator player slots.
  • Remove trash The server will automatically remove debri based on size, movement, and player distance from the object.
  • World size in Km Set the size of the world cube. a setting of 0 is considered 'infinite'.
  • Respawn ship delete Ships used for player respawn will be automatically managed and deleted by the server.
  • ResetOwnership Starting a server with this setting enabled will set all objects to no owner.
  • Welder speed multiplier Higher values increase welding speed; Lower values decrease welding speed.
  • Grinder speed multiplier Higher values increase grinding speed; Lower values decrease grinding speed.
  • Realistic Sound Toggles realstic sound. Presumeably an immersion option where certain sounds are more muted, pronounced, or available within an interior or cockpit.
  • Client can save Allows connected players to save the server map. It is recommended to leave this setting off unless trouble shooting.
  • Hack speed Multiplier Higher values increase the speed of the "hacking" grinder mechanic. Lower values decrease hacking speed.
  • Permanent death When enabled, players lose all ownership of objects upon death. The player can still respawn and start fresh.
  • AutoSave in Minutes Set the frequency the server will save the map.
  • Spawnship time multiplier Higher values increase the time that server side spawn ships become available upon death.
  • Procedural Density Changing this affects how close together seeded asteroids spawn.
  • Procedural Seed Presumeably any numerical value placed here will generate and save an asteroid seed. IE: You could change the seed number and then come back to the previous seed number and the asteroids would still be in their previous locations.
  • Destructable Blocks Toggles whether or not blocks can be destroyed.
  • Enable in game scripts Allows scripts loaded from in game computer terminals to work.
  • View Distance Set the distance of how far each client can see/render objects.
  • Flora Density Planets only setting??
  • Enable tool shake Toggles whether tools and objects attached to the tool shake when in use. Disable to reduce cpu load.
  • Voxel Generator Version Currently, this only controls whether or not ICE will spawn on asteroids. Version 0 Will have no ice. Version 1 has the first iteration of ice. Version 2 has the current iteration of ice.
  • Enable Oxygen Toggles whether or not oxygen can be used / is needed for players to survive.
  • Enable 3rd person view Toggles whether or not players can switch to third person via keyboard bind.
  • Enable encounters Toggles the random spawning of player made ships / points of interest that were officially imported to the game. (procedural option only?).
  • Enable flora Planets only setting??
  • Enable Station Voxel Support Toggles whether stations built on asteroids snap to the asteroid grid.
  • Enable Sun Rotation Toggles whether or not the sun rotates around the area of play.
  • Disable respawn ships / carts Disable respawn ships.
  • PhysicalIterations Set how often the server cpu checks for physics. (Collision). 4 is considered a moderate setting while 10 is very high. A popular server will want a low setting.
  • Sun rotation interval How quickly the sun completes a rotation. Higher values will slow it down.
  • Enable jetpack Enable / Disable player jetpacks.
  • Spawn with tools Enable / Disable players spawning with hand tools.
  • Enable voxel destruction Enable / Disable destructable asteroids.
  • Enable drones Enable / Disable hostile NPC drones

(Warning: Values out of the range allowed by the game user interface are not tested and officially unsupported. They can seriously affect the game experience and performance)