User contributions
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- 06:34, 13 January 2015 (diff | hist) . . (+1,124) . . Scripting API Documentation (HUGE substitution here. ALL pages now are prefixed with API: so they end up in the proper namespace, per Draygo's request. I will be correcting the dead links of all existing pages.)
- 06:30, 13 January 2015 (diff | hist) . . (+19) . . API:Sandbox.ModAPI.Ingame.IMyBlockGroup (current)
- 06:29, 13 January 2015 (diff | hist) . . (+4) . . Scripting API Documentation (→Sandbox.ModAPI.Ingame: Changed IMyBlockGroup's link to be in the API namespace.)
- 06:28, 13 January 2015 (diff | hist) . . (+520) . . N API:Sandbox.ModAPI.Ingame.IMyBlockGroup (Created page with "=Sandbox.ModAPI.Ingame.IMyBlockGroup= This is an interface for block groups. ==Namespace== Sandbox.ModAPI.Ingame ==Assembly== Sandbox.Common (Sandbox.Common.dll) ==Sy...")
- 06:20, 13 January 2015 (diff | hist) . . (0) . . m Sandbox.ModAPI.Ingame.IMyBeacon (→Syntax)
- 06:19, 13 January 2015 (diff | hist) . . (+646) . . N Talk:Sandbox.ModAPI.Ingame.IMyBeacon (Created page with "Ok, so, I've added <nowiki>{{subst:Template:<baseblocks>}}</nowiki> to all the pertinent areas of the page, and it essentially auto-generated the entire page. I think this is...") (current)
- 06:13, 13 January 2015 (diff | hist) . . (+4,738) . . Sandbox.ModAPI.Ingame.IMyBeacon
- 06:08, 13 January 2015 (diff | hist) . . (+1) . . m Talk:Programming (→Moving Forward) (current)
- 06:08, 13 January 2015 (diff | hist) . . (+436) . . Talk:Programming (→Moving Forward)
- 06:06, 13 January 2015 (diff | hist) . . (+127) . . Sandbox.ModAPI.Ingame.IMyBeacon
- 06:03, 13 January 2015 (diff | hist) . . (+81) . . Sandbox.ModAPI.Ingame.IMyBeacon
- 06:03, 13 January 2015 (diff | hist) . . (+111) . . N Template:IMyFunctionalBlockProperties (Created page with "===Enabled=== <syntaxhighlight lang="csharp"> bool Enabled {get;} </syntaxhighlight> On/Off state of the block.") (current)
- 06:02, 13 January 2015 (diff | hist) . . (+197) . . N Template:IMyFunctionalBlockMethods (Created page with "===RequestEnable=== <syntaxhighlight lang="csharp"> void RequestEnable(bool enable) </syntaxhighlight> Turns the block off or on depending on if true or false. Same as action...") (current)
- 05:58, 13 January 2015 (diff | hist) . . (+69) . . Sandbox.ModAPI.Ingame.IMyBeacon
- 05:58, 13 January 2015 (diff | hist) . . (+1,896) . . N Template:IMyCubeBlockProperties (Created page with "===BlockDefinition=== <syntaxhighlight lang="csharp"> SerializableDefinitionId BlockDefinition {get;} </syntaxhighlight> ===CheckConnectionAllowed=== <syntaxhighlight lang="c...") (current)
- 05:57, 13 January 2015 (diff | hist) . . (+718) . . N Template:IMyCubeBlockMethods (Created page with "===GetOwnerFactionTag=== <syntaxhighlight lang="csharp"> string GetOwnerFactionTag() </syntaxhighlight> This returns a string with the faction tag of the associated owner. ==...") (current)
- 05:55, 13 January 2015 (diff | hist) . . (+57) . . Sandbox.ModAPI.Ingame.IMyBeacon
- 05:55, 13 January 2015 (diff | hist) . . (+493) . . N Template:IMyTerminalBlockProperties (Created page with "===CustomName=== <syntaxhighlight lang="csharp"> string CustomName {get;} </syntaxhighlight> The name of the block as shown in the terminal list. ===CustomNameWithFaction===...") (current)
- 05:54, 13 January 2015 (diff | hist) . . (+392) . . N Sandbox.ModAPI.Ingame.IMyBeacon (Created page with "=Sandbox.ModAPI.Ingame.IMyBeacon= This is an interface for all beacon blocks. ==Namespace== Sandbox.ModAPI.Ingame ==Assembly== Sandbox.Common (Sandbox.Common.dll) ==S...")
- 05:52, 13 January 2015 (diff | hist) . . (+1,544) . . N Template:IMyTerminalBlockMethods (Created page with "===GetActions=== <syntaxhighlight lang="csharp"> void GetActions(List<ITerminalAction> resultList, Func<ITerminalAction, bool> collect = null) </syntaxhighlight> This returns...") (current)
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