Reloadable Rocket Launcher

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Revision as of 08:27, 6 December 2015 by Sapphire (talk | contribs) (added better headers, reworded a lot of the information. Added extra image)
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"mmMissileContainer|200mmMissile")240" can not be assigned to a declared number type with value 200.
Reloadable Rocket Launcher Icon.png
Small Ship Icon.png
Small Ship
Reloadable Rocket Launcher
 
Components
Required

 

 
 
4
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
15
 
Active power consumption (MW):
0.0002
 
Idle Power Consumption (MW):
0.0002
 
Storage Capacity (L):
(only "200mm Missile") 240
 
Dimensions (W x H x D):
3 x 3 x 1

Overview

The Reloadable Rocket Launcher functions similar to the Rocket Launcher, it uses 200mm Missile Container for ammo, but has more destructible potential because it can automatically reload its rockets. It has large conveyor ports on both sides to allow the missiles to travel from the Cargo Containers.

Usage

The dimensions of the Reloadable Rocket Launcher are 1x3x3. It has 2 big conveyor ports on the sides, so you can connect it to storage containers. It fires in the same manner as the Rocket Launcher, however it will draw it's 200mm Missile Container from a connected cargo container. The only compatible containers are Medium Cargo Containers, and Large Cargo Containers.

Media

Reloadable Rocket Launcher RRocketLaunch01.jpg
The Fighter equipped with Reloadable Rocket Launchers as displayed in the 01.048 patch preview.

Tips

  • Both Rocket Launchers, and the reloadable here do the same amount of damage, just to clarify. The regular launcher just cannot be automatically reloaded since missiles cannot travel through small conveyors.
  • Don't fire a Gatling Gun, and fire rockets at the same time if they're next to each other.

Known Issues

  • This issue applies to both Rocket Launcher, and the Reloadable Rocket Launcher blocks: If going at high speeds while manuring, it is possible you can hit yourself with your own missile as it leaves the launcher. be cautious in combat.

See Also

Programming

Update History

N/A
  • N/A