Wanted properties
The following properties are used in the wiki but do not yet have a page for describing them.
Showing below up to 194 results starting with #51.
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- FlameVisibilityDistance (16 uses)
- AmmoDefinitionId (15 uses)
- Treachmult (14 uses)
- Tspeedmult (14 uses)
- Implements (14 uses)
- WeaponDefinitionId (14 uses)
- PlaceDecals (12 uses)
- InventoryFillFactorMin (12 uses)
- ScreenHeight (11 uses)
- ScreenWidth (11 uses)
- ReleaseTimeAfterFire (11 uses)
- Speed (10 uses)
- EquipDuration (10 uses)
- FlameDamage (10 uses)
- Mmaterialefficiency (10 uses)
- Mrefinespeed (10 uses)
- Lpcu (10 uses)
- MaxSteer (10 uses)
- LightFalloff (10 uses)
- LightIntensity (10 uses)
- Boobytrap (10 uses)
- LightRadius (10 uses)
- Image (10 uses)
- DeviateShotAngleAiming (10 uses)
- PointLightEmissiveMaterial (10 uses)
- Shipsize (10 uses)
- SpotLightEmissiveMaterial (10 uses)
- EnableBuilderCockpit (9 uses)
- EnableFirstPerson (9 uses)
- EnableShipControl (9 uses)
- IsPressurized (9 uses)
- InventoryFillFactorMax (9 uses)
- Spcu (9 uses)
- EnableUseObjectSimpleTargeting (8 uses)
- NeedsAtmosphereForInfluence (8 uses)
- PropellerAccelerationTime (8 uses)
- MaxLightFalloff (8 uses)
- PropellerDecelerationTime (8 uses)
- MinLightFalloff (8 uses)
- PropellerRoundsPerSecondOnFullSpeed (8 uses)
- MinLightIntensity (8 uses)
- PropellerRoundsPerSecondOnIdleSpeed (8 uses)
- MinLightRadius (8 uses)
- Modname (8 uses)
- Modversion (8 uses)
- RotorDisplacementMinSmall (7 uses)
- SpeedVariance (7 uses)
- TROF (7 uses)
- Tammo (7 uses)
- Tshotdeviation (7 uses)
- TargetLockingEnabled (7 uses)
- Flare (7 uses)
- ReflectorThickness (7 uses)
- BackkickForce (7 uses)
- RotorDisplacementMax (7 uses)
- RotorDisplacementMaxSmall (7 uses)
- RotorDisplacementMin (7 uses)
- Serverwebsite (6 uses)
- IdleRotation (6 uses)
- MaxLockSeparatingVelocity (6 uses)
- ShootDirectionUpdateTime (5 uses)
- HasInventory (5 uses)
- MaxScreenRenderDistance (5 uses)
- Lgascapacity (5 uses)
- Sgascapacity (5 uses)
- HeadShot (5 uses)
- SubpartMovementDistance (5 uses)
- ProjectileHitImpulse (5 uses)
- ProjectileTrailScale (5 uses)
- CharacterAnimation (5 uses)
- SpinDownSpeed (4 uses)
- Fuel01Info (4 uses)
- SpinUpSpeed (4 uses)
- FuelPullAmountFromConveyorInMinutes (4 uses)
- FuelConverterEfficiency (4 uses)
- AmmoPullAmountPerTick (4 uses)
- HiddenTargetingOptions (4 uses)
- DangerousImpulseThreshold (4 uses)
- HasPhysics (4 uses)
- DefaultMaxImpulseAxis (4 uses)
- BackpackEnabled (4 uses)
- Neutral (4 uses)
- DefaultMaxImpulseNonAxis (4 uses)
- MaxImpulse (4 uses)
- CharacterAnimationFemale (4 uses)
- CharacterAnimationMale (4 uses)
- ExplosiveDamageMultiplier (4 uses)
- Tgascapacity (4 uses)
- PropellerMaxVisibleDistance (4 uses)
- ProjectileHeadShotDamage (4 uses)
- PropellerSubpartEntityName (4 uses)
- PropellerUsesPropellerSystem (4 uses)
- RequiredChargingInput (3 uses)
- Lresourcesourcegroup (3 uses)
- RotorDisplacementInModel (3 uses)
- Sresourcesourcegroup (3 uses)
- Rmaterialefficiency (3 uses)
- EnabledTargetingOptions (3 uses)
- Rrefinespeed (3 uses)
- UseNeighbourOxygenRooms (3 uses)
- ForwardCameraOffset (3 uses)
- LightReflectorRadius (3 uses)
- OreAmountPerPullRequest (3 uses)
- UpCameraOffset (3 uses)
- UpgradeModuleType (3 uses)
- ReflectorTexture (3 uses)
- MechanicalTopInitialPlacementOffset (3 uses)
- DepressurizationEffectOffset (3 uses)
- DefaultMissionSelectionId (2 uses)
- MinGravityAcceleration (2 uses)
- RotationSpeedBoundsMin (2 uses)
- DragCoefficient (2 uses)
- TwoSidedPanel (2 uses)
- LightRadiusMax (2 uses)
- IsExplosive (2 uses)
- MaterialSubtype (2 uses)
- LightRadiusMin (2 uses)
- MissileAcceleration (2 uses)
- AiEnabled (2 uses)
- MinimumAtmosphereLevel (2 uses)
- MissileMass (2 uses)
- LightDummyName (2 uses)
- RadiusMultiplier (2 uses)
- MissileSkipAcceleration (2 uses)
- Component4DeconstructId (2 uses)
- ReefAtmosphereLevel (2 uses)
- HarvestRatioMultiplier (2 uses)
- RechargeMultiplier (2 uses)
- LightShaftOffset (2 uses)
- Class (2 uses)
- Range (2 uses)
- PlayerInputDivider (2 uses)
- Lmaterialefficiency (2 uses)
- RaycastConeLimit (2 uses)
- Lrefinespeed (2 uses)
- LightFalloffMax (2 uses)
- RaycastDistanceLimit (2 uses)
- MinLightReflectorRadius (2 uses)
- LightFalloffMin (2 uses)
- RaycastTimeMultiplier (2 uses)
- LightIntensityMax (2 uses)
- WaypointReachedZoneSizeMax (2 uses)
- Maxrange (2 uses)
- Maximum (2 uses)
- LightIntensityMin (2 uses)
- WaypointReachedZoneSizeMin (2 uses)
- SensorOffset (2 uses)
- LightReflectorRadiusMax (2 uses)
- Main artcile (2 uses)
- AvailableEffects (2 uses)
- LightReflectorRadiusMin (2 uses)
- RotationSpeedBoundsMax (2 uses)
- GasExplosionMaxRadius (1 use)
- DestructionEffectMultiplier (1 use)
- TurbineSpinUpSpeed (1 use)
- GasExplosionNeededVolumeToReachMaxRadius (1 use)
- MaxFillFactor (1 use)
- MinFieldSize (1 use)
- LeakPercent (1 use)
- MaxRegenerationTimeInS (1 use)
- BasePowerInput (1 use)
- RecoilResetTimeMilliseconds (1 use)
- MinFillFactor (1 use)
- ConsumptionPower (1 use)
- Component1Amound (1 use)
- AdaptibleInput (1 use)
- MinRegenerationTimeInS (1 use)
- MinRadius (1 use)
- StatConsumable1Name (1 use)
- RegenerationEffectMultiplier (1 use)
- DefaultSafeZoneRadius (1 use)
- StatConsumable1Time (1 use)
- StatConsumable1Value (1 use)
- DamageEffectId (1 use)
- StatComsumable1Name (1 use)
- MinRaycasterClearance (1 use)
- StatComsumable1Time (1 use)
- OptimalGroundClearance (1 use)
- Stat00NameValueTime (1 use)
- StatComsumable1Value (1 use)
- OptimalWindSpeed (1 use)
- Stat1Name (1 use)
- RaycasterCount (1 use)
- Stat1Time (1 use)
- RaycasterSize (1 use)
- Capacity Ammo (1 use)
- Stat1Value (1 use)
- RaycastersToFullEfficiency (1 use)
- AutorotateMode (1 use)
- ConstructionItemAmount (1 use)
- TurbineRotationSpeed (1 use)
- GasExplosionDamageMultiplier (1 use)
- ConstructionItemName (1 use)
- TurbineSpinDownSpeed (1 use)