Wanted properties

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The following properties are used in the wiki but do not yet have a page for describing them.

Showing below up to 100 results starting with #51.
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  1. Allied (16 uses)
  2. AmmoDefinitionId (15 uses)
  3. Implements (14 uses)
  4. WeaponDefinitionId (14 uses)
  5. Treachmult (14 uses)
  6. Tspeedmult (14 uses)
  7. InventoryFillFactorMin (12 uses)
  8. PlaceDecals (12 uses)
  9. ReleaseTimeAfterFire (11 uses)
  10. ScreenHeight (11 uses)
  11. ScreenWidth (11 uses)
  12. LightFalloff (10 uses)
  13. LightIntensity (10 uses)
  14. LightRadius (10 uses)
  15. Boobytrap (10 uses)
  16. Image (10 uses)
  17. DeviateShotAngleAiming (10 uses)
  18. PointLightEmissiveMaterial (10 uses)
  19. Shipsize (10 uses)
  20. SpotLightEmissiveMaterial (10 uses)
  21. Speed (10 uses)
  22. EquipDuration (10 uses)
  23. FlameDamage (10 uses)
  24. Mmaterialefficiency (10 uses)
  25. Mrefinespeed (10 uses)
  26. Lpcu (10 uses)
  27. MaxSteer (10 uses)
  28. Spcu (9 uses)
  29. InventoryFillFactorMax (9 uses)
  30. EnableBuilderCockpit (9 uses)
  31. EnableFirstPerson (9 uses)
  32. EnableShipControl (9 uses)
  33. IsPressurized (9 uses)
  34. MinLightIntensity (8 uses)
  35. PropellerRoundsPerSecondOnIdleSpeed (8 uses)
  36. MinLightRadius (8 uses)
  37. Modname (8 uses)
  38. Modversion (8 uses)
  39. EnableUseObjectSimpleTargeting (8 uses)
  40. NeedsAtmosphereForInfluence (8 uses)
  41. PropellerAccelerationTime (8 uses)
  42. MaxLightFalloff (8 uses)
  43. PropellerDecelerationTime (8 uses)
  44. MinLightFalloff (8 uses)
  45. PropellerRoundsPerSecondOnFullSpeed (8 uses)
  46. ReflectorThickness (7 uses)
  47. BackkickForce (7 uses)
  48. RotorDisplacementMax (7 uses)
  49. RotorDisplacementMaxSmall (7 uses)
  50. RotorDisplacementMin (7 uses)
  51. RotorDisplacementMinSmall (7 uses)
  52. SpeedVariance (7 uses)
  53. TROF (7 uses)
  54. Tammo (7 uses)
  55. Tshotdeviation (7 uses)
  56. TargetLockingEnabled (7 uses)
  57. Flare (7 uses)
  58. MaxLockSeparatingVelocity (6 uses)
  59. Serverwebsite (6 uses)
  60. IdleRotation (6 uses)
  61. Lgascapacity (5 uses)
  62. Sgascapacity (5 uses)
  63. HeadShot (5 uses)
  64. SubpartMovementDistance (5 uses)
  65. ProjectileHitImpulse (5 uses)
  66. ProjectileTrailScale (5 uses)
  67. CharacterAnimation (5 uses)
  68. ShootDirectionUpdateTime (5 uses)
  69. HasInventory (5 uses)
  70. MaxScreenRenderDistance (5 uses)
  71. DefaultMaxImpulseNonAxis (4 uses)
  72. BackpackEnabled (4 uses)
  73. Neutral (4 uses)
  74. MaxImpulse (4 uses)
  75. CharacterAnimationFemale (4 uses)
  76. ExplosiveDamageMultiplier (4 uses)
  77. CharacterAnimationMale (4 uses)
  78. Tgascapacity (4 uses)
  79. ProjectileHeadShotDamage (4 uses)
  80. PropellerMaxVisibleDistance (4 uses)
  81. PropellerSubpartEntityName (4 uses)
  82. PropellerUsesPropellerSystem (4 uses)
  83. SpinDownSpeed (4 uses)
  84. SpinUpSpeed (4 uses)
  85. Fuel01Info (4 uses)
  86. FuelPullAmountFromConveyorInMinutes (4 uses)
  87. FuelConverterEfficiency (4 uses)
  88. AmmoPullAmountPerTick (4 uses)
  89. DangerousImpulseThreshold (4 uses)
  90. HiddenTargetingOptions (4 uses)
  91. DefaultMaxImpulseAxis (4 uses)
  92. HasPhysics (4 uses)
  93. ReflectorTexture (3 uses)
  94. MechanicalTopInitialPlacementOffset (3 uses)
  95. DepressurizationEffectOffset (3 uses)
  96. RequiredChargingInput (3 uses)
  97. Lresourcesourcegroup (3 uses)
  98. RotorDisplacementInModel (3 uses)
  99. Sresourcesourcegroup (3 uses)
  100. Rmaterialefficiency (3 uses)

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