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  • ...d also have delays between each of the actions to create a fully automated system with only one sensor? ...and mark them with "IN" and "OUT". You'll be able to make fully automated system with one sensor and few delay blocks.
    47 KB (7,879 words) - 05:49, 6 April 2015
  • ...r System]] || [[File:Scenario_PlaceholderPreviewStarSystem.png|x100px|Star System]] ||Start in a drop-pod on a planet of your choice - the typical Survival s
    9 KB (1,198 words) - 23:07, 22 November 2023
  • !Star System
    22 KB (3,217 words) - 05:11, 24 November 2020
  • ...safer, more peaceful human presence in space. With operations spanning 11 star systems, TCTech continues to operate at the forefront of science and techno
    3 KB (411 words) - 21:23, 11 April 2014
  • ...nkind from its destruction at the hands of an uncaring universe. Let every star that blazes weep for joy at the pinnacles of our engineering marvels. Out o !colspan="7" style="text-align:center;"|Unified Ranking System
    11 KB (1,662 words) - 12:59, 23 July 2016
  • ...here in lower regions. It's part of the Frostbite DLC and the default Star System Scenario.
    16 KB (2,262 words) - 19:50, 3 January 2022
  • ...els finally drove Wardle's son out. The Conglomerate now held power in the system. By 2167 The Humans of Sol and the surrounding systems colonized from earth
    3 KB (477 words) - 13:17, 29 October 2014
  • ...els finally drove Wardle's son out. The Conglomerate now held power in the system. By 2167 The Humans of Sol and the surrounding systems colonized from earth
    2 KB (388 words) - 17:57, 5 November 2014
  • ...king and praying to the Earth itself as if it was a god, and the political system of the republic is now a dictatorship that fuels their ever loving devotion
    5 KB (851 words) - 23:20, 3 January 2015
  • ...the game like 50% navigating menus. Will we ever see a more intuitive menu system? ;Q6 - Are there plans to make an airtight docking system for ships and stations?
    19 KB (3,488 words) - 15:58, 27 June 2015
  • A star-like black ship. Mostly spawned by larger ships calling for back-up. Like t ...Generator, two Oxygen Tanks, and the Medical Room that is connected to the system via conveyor.
    6 KB (946 words) - 01:45, 10 December 2017
  • ...y closer than few tens of meters, so if you want them to fly inside a cave system, you will need to uncheck collision and make [[GPS]] coordinates carefully. * [[Empty Star System]]: it is a star system with 3 distinctive planets and their 3 moons. Except for local fauna, plane
    6 KB (942 words) - 18:17, 3 May 2016
  • ...mall damaged Frigate, crash landed on a drifting asteroid, and here set up Star-Base 101 by himself which eventually, after months alone in space, became t ...unknown, all that is known is that it rests on one of 3 planets in a star system.
    7 KB (1,087 words) - 11:45, 22 January 2016
  • |map=Star System
    457 bytes (58 words) - 21:23, 14 June 2020
  • * fixed a crash when spawning in space suit/planetary lander in Star System scenario on DS
    2 KB (312 words) - 18:36, 18 March 2017
  • * fixed crash at System.Array.Clear(Array array, Int32 index, Int32 length) * fixed crash at System.Console.ReadKey(Boolean intercept)
    12 KB (1,861 words) - 19:06, 18 March 2017
  • * fixed crash at System.Array.Clear(Array array, Int32 index, Int32 length) * fixed crash at System.Console.ReadKey(Boolean intercept)
    3 KB (468 words) - 01:25, 23 March 2017
  • * changed the distance that asteroids spawn in star system
    2 KB (247 words) - 18:26, 31 March 2017
  • ...s in the world are highlighted by default to distance from crosshair based system (Currently on floating objects only) * Fixed crash at System.Text.StringBuilder.ToString
    8 KB (1,179 words) - 16:32, 21 May 2020
  • * Added Triton to Star system and Never Surrender
    11 KB (1,554 words) - 16:15, 21 May 2020

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