Update 1.188.1

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Minor Improvements

Minor Button.png 19 November 2018 Forum Post

Summary

Hello, Engineers! Today's minor update brings you more improvements in Airtightness, UI and Scripts. There are also bunch of fixes for issues found by our community. Thanks for reporting them - it really helps us locate and fix everything!

If you want to help, please visit our new support page and make a report: https://support.keenswh.com/

New features and changes from the support site

  • Airtightness
    • Added missing airtightness tags for blocks that did not have it defined
  • Blueprint screen
    • Added automatically selecting newly created blueprint
  • UI
    • Added navigation by arrow keys to blueprint screen
    • Improved color coding for block rotation hints cube

New features and changes

  • Security
    • Added security checking for distance and ownership
    • Added server-side checking for specific actions not being called by a client
    • Improved checking for player rights associated with player ranks
    • Improved kicking of banned players
    • Improved security when deciding whether player has access to block, grid
  • UI
    • Added thumbnails on mouse-over in blueprint screen when thumbnails are hidden in the list
    • Improved spawn menu screen
  • Voxels
    • Added new asteroid density setting (Lowest) to advanced world settings
    • Improved voxel deformations in head-on collisions
  • Workshop
    • Added NPC tag for mods

Fixes from the support site

  • Airtightness
    • Fixed airtightness not being precise at supported far away coordinates
    • Fixed door being airtight while not fully closed/open
  • Multiplayer
    • Fixed antennas and beacons not being synced beyond sync distance
    • Fixed connector disconnecting on player reconnect
    • Fixed handbrake status not being properly synchronised to players
  • Render
    • Fixed ghosted texts on LCDs
  • Gameplay
    • Fixed connectors disconnecting when the grid lost power for one frame
    • Fixed connectors disconnecting on save/reload
  • Scripts
    • Fixed programmable block being compiled in preview or in projection
  • UI
    • Fixed control menu allowing access to admin screen without permission
    • Fixed block hints for previous block showing up when current block does not have a hint
    • Fixed connected inventories not remembering local/connected
    • Fixed HUD elements showing up after reload when they should be hidden
    • Fixed information not showing up about items that can be picked up when control hints are turned off
    • Fixed only small ship variant description appearing in G screen, regardless what size was selected
    • Fixed rotor angle not showing up at all times
    • Fixed typos in advance world settings tooltips
    • Fixed workshop screen unnecessarily refreshing content when sorting and a thumbnail issue
    • Fixed wrong world name of Easy start space when launched as a lobby from scenarios
  • Voxels
    • Fixed inconsistent sync and view distances for procedural asteroids on DS or Lobby
    • Fixed multiple types of ice not being detected by ore detector
    • Fixed ore detector not detecting ores in specific ranges
  • Workshop
    • Fixed mod workshop title getting renamed to folder name every time the mod was updated

Fixes

  • Airtightness
    • Fixed passenger seat being airtight
  • Camera
    • Fixed clipping with hand tools when crouching in first person view
  • Misc
    • Fixed suspension jump remaining charged when control of the vehicle was released
  • Multiplayer
    • Fixed procedural asteroids not being properly removed for all clients across the server
  • Physics
    • Fixed dynamic grid vs static grid deformation
    • Fixed grid deformation in head on collision with voxel
  • Render
    • Fixed shadows culling as if they were seen only from light source's point of view
    • Fixed solar panel bottom edges being rendered over everything
  • Security
    • Fixed admins of a lobby not being able to kick players
    • Fixed bulk changes to sharing access setting affecting even blocks you did not have access to
  • Skins
    • Fixed skin crafting for tokens actually requiring one token more than advertised
  • UI
    • Fixed autosave happening while attempting quick reload
    • Fixed blueprint screen readjusting the list after searching and selecting
    • Fixed character getting killed due to Yes being selected when trying to cancel cockpit removal by pressing Esc
    • Fixed double-click not doing intuitive actions in several UI screens
    • Fixed faces of block rotation hints cube changing layers when moving at higher speeds causes "stardust effect"
    • Fixed Good.bot hints not disappearing when disabling them
    • Fixed rotation hints cube being rendered in layer under safezone
    • Fixed tooltip for auto-healing not reflecting the new airtightness functionality

Hotfix 1.188.104

  • Fixed various crashes
  • Fixed various security issues

Hotfix 1.188.105

  • Fixed security issues with GPS and explosions