Thruster

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Revision as of 08:28, 30 October 2015 by Westeastnorth (talk | contribs) (+Cleaned up page and expand, still missing information about hydrogen thrusters but it will be filled in later.)
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Thrusters are the primary means that all ships and even stations use to maneuver around. Thrusters only provide direct linear thrust in the direction away from the nozzle regardless of their physical position on the ship, they will not apply any torque or cause any rotation of the ship to any axis (see Gyroscope). As long as the thruster is directly connected to the Grid (not a sub-grid or attached via Landing Gear), they will provide thrust essentially from the center of mass so there is little restriction on placement. There are two major types of thrusters: Standard Thrusters, Ion based thrusters that use electricity as a fuel source to provide thrust and Hydrogen Thrusters, which use Hydrogen as a fuel which is comparatively much more powerful but also much more limited.

Before Update 1.105, Thrusters used to have two specific modes: a normal thrust and the inertial dampening thrust. Normal Thrust that is used when manually piloting with the keys and mouse or using the thrust override slider and an dampening thrust that is automatic providing 10x more force for 50% more electricity consumption. All Thrusters from large to small when inertial dampening is on and the ship is moving, will kick in and attempt to slow the ship to a stop. Due to this, ships were much more able to come to a complete stop than they were able to accelerate before that update.

Currently all Large ship thrusters do not have any special super-dampening capabilities beyond their rated power and power consumption, while small ship thrusters only possess 5x the power when dampening and do not seem require any more power while doing so.

Thrusters

Thruster Block size Dimensions
[size in m3]
Maximum Thrust
[KN]
Mass
[kg]
Max Power Consumption
[KW]
Mass-to-Thrust
[KN/Kg]
Size-to-Thrust
[KN/m3]
Power-To-Thrust
[KN/KW]
Max Thrust /w Dampening
[KN]
Large Thruster Icon.png Large Thruster Large Ship Icon.png Large 3x4x2 [375 m3] 3'600 43200 33600 0.0833 9.6 0.1071 Nil - no extra thrust
Small Ship Icon.png Small 3x4x2 [3 m3] 144 721 2400 0.1997 48 0.06 720
Small Thruster Icon.png Small Thruster Large Ship Icon.png Large 1x2x1 [31.250 m3] 288 4384 3360 0.0657 9.216 0.0857 Nil - no extra thrust
Small Ship Icon.png Small 1x2x1 [0.250m3] 12 93 201 0.1290 48 59.7015 60
  • Dampening values only apply when Inertial Dampeners are activated and no thrusters are being fired manually, in addition while dampening the thrusters will not consume any more power than their rated maximum power consumption.

Thruster Damage

If 'Thruster Damage' is enabled for a map or server, thrusters will deal damage while active to any blocks directly behind within a certain distance. If this occurs, blocks adjacent to the block/s in "the line of fire" will also be damaged in a cross-pattern. If the block is too close to the thruster, this can even damage the thruster, causing it to explode. The "danger zone" varies in size based on the thrust being applied by the thruster. Large thrusters deal damage further than small thrusters. Likewise, thrusters on large ships deal damage further than those on small ships.

This table (and the images below it) indicate the damage distances for small and large thrusters and ships. They apply only to blocks directly behind the thruster, and do not account for damage to adjacent blocks.

Damage Distance
with Manual Thrust...
...and with Max. Thrust
(Dampeners)
Blocks Metres Blocks Metres
Small Ship Small Thruster 3 sb 1.5m 4 sb 2.0m
Large Thruster 5 sb 2.5m 7 sb 3.5m
Large Ship Small Thruster 2 lb 5.0m 3 lb 7.5m
Large Thruster 5 lb 12.5m 6 lb 15.0m
  • sb = small-ship blocks (0.5m each)
  • lb = large-ship blocks (2.5m each)