Difference between revisions of "Blast Door"

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| ldisassembleratio = 3

Revision as of 11:09, 19 March 2016


Blast Door Icon.png
Large Ship Icon.png
Large Ship / Station
Blast Door
 
Components
Required

 

 
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
24
 
Disassemble Ratio:
3
 
Deformation Ratio:
0.2
 
Airtight:
No
Blast Door Icon.png
Small Ship Icon.png
Small Ship
Blast Door
 
Components
Required

 

 
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
8
 
Disassemble Ratio:
3
 
Deformation Ratio:
0.08
 
Airtight:
No

Overview

The purpose for the blast door block is to allow the passage between blocks without damaging them. Two of its sides have half a meter of space between it and its neighboring block. This in turn allows for the creation of doors mechanically controlled by rotors and/or pistons that can slide next to other blocks without any damage occurring.

Usage

Blast door blocks are similar to armor blocks, however have a narrow profile and smaller collision box so not to damage surrounding blocks. These can be used in conjunction with pistons for example to create a large functioning door.

Media

A detailed view of the blast door block (middle, blue), and the surrounding light armor blocks. [Citation Needed] Notice that two sides of the blast door block are thinner than the others.
View of the blast door block for both small ships (left), and large ships / station (right)

Tips

  • All blast door blocks currently have no deformation enabled, meaning they will stay the same shape till they are completely destroyed

Known Issues

  • Blast door blocks cannot seal (pressurize) a room.

Related Items

Programming

Update History

Update 01.040
  • Blast door blocks introduced