Difference between revisions of "Medical Room"

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(rewrote for 1.037, probably incomplete)
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<!-- Apparently it is not known how much power is required to run a medical room. This piece of information would be a valuable addition to the article. -->
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{{itembox
 
{{itembox
 
| item = Medical Room
 
| item = Medical Room
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| version = 01.023.013
 
| version = 01.023.013
 
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The player that built this item completely is allowed to spawn here. In [[Survival Mode]], it is essential for regaining health and recharging energy.  
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The Medical Room is a [[Components_and_Tools|component]] available for large ships and stations. It has several functions. By [[Controls|activating]] the door, the player can change the appearance of their astronaut. While facing the medical console, press and hold the activate button to recharge your suit's energy and restore any missing health. Finally, it serves as a spawn point. All of these require the player to either have ownership of the Medical Room, or for it to be [[Block_Ownership|shared]] with them.
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== Spawning Mechanics ==
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With the new permadeath system<ref>http://youtu.be/YlnXnoxO27M?t=10m58s</ref> added in [[Change_Log|version 1.037.012]], players require an active, [[Electricity|powered]] medbay, with appropriate permissions settings, in order to respawn. These will be shown as a list on death. If one does not exist, the player can either wait for one to be created(in [[multiplayer]]) or choose to respawn in a rescue ship(the same yellow ship used in the Asteroids [[Scenarios|scenario]].) This will have severe consequences; the game will treat the player as an entirely new astronaut. The player will lose any [[factions|faction]] ranks and block ownership. As such, it is extremely important for players to make sure they always have a place to respawn should they be killed.
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<!-- should this mention the single-player workaround of resetting permissions? Or is that too far out of scope? -->
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== References ==
  
Multiple people cannot spawn at the same medical room in survival mode. Each player must build their own medical room to spawn at. In creative mode players can spawn at any medical room.
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<references />

Revision as of 05:49, 5 July 2014



Medical Room Icon.png
Large Ship Icon.png
Large Ship / Station
Medical Room
 
Components
Required

 

 
 
10
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
50

The Medical Room is a component available for large ships and stations. It has several functions. By activating the door, the player can change the appearance of their astronaut. While facing the medical console, press and hold the activate button to recharge your suit's energy and restore any missing health. Finally, it serves as a spawn point. All of these require the player to either have ownership of the Medical Room, or for it to be shared with them.

Spawning Mechanics

With the new permadeath system[1] added in version 1.037.012, players require an active, powered medbay, with appropriate permissions settings, in order to respawn. These will be shown as a list on death. If one does not exist, the player can either wait for one to be created(in multiplayer) or choose to respawn in a rescue ship(the same yellow ship used in the Asteroids scenario.) This will have severe consequences; the game will treat the player as an entirely new astronaut. The player will lose any faction ranks and block ownership. As such, it is extremely important for players to make sure they always have a place to respawn should they be killed.

References

  1. http://youtu.be/YlnXnoxO27M?t=10m58s