Property:DeformationRatio

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Quantity, Deformation Ratio

1 100% %,

Negatively affects block deformation as well as damage from explosions and impacts. Does not affect damage from bullets. See Talk:Armor_block#Deformation_Ratio.

Pages using the property "DeformationRatio"

Showing 25 pages using this property.

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V

Vanilla/CubeBlock/LargeBlockCockpit +20 %
0.2
  +
Vanilla/CubeBlock/LargeBlockDrill +20 %
0.2
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorCornerSquare +16 %
0.16
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorCornerSquareInverted +32 %
0.32
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorHalfCorner +16 %
0.16
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorHalfSlopeCorner +100 %
1
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorHalfSlopeCornerInverted +40 %
0.4
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorHalfSlopeInverted +32 %
0.32
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorHalfSlopedCorner +16 %
0.16
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorHalfSlopedCornerBase +16 %
0.16
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorRaisedSlopedCorner +32 %
0.32
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorSlopeTransition +16 %
0.16
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorSlopeTransitionBase +36 %
0.36
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorSlopeTransitionBaseMirrored +36 %
0.36
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorSlopeTransitionMirrored +16 %
0.16
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorSlopeTransitionTip +16 %
0.16
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorSlopeTransitionTipMirrored +16 %
0.16
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorSlopedCorner +16 %
0.16
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorSlopedCornerBase +40 %
0.4
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorSlopedCornerTip +100 %
1
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorSquareSlopedCornerBase +32 %
0.32
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorSquareSlopedCornerTip +16 %
0.16
  +
Vanilla/CubeBlock/LargeBlockHeavyArmorSquareSlopedCornerTipInv +16 %
0.16
  +
Vanilla/CubeBlock/LargeHeavyBlockArmorBlock +40 %
0.4
  +
Vanilla/CubeBlock/LargeHeavyBlockArmorCorner +40 %
0.4
  +
(previous 25) (next 25)