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  • ...e the ability to place an infinite number of [[blocks]], unlike [[Survival Mode]] where blocks must be constructed from [[Components]], and welded in a tim ...)'' - <code>CTRL+P</code> keys. You can use the [[Controls#Systems_3|block rotation keys]] to change its orientation, and the ''(default)'' - <code>CTRL+MOUSEW
    9 KB (1,475 words) - 21:20, 26 December 2021
  • {{DISPLAYTITLE:Mode créatif}} [[File:Creative Mode Creative01.jpg|500px|right]]
    7 KB (1,228 words) - 01:20, 1 October 2016
  • ...her one is playing in [[Creative Mode]] or the more challenging [[Survival Mode]]. Certain aspects are the same, but in general it is more arduous in Survi Creating a new ship or station is the same in both play modes: just place a new block (such as an [[Armor
    22 KB (3,705 words) - 15:12, 3 October 2023
  • ...ls for aesthetics or as a melee weapon against other players in [[Survival Mode]]. It features a built-in [[Ore Detector]] with a limited range of 20 meter Using the {{PAGENAME}} consumes [[Survival Mode#Suit Power|Suit Energy]]. When mining, the {{PAGENAME}} does not automatica
    3 KB (444 words) - 11:17, 5 November 2020
  • ...eamcommunity.com/sharedfiles/filedetails/?id=190505566#</ref> (Petit/Grand/Station) !! Description ...rais en objets servants de base pour les constructions en [[Manual_Mode/fr|mode survie]]<ref>http://forums.keenswh.com/post/show_single_post?pid=1279687139
    23 KB (3,195 words) - 18:29, 15 August 2015
  • ...le bouton droit de la souris pour supprimer (uniquement en [[Creative Mode|Mode Creatif]]). Si vous avez sélectionné un outil, maintenez le bouton gauche ...alimenter, vous disposez d'une base autonome. Que cette base soit dans une station immobile ou un grand vaisseau, c'est à vous de décider ; mais voici un co
    22 KB (3,673 words) - 21:37, 23 August 2021
  • - Added Scenario Edit Mode * [[World_Settings#Game Mode|'''Game Mode''']]
    22 KB (3,217 words) - 05:11, 24 November 2020
  • ...ght seat allows a full unobstructed view of its surroundings in 1st person mode. This allows the player to see the immediate surroundings, even more so tha ...Update 01.078]] the player can set one of the various cockpits on the ship/station grid to act as the primary. The main cockpit restricts all access to the sh
    4 KB (627 words) - 15:33, 27 October 2020
  • *'''GameMode''' sets the current game mode to creative or survival *'''Enable Station Voxel Support''' Toggles whether stations built on asteroids snap to the as
    16 KB (2,537 words) - 16:55, 31 March 2022
  • ...button to place it (and the right mouse button to remove, if in [[Creative Mode]]). If you have selected a tool, hold the left mouse button to activate it ...e yourself a self-sustaining base. Whether that base is at a stationary [[Station]] or a more mobile [[Large Ship]] is up to you; but a word to the wise: the
    18 KB (3,119 words) - 01:12, 26 September 2021
  • * option to use blueprints menu (F10) and save blueprint (Ctrl+B) in survival mode * fixed MWM builder resetting pivot rotation and position of models
    2 KB (310 words) - 01:11, 20 February 2015
  • | Secondary mode | Change color / weapon mode
    4 KB (608 words) - 14:24, 19 March 2016
  • ...button to place it (and the right mouse button to remove, if in [[Creative Mode]]). If you have selected a tool, hold the left mouse button to activate it ...e yourself a self-sustaining base. Whether that base is at a stationary [[Station]] or a more mobile [[Large Ship]] is up to you; but a word to the wise: the
    18 KB (3,138 words) - 00:16, 22 January 2015
  • ...(via pressing the 'B' button). The station created in the Station rotation mode will not allow blocks separated from it to be merged again. * [[station]] rotation
    3 KB (414 words) - 23:55, 13 October 2015
  • ...een enabled on all ships in starting scenarios in [[Survival Mode|survival mode]]. * a jump can be done only to a safe proximity of objects (other [[ships]], [[station]]s, [[asteroid]]s, planets)
    4 KB (734 words) - 00:10, 14 October 2015
  • | Démarrez dans une station d'astéroïde verte avec plusieurs grands vaisseaux et petits vaisseaux (c' ...sseau, aucun astéroïde. Complètement inutilisable en [[Survival Mode/fr|Mode Survie]], toute progression est impossible.
    15 KB (2,392 words) - 18:02, 15 August 2015
  • ...button to place it (and the right mouse button to remove, if in [[Creative Mode]]). If you have selected a tool, hold the left mouse button to activate it ...e yourself a self-sustaining base. Whether that base is at a stationary [[Station]] or a more mobile [[Large Ship]] is up to you; but a word to the wise: the
    17 KB (2,963 words) - 20:21, 5 October 2015
  • * Adding planets in [[Creative Mode|creative mode]]: Shift+F10, you can customize the size and type of planet/moon you are ad * [[Station Rotation Mode|Station Rotation Mode]], (B), aligns blocks with planet [[gravity]] and grid.
    6 KB (942 words) - 18:17, 3 May 2016
  • ...grid|grids]] ([[small ship|small]]/[[large ship|large ships]], vehicles, [[station|base stations]]) from toolbar icons without going to G screen. This is the *intuitive planetary building ([[station rotation mode]] ON by default)
    2 KB (244 words) - 11:59, 24 November 2015
  • * added rotation and tracking to spectator camera so that it can be used for easier video sh * fixed air tight hangar door sound in depressurized mode
    6 KB (889 words) - 01:49, 23 March 2017
  • ...branch contains features like chat-history, improved meteors and the block rotation animation taking it to version 1.149 * animated rotation box and block preview ( can be turned off in game settings )
    5 KB (794 words) - 18:23, 31 March 2017
  • ...e can be enabled via the world options (the original mode was named arcade mode). It’s also worth mentioning that there are new sounds being released in ...ip sounds * possibility to switch (in audio options) to power output sound mode (not speed based)
    4 KB (649 words) - 18:30, 31 March 2017
  • * fixed 5x5 wheel suspension for mirror mode * fixed impossibility of camera rotation in front of hangar doors
    5 KB (714 words) - 10:29, 2 April 2017
  • * fixed uneditable grids in creative mode missions * fixed turning on Projectors with stored blueprints activates the Station-laying boundary box
    3 KB (401 words) - 10:46, 2 April 2017
  • ..., а также как оружие ближнего боя в [[Survival Mode/ru|режиме выживания]]. Комплектуется [[Ore Dete ...и использовании ручной бур тратит [[Survival Mode#Suit Power/ru|энергию скафандра]]. Во время рабо
    6 KB (274 words) - 08:18, 3 May 2018
  • === {{:Property:Game Menu/Session/Game mode{{lang}}}} === *'''[[Survival Mode|生存模式]]:'''
    29 KB (2,635 words) - 11:30, 11 July 2023
  • * Fixed thruster flames not being synchronized to others in case grid is a station * Improved ModAPI ability to place voxel maps with rotation and material (procedural and predefined asteroids, newly planets)
    24 KB (3,525 words) - 01:18, 20 August 2023
  • ...muns, mais la construction est plus ardue en mode Survie. En effet dans ce mode il est nécéssaire de collecter la totalité des ressources avant de pouvo Le mode Créatif dispose également de plusieurs outils de " triche " qui faciliten
    47 KB (8,008 words) - 19:14, 24 November 2023