Update 01.085

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4 June 2015


The ship navigation and autopilot options have been improved. Players can now assign up to 9 actions for one waypoint. Also the actions can be assigned in patrol and circle mode. Moreover, there is a new option to reset the waypoints. Once the ship reaches its destination it is possible to press reset and the autopilot will start again from the original waypoint. Lastly, we have added the option to remove voxels by using the terrain auto-level voxel-hand tool.

Features

Fixes

  • fixed character moves uncontrollably while in jet-pack (aka death when exiting [cockpit]])
  • fixed autopilot overriding overridden thrusters
  • fixed "No Share" prevents faction members from reading text when faction read/write enabled
  • fixed beacon light visible when it should not be
  • fixed asteroid invisible during pasting
  • fixed character has wrong light when turning lights on helmet

Community updates

  • added 2 decimal places to Oxygen Tank capacity (by Geneticus)
  • introduced a base class for programmable block programs (by LordDevious)
  • added modapi laserantenna interface (by mexmer)
  • fixed check for DX11 support (by mexmer)
  • fixed single and multiline textboxes (by LordDevious)
  • fixed helmet toggle notifications not being overwritten (by THDigi)
  • laser antenna LoS requirement is checked at all LoS checks (by Phoenix84)
  • terminalproperty bool value (by mexmer)
  • add projector only show can build (by yajiedesign)
  • fixed memory leaks (by RossM)

Many thanks to all github contributors and modders!

Update 01.085.009 (05/05/2015)

  • fixed crash when ship collides with the platform
  • fixed crash in GPS terminal screen
  • DX11 fix (by mexmer)