Difference between revisions of "Talk:Thruster"

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m (Draygo moved page Talk:Thrusters to Talk:Thruster without leaving a redirect: Following redirect)
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^^ Not a thing [[User:Epic Wink|Epic Wink]] ([[User talk:Epic Wink|talk]]) 04:44, 3 October 2014 (UTC)
 
^^ Not a thing [[User:Epic Wink|Epic Wink]] ([[User talk:Epic Wink|talk]]) 04:44, 3 October 2014 (UTC)
 
:Yeah, I was coming here to ask about that... what is "in a direction parallel to the XYZ plane" supposed to mean? It makes it sound like ramming into another ship takes you out of three-dimensional space, or something. --[[User:Timrem|timrem]] ([[User talk:Timrem|talk]]) 22:29, 30 January 2015 (UTC)
 
:Yeah, I was coming here to ask about that... what is "in a direction parallel to the XYZ plane" supposed to mean? It makes it sound like ramming into another ship takes you out of three-dimensional space, or something. --[[User:Timrem|timrem]] ([[User talk:Timrem|talk]]) 22:29, 30 January 2015 (UTC)
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== Gravity, thrust and equations ==
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So I've corrected the lift vs engine thrust equations after the graph. The numbers should now all line up.
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As for the graph, I'm very interested to know where the data comes from. Are they modelling gravity as constant until you hit 20 km and then it falls off linearly? Is there some data we can quote to support this? Normally gravity will fall off the farther away from the surface you are, according to F=Gmm/r^2. I also have no idea where the data from "Force Available" comes from. [[User:Jarod997|Jarod997]] ([[User talk:Jarod997|talk]]) 17:33, 28 January 2016 (UTC)

Revision as of 17:33, 28 January 2016

Thruster values have changed. Based on the data, my hunch is that the reason is to effect a cost/benefit tradeoff between large and small thrusters. In the past, there was no noticeable difference between the two... so the choice was purely aesthetic aside from the ease of positioning numerous smaller thrusters. Since large thrusters cost a significant amount of additional resources as compared to small thrusters, and take up more space... it only makes sense that they should provide a more desirable thrust/weight ratio. Since the changes were made, that is now true... so even given the large size, awkwardness of placing them, and additional resources... for a ship looking to make every kg count, large thrusters are the way to go. I've completed a number of tests and calculations for large-ship thrusters, and will be changing the numbers accordingly. I will try to upload my data at some point, in case anyone wants to verify my numbers. -impyre

Also worth mentioning: I haven't been able to pin down a formula or good estimate for dampening thrusters, still working on it. Also, dampening thrusters provide variable force below a certain velocity AND their force seems to be affected by the number of thrusters or ship mass. More experimentation is need to determine the nature of the relationship, although the data I have suggests that adding more thrusters reduces the force provided by each, but the reduction doesn't scale linearly with the number of thrusters or change in weight. -impyre The preceeding unsigned comment was added by User:impyre (talkcontribs).

I went by the numbers in the .sbc files. So if the values changed you can compare this Small Thruster and Large Thruster to the cubeblocks.sbc file itself. Also, sign your additions on talk pages with four tilde's (~). --Draygo (talk) 00:38, 6 May 2014 (UTC)

I added info on thruster damage distances. The small ship/small thruster distance of 5 is from my testing with dampeners. All other numbers from this thread. -fungol

XYZ Plane

^^ Not a thing Epic Wink (talk) 04:44, 3 October 2014 (UTC)

Yeah, I was coming here to ask about that... what is "in a direction parallel to the XYZ plane" supposed to mean? It makes it sound like ramming into another ship takes you out of three-dimensional space, or something. --timrem (talk) 22:29, 30 January 2015 (UTC)

Gravity, thrust and equations

So I've corrected the lift vs engine thrust equations after the graph. The numbers should now all line up.

As for the graph, I'm very interested to know where the data comes from. Are they modelling gravity as constant until you hit 20 km and then it falls off linearly? Is there some data we can quote to support this? Normally gravity will fall off the farther away from the surface you are, according to F=Gmm/r^2. I also have no idea where the data from "Force Available" comes from. Jarod997 (talk) 17:33, 28 January 2016 (UTC)