Difference between revisions of "Text Panel"

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m (Included similar tips from LCD, since both share the same characteristics)
m (+updating itembox)
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| lbuildtime = 3
 
| lbuildtime = 3
 +
| lairtightness = no
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| lresourcesinkgroup = Utility
 
| lpowerconsumption = 0.00006
 
| lpowerconsumption = 0.00006
 
| lcomponentstructure = 2
 
| lcomponentstructure = 2
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| sbuildtime = 3
 
| sbuildtime = 3
 
| spowerconsumption = 0.00002
 
| spowerconsumption = 0.00002
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| sairtightness = sometimes
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| sresourcesinkgroup = Utility
 
| scomponentstructure = 2
 
| scomponentstructure = 2
 
| scomponent1 = Display
 
| scomponent1 = Display

Revision as of 13:58, 19 March 2016


Text Panel Icon.png
Large Ship Icon.png
Large Ship / Station
Text Panel
 
Components
Required

 

 
10
 
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
3
 
Active power consumption (MW):
0.00006
 
Airtight:
No
 
Power Consumer Group:
Utility
 
Dimensions (W x H x D):
1 x 1 x 1
Text Panel Icon.png
Small Ship Icon.png
Small Ship
Text Panel
 
Components
Required

 

 
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
3
 
Active power consumption (MW):
0.00002
 
Airtight:
Yes - depends on orientation
 
Power Consumer Group:
Utility
 
Dimensions (W x H x D):
1 x 1 x 1

Overview

The Text Panel is a thin panel that sit centered on a block face and can display a variety of messages and textures that can be displayed constantly or triggered by the Programmable Block, Sensor, Timer Block, or any other block capable of triggering.

Usage

To access its settings, select it and pressing the 'T' or 'K' key. Selecting it and pressing "K", the "K-menu" is entered. The panel's title and text can be made public, private, or a combination of both. Textures applied can be selected from a list or custom textures can be selected. Textures can be set to rotate on a timer, changing from one to the next. GPS coordinates shown in the GPS format in the text panel will appear in the GPS and can be activated (=shown on HUD).

Settings


  • Public title - Title that will appear on top of the screen. Visible to everyone
  • Public text - Text that appears under title. Visible to everyone
  • Private title - Text title will appear on top of the screen. Isn't shown publicly unless changed
  • Private text - text that appears under title. Isn't shown publicly unless changed
  • Access type - Who has permission to read & write information on the screen
  • Show text on screen - Adjust who can view which text on the screen
  • Font size - Changes the size of all the text on the screen

Colour


  • Font - Changes the colour of the text on the screen
  • Background - Changes the colour behind the text on the screen

Textures


  • Loaded textures - Available textures that can be used on the screen (and downloaded from the workshop) will appear here.
  • Add to selection - Any textures selected from the above can be added using this button. They will then appear below in "Selected".
  • Image change interval - Changes the speed (in seconds) how quickly the textures change.
  • Selected textures - Any textures that were added, will be displayed here. The order in which they are placed effects which image is displayed first (top of the list is displayed first).
  • Remove selected - any selected image in "Selected" can be removed by pressing this button.

Media

Tips

  • The Text Panel needs to be powered in order to work, otherwise it'll display as "Offline"
  • If you're using a programmable block with the Text Panel, be sure to check that both are under the same Ownership

Known Issues

Related Items

Programming

(IMyTextPanel)

Actions: 7

Toggle block On/Off
Toggle block On
Toggle block Off
Increase Font Size
Decrease Font Size
Increase Image change interval
Decrease Image change interval

Properties: 4

FontSize Single
FontColor Color
BackgroundColor Color
ChangeIntervalSlider Single

[1.070]

Update History

N / A

N / A