Update 01.061

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Revision as of 19:04, 25 December 2014 by Ketura (talk | contribs) (Updated to most recent update)
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Summary

18.Dec.2014


Netgraph has been added. This will help players to check their connection status with the server. It can also be used by non-dedicated servers to check the amount of used bandwidth. Another addition that we did is the option to disable block deformation and destruction (in world settings).

Warning: Players will experience long loading times when loading a world that was created before update 01.060. This happens only for the first time (save a map and the loading time should be back to normal for that map next time). We already fixed long loading times in cases of creating a new world, but there are still some issues with asteroids and their size - we are working on improving this as well.

Features

  • net graph (CTRL+H)
  • destructible blocks option in world settings (Enables/disables blocks deformation and destruction for the map. If disabled, no blocks can be damaged or destroyed)

Fixes

  • fixed ore detector detecting ore when there was none (Warning: in order to see this change you will have to create a new world and save it, also precision of ore detector is still work-in-progress)
  • fixed freeze when grinding
  • fixed no message when character crosses the limit world
  • fixed piston missing in assembler
  • fixed crash in Havok constraints (aka random crash)
  • fixed crash in render
  • fixed HUD overlapping when in ship
  • fixed issue when player could not create new large/small ship grid
  • fixed issue with arrow keys not working properly with sliders
  • fixed issue with sound of working assembler still running when assembler was not working

Hotfix 01.061.014

19.Dec.2014


  • fixed dropping items from inventory not working properly
  • fixed ship welders not welding blocks
  • fixed thrusters not damaging blocks
  • fixed tags not showing when publishing workshops items