Property:DeformationRatio

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Quantity, Deformation Ratio

1 100% %,

Negatively affects block deformation as well as damage from explosions and impacts. Does not affect damage from bullets. See Talk:Armor_block#Deformation_Ratio.

Pages using the property "DeformationRatio"

Showing 25 pages using this property.

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V

Vanilla/CubeBlock/LargeBlockHeavyArmorSlopedCorner +16 %
0.16
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorSlopedCornerBase +40 %
0.4
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorSlopedCornerTip +100 %
1
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorSquareSlopedCornerBase +32 %
0.32
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorSquareSlopedCornerTip +16 %
0.16
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorSquareSlopedCornerTipInv +16 %
0.16
  +
Vanilla/CubeBlock/LargeHeavyBlockArmorBlock +40 %
0.4
  +
Vanilla/CubeBlock/LargeHeavyBlockArmorCorner +40 %
0.4
  +
Vanilla/CubeBlock/LargeHeavyBlockArmorCornerInv +40 %
0.4
  +
Vanilla/CubeBlock/LargeHeavyBlockArmorRoundCorner +40 %
0.4
  +
Vanilla/CubeBlock/LargeHeavyBlockArmorRoundCornerInv +40 %
0.4
  +
Vanilla/CubeBlock/LargeHeavyBlockArmorRoundSlope +40 %
0.4
  +
Vanilla/CubeBlock/LargeHeavyBlockArmorSlope +40 %
0.4
  +
Vanilla/CubeBlock/LargeShipMergeBlock +50 %
0.5
  +
Vanilla/CubeBlock/OffroadSmallSuspension1x1 +10 %
0.1
  +
Vanilla/CubeBlock/OffroadSmallSuspension1x1mirrored +10 %
0.1
  +
Vanilla/CubeBlock/OffroadSmallSuspension2x2 +10 %
0.1
  +
Vanilla/CubeBlock/OffroadSmallSuspension2x2Mirrored +10 %
0.1
  +
Vanilla/CubeBlock/OffroadSmallSuspension3x3 +10 %
0.1
  +
Vanilla/CubeBlock/OffroadSmallSuspension3x3mirrored +10 %
0.1
  +
Vanilla/CubeBlock/OffroadSmallSuspension5x5 +10 %
0.1
  +
Vanilla/CubeBlock/OffroadSmallSuspension5x5mirrored +10 %
0.1
  +
Vanilla/CubeBlock/OffroadSmallWheel1x1 +30 %
0.3
  +
Vanilla/CubeBlock/OffroadSmallWheel2x2 +30 %
0.3
  +
Vanilla/CubeBlock/OffroadSmallWheel3x3 +30 %
0.3
  +
(previous 25) (next 25)