Wanted properties

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The following properties are used in the wiki but do not yet have a page for describing them.

Showing below up to 100 results starting with #1.
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  1. DisplayName (477 uses)
  2. BlockTopology (477 uses)
  3. EdgeType (476 uses)
  4. BlockPairName (472 uses)
  5. GuiVisible (150 uses)
  6. PCUConsole (147 uses)
  7. Guivisible (143 uses)
  8. IsStandAlone (130 uses)
  9. War (128 uses)
  10. MaximumOfferAmount (89 uses)
  11. MinimumOfferAmount (89 uses)
  12. Lintegrity (84 uses)
  13. MaximumOrderAmount (83 uses)
  14. MinimumOrderAmount (83 uses)
  15. MirroringBlock (80 uses)
  16. Sintegrity (74 uses)
  17. Friendly (65 uses)
  18. TargetingGroups (53 uses)
  19. SafetyDetachMax (43 uses)
  20. MaximumAcquisitionAmount (42 uses)
  21. MinimumAcquisitionAmount (42 uses)
  22. PhysicsOption (41 uses)
  23. NavigationDefinition (40 uses)
  24. UseModelIntersection (39 uses)
  25. UsesDeformation (37 uses)
  26. Center (35 uses)
  27. AirShockActivationDelay (32 uses)
  28. AirShockMaxSpeed (32 uses)
  29. AirShockMinSpeed (32 uses)
  30. AxleFriction (32 uses)
  31. Tmass (31 uses)
  32. Tvolume (31 uses)
  33. SafetyDetach (31 uses)
  34. SlowdownFactor (28 uses)
  35. DropProbability (25 uses)
  36. PhysicalMaterial (23 uses)
  37. Cintegrity (23 uses)
  38. Hostile (21 uses)
  39. RotorPart (20 uses)
  40. Disabledsince (20 uses)
  41. TieredUpdateTimes (19 uses)
  42. Inherits (19 uses)
  43. TextureResolution (17 uses)
  44. FlameFlare (16 uses)
  45. FlameGlareQuerySize (16 uses)
  46. ShotsInBurst (16 uses)
  47. FlameLengthMaterial (16 uses)
  48. FlamePointMaterial (16 uses)
  49. FlameVisibilityDistance (16 uses)
  50. ThrusterType (16 uses)
  51. Allied (16 uses)
  52. AmmoDefinitionId (15 uses)
  53. Implements (14 uses)
  54. WeaponDefinitionId (14 uses)
  55. Treachmult (14 uses)
  56. Tspeedmult (14 uses)
  57. InventoryFillFactorMin (12 uses)
  58. PlaceDecals (12 uses)
  59. ReleaseTimeAfterFire (11 uses)
  60. ScreenHeight (11 uses)
  61. ScreenWidth (11 uses)
  62. LightFalloff (10 uses)
  63. LightIntensity (10 uses)
  64. LightRadius (10 uses)
  65. Boobytrap (10 uses)
  66. DeviateShotAngleAiming (10 uses)
  67. PointLightEmissiveMaterial (10 uses)
  68. Image (10 uses)
  69. SpotLightEmissiveMaterial (10 uses)
  70. Shipsize (10 uses)
  71. EquipDuration (10 uses)
  72. Speed (10 uses)
  73. FlameDamage (10 uses)
  74. Mmaterialefficiency (10 uses)
  75. Mrefinespeed (10 uses)
  76. Lpcu (10 uses)
  77. MaxSteer (10 uses)
  78. InventoryFillFactorMax (9 uses)
  79. Spcu (9 uses)
  80. EnableBuilderCockpit (9 uses)
  81. EnableFirstPerson (9 uses)
  82. EnableShipControl (9 uses)
  83. IsPressurized (9 uses)
  84. MinLightIntensity (8 uses)
  85. PropellerRoundsPerSecondOnIdleSpeed (8 uses)
  86. MinLightRadius (8 uses)
  87. Modname (8 uses)
  88. Modversion (8 uses)
  89. EnableUseObjectSimpleTargeting (8 uses)
  90. NeedsAtmosphereForInfluence (8 uses)
  91. PropellerAccelerationTime (8 uses)
  92. MaxLightFalloff (8 uses)
  93. PropellerDecelerationTime (8 uses)
  94. MinLightFalloff (8 uses)
  95. PropellerRoundsPerSecondOnFullSpeed (8 uses)
  96. ReflectorThickness (7 uses)
  97. BackkickForce (7 uses)
  98. RotorDisplacementMax (7 uses)
  99. RotorDisplacementMaxSmall (7 uses)
  100. RotorDisplacementMin (7 uses)

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