I have successfully tested the 'playing dead tactic' on a mining transport. --Irunfold 13:50, 26 May 2014 (EDT)
Playing dead is sometimes not enough
Two things about playing dead: First: Sometimes the ships are to fast that you can let them safely hit you. You would end like a bug on a windscreen. See here Mining_Hauler#Tactic_.232_.28without_ship.29 Second: You don't have to grind your way to the cockpit. Reaching any terminal (as on reactors, gyros, grav gens, cargo containers or even turrets) is enough to access control to turn the turrets of.
Yes, I actually backed myself up with my jetpack right before TOI, in order to realize this capture, I forgot to mention it. On the other hand, I didn't even remarked that this tactic was already described here Mining_Hauler#Tactic_.232_.28without_ship.29. So, is this still relevant for other cargo ships?