Wanted properties

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The following properties are used in the wiki but do not yet have a page for describing them.

Showing below up to 100 results starting with #51.
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  1. FlameVisibilityDistance (16 uses)
  2. AmmoDefinitionId (15 uses)
  3. WeaponDefinitionId (14 uses)
  4. Treachmult (14 uses)
  5. Tspeedmult (14 uses)
  6. Implements (14 uses)
  7. PlaceDecals (12 uses)
  8. InventoryFillFactorMin (12 uses)
  9. ScreenHeight (11 uses)
  10. ScreenWidth (11 uses)
  11. ReleaseTimeAfterFire (11 uses)
  12. Shipsize (10 uses)
  13. SpotLightEmissiveMaterial (10 uses)
  14. Speed (10 uses)
  15. EquipDuration (10 uses)
  16. FlameDamage (10 uses)
  17. Mmaterialefficiency (10 uses)
  18. Mrefinespeed (10 uses)
  19. Lpcu (10 uses)
  20. MaxSteer (10 uses)
  21. LightFalloff (10 uses)
  22. LightIntensity (10 uses)
  23. Boobytrap (10 uses)
  24. LightRadius (10 uses)
  25. Image (10 uses)
  26. DeviateShotAngleAiming (10 uses)
  27. PointLightEmissiveMaterial (10 uses)
  28. EnableBuilderCockpit (9 uses)
  29. EnableFirstPerson (9 uses)
  30. EnableShipControl (9 uses)
  31. IsPressurized (9 uses)
  32. Spcu (9 uses)
  33. InventoryFillFactorMax (9 uses)
  34. EnableUseObjectSimpleTargeting (8 uses)
  35. NeedsAtmosphereForInfluence (8 uses)
  36. PropellerAccelerationTime (8 uses)
  37. MaxLightFalloff (8 uses)
  38. PropellerDecelerationTime (8 uses)
  39. MinLightFalloff (8 uses)
  40. PropellerRoundsPerSecondOnFullSpeed (8 uses)
  41. MinLightIntensity (8 uses)
  42. PropellerRoundsPerSecondOnIdleSpeed (8 uses)
  43. MinLightRadius (8 uses)
  44. Modname (8 uses)
  45. Modversion (8 uses)
  46. RotorDisplacementMin (7 uses)
  47. RotorDisplacementMinSmall (7 uses)
  48. SpeedVariance (7 uses)
  49. TROF (7 uses)
  50. Tammo (7 uses)
  51. Tshotdeviation (7 uses)
  52. TargetLockingEnabled (7 uses)
  53. Flare (7 uses)
  54. ReflectorThickness (7 uses)
  55. BackkickForce (7 uses)
  56. RotorDisplacementMax (7 uses)
  57. RotorDisplacementMaxSmall (7 uses)
  58. MaxLockSeparatingVelocity (6 uses)
  59. Serverwebsite (6 uses)
  60. IdleRotation (6 uses)
  61. ProjectileTrailScale (5 uses)
  62. CharacterAnimation (5 uses)
  63. ShootDirectionUpdateTime (5 uses)
  64. HasInventory (5 uses)
  65. MaxScreenRenderDistance (5 uses)
  66. Lgascapacity (5 uses)
  67. Sgascapacity (5 uses)
  68. HeadShot (5 uses)
  69. SubpartMovementDistance (5 uses)
  70. ProjectileHitImpulse (5 uses)
  71. PropellerUsesPropellerSystem (4 uses)
  72. SpinDownSpeed (4 uses)
  73. Fuel01Info (4 uses)
  74. SpinUpSpeed (4 uses)
  75. FuelPullAmountFromConveyorInMinutes (4 uses)
  76. FuelConverterEfficiency (4 uses)
  77. AmmoPullAmountPerTick (4 uses)
  78. DangerousImpulseThreshold (4 uses)
  79. HiddenTargetingOptions (4 uses)
  80. HasPhysics (4 uses)
  81. DefaultMaxImpulseAxis (4 uses)
  82. BackpackEnabled (4 uses)
  83. Neutral (4 uses)
  84. DefaultMaxImpulseNonAxis (4 uses)
  85. MaxImpulse (4 uses)
  86. CharacterAnimationFemale (4 uses)
  87. CharacterAnimationMale (4 uses)
  88. ExplosiveDamageMultiplier (4 uses)
  89. Tgascapacity (4 uses)
  90. PropellerMaxVisibleDistance (4 uses)
  91. ProjectileHeadShotDamage (4 uses)
  92. PropellerSubpartEntityName (4 uses)
  93. RequiredChargingInput (3 uses)
  94. Lresourcesourcegroup (3 uses)
  95. RotorDisplacementInModel (3 uses)
  96. Sresourcesourcegroup (3 uses)
  97. Rmaterialefficiency (3 uses)
  98. EnabledTargetingOptions (3 uses)
  99. Rrefinespeed (3 uses)
  100. UseNeighbourOxygenRooms (3 uses)

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