Update 01.158
From Space Engineers Wiki
20.Oct.2016
Contents
Summary
Hello Engineers! This week’s update brings a fresh batch of bug fixes and improvements. The visual scripting tool should be working for everyone as we fixed some issues and crashes related to it so now you can get to work on your very own campaigns and scenarios! We also increased the number of characters allowed for LCDs to just over 100,000. Bugs fixed this week include a phantom power drain when using a merge block, the view distance setting not updating and the rifle continuing to fire after going to the ESC menu. Lastly, many crashes were resolved, including ones related to the use of local mods.
Features
- bug fixes
Fixes
- fixed crash while pasting specific blueprints on DS
- fixed ingame script finalizers crashing the game
- fixed rare crash related to Refinery
- fixed fire disappearing when shooting reactors, gravity generators, cockpits and other blocks
- fixed spotlight losing glare effect after being repainted
- fixed Vegetation View Distance not changing in game
- fixed personal light turning off when using remote control
- fixed phantom power drain when using merge block
- fixed outdated instructions in step 1 of tutorial 8
- fixed gun particles at close range
- removed breathing, suffocating and oxygen sounds for creative mode
- increased number of characters for LCD panels to 100,000 characters
- fixed issue with conveyor sorter working even when turned off
- fixed rifle shooting constantly after entering the menu
- hitting trees should no longer make the trees fly away into the atmosphere
- GitHub source code updated
References
---