Blast Door Corner

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Revision as of 16:28, 18 July 2015 by Sapphire (talk | contribs) (Known Issues)
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Blast Door Corner Icon.png
Large Ship Icon.png
Large Ship / Station
Blast Door Corner
 
Components
Required

 

 
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
24
 
Disassemble Ratio:
3
 
Deformation Ratio:
0.2
Blast Door Corner Icon.png
Small Ship Icon.png
Small Ship
Blast Door Corner
 
Components
Required

 

 
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
8
 
Disassemble Ratio:
3
 
Deformation Ratio:
0.08

Function

The purpose for the blast door corner is to allow the passage between blocks without damaging them. Two of its sides have half a meter of space between it and its neighboring block. The angled narrow edges also allows it to slide smoothly against other blocks. This in turn allows for the creation of doors mechanically controlled by rotors and/or pistons that can slide next to other blocks without any damage occurring.

Usage

Blast door blocks are similar to armor blocks, however have a narrow corner profile and smaller collision box so not to damage surrounding blocks. These can be used in conjunction with pistons for example to create a large functioning door.

Media

Detailed example of the spacing between the blast door block and the neighboring ones
View of the blast door corner, small ship version (left), and large ship / station (right)
Top view of the blast door corner , small ship version (bottom), and large ship / station (top)

Tips

  • All blast door blocks currently have no deformation enabled, meaning they will stay the same shape till they are completely destroyed

Known Issues

  • Blast door corner blocks won't seal (pressurize) a room with oxygen in it.

Related Items

Programming

Update History

Update 01.040
  • Blast door blocks introduced