Wanted properties
The following properties are used in the wiki but do not yet have a page for describing them.
Showing below up to 100 results starting with #101.
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- RotorDisplacementMin (7 uses)
- RotorDisplacementMinSmall (7 uses)
- SpeedVariance (7 uses)
- TROF (7 uses)
- Tammo (7 uses)
- Tshotdeviation (7 uses)
- TargetLockingEnabled (7 uses)
- Serverwebsite (6 uses)
- IdleRotation (6 uses)
- MaxLockSeparatingVelocity (6 uses)
- MaxScreenRenderDistance (5 uses)
- Lgascapacity (5 uses)
- Sgascapacity (5 uses)
- HeadShot (5 uses)
- SubpartMovementDistance (5 uses)
- ProjectileHitImpulse (5 uses)
- ProjectileTrailScale (5 uses)
- CharacterAnimation (5 uses)
- ShootDirectionUpdateTime (5 uses)
- HasInventory (5 uses)
- DangerousImpulseThreshold (4 uses)
- HiddenTargetingOptions (4 uses)
- DefaultMaxImpulseAxis (4 uses)
- HasPhysics (4 uses)
- DefaultMaxImpulseNonAxis (4 uses)
- BackpackEnabled (4 uses)
- Neutral (4 uses)
- MaxImpulse (4 uses)
- CharacterAnimationFemale (4 uses)
- ExplosiveDamageMultiplier (4 uses)
- CharacterAnimationMale (4 uses)
- Tgascapacity (4 uses)
- ProjectileHeadShotDamage (4 uses)
- PropellerMaxVisibleDistance (4 uses)
- PropellerSubpartEntityName (4 uses)
- PropellerUsesPropellerSystem (4 uses)
- SpinDownSpeed (4 uses)
- SpinUpSpeed (4 uses)
- Fuel01Info (4 uses)
- FuelPullAmountFromConveyorInMinutes (4 uses)
- FuelConverterEfficiency (4 uses)
- AmmoPullAmountPerTick (4 uses)
- UpgradeModuleType (3 uses)
- UpCameraOffset (3 uses)
- ReflectorTexture (3 uses)
- MechanicalTopInitialPlacementOffset (3 uses)
- DepressurizationEffectOffset (3 uses)
- RequiredChargingInput (3 uses)
- RotorDisplacementInModel (3 uses)
- Lresourcesourcegroup (3 uses)
- Sresourcesourcegroup (3 uses)
- Rmaterialefficiency (3 uses)
- UseNeighbourOxygenRooms (3 uses)
- EnabledTargetingOptions (3 uses)
- Rrefinespeed (3 uses)
- OreAmountPerPullRequest (3 uses)
- ForwardCameraOffset (3 uses)
- LightReflectorRadius (3 uses)
- Class (2 uses)
- RechargeMultiplier (2 uses)
- LightShaftOffset (2 uses)
- Range (2 uses)
- PlayerInputDivider (2 uses)
- Lmaterialefficiency (2 uses)
- LightFalloffMax (2 uses)
- RaycastConeLimit (2 uses)
- Lrefinespeed (2 uses)
- MinLightReflectorRadius (2 uses)
- LightFalloffMin (2 uses)
- RaycastDistanceLimit (2 uses)
- LightIntensityMax (2 uses)
- RaycastTimeMultiplier (2 uses)
- Maxrange (2 uses)
- Maximum (2 uses)
- LightIntensityMin (2 uses)
- WaypointReachedZoneSizeMax (2 uses)
- SensorOffset (2 uses)
- LightReflectorRadiusMax (2 uses)
- Main artcile (2 uses)
- WaypointReachedZoneSizeMin (2 uses)
- LightReflectorRadiusMin (2 uses)
- AvailableEffects (2 uses)
- RotationSpeedBoundsMax (2 uses)
- RotationSpeedBoundsMin (2 uses)
- DefaultMissionSelectionId (2 uses)
- MinGravityAcceleration (2 uses)
- DragCoefficient (2 uses)
- TwoSidedPanel (2 uses)
- LightRadiusMax (2 uses)
- IsExplosive (2 uses)
- MaterialSubtype (2 uses)
- LightRadiusMin (2 uses)
- MissileAcceleration (2 uses)
- MinimumAtmosphereLevel (2 uses)
- MissileMass (2 uses)
- AiEnabled (2 uses)
- RadiusMultiplier (2 uses)
- MissileSkipAcceleration (2 uses)
- LightDummyName (2 uses)
- ReefAtmosphereLevel (2 uses)