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  • ...'s ship. They spawn periodically and up to a limit, typically 3 once their ammunition is exhausted they are relatively harmless.
    1,022 bytes (154 words) - 11:40, 2 April 2017
  • ...mo Container]]s to fire, or if while in [[Creative Mode]] it has unlimited ammunition. ...close-range. It is far more powerful than an [[Interior Turret]], but it's ammunition is noticeably more costly to acquire and manufacture. The turret unlike the
    9 KB (1,157 words) - 18:59, 20 May 2020
  • The F-series of the SC-77 is a shuttlecraft designed for quick ammunition resupply between vessels. It carries extra cargo space and a singular gatli
    5 KB (796 words) - 16:04, 7 May 2014
  • ...rgo Container|small cargo containers]] are near the turrets and hold extra ammunition. <br/>
    8 KB (1,237 words) - 15:11, 17 November 2020
  • ...TO Magazine|ammunition]], so they are likely to very quickly deplete their ammunition on approach.
    3 KB (344 words) - 08:40, 11 November 2015
  • ...s no reloading animation or clip size. You can shoot till you have no more ammunition in your inventory.
    3 KB (336 words) - 17:26, 26 October 2020
  • ...s no reloading animation or clip size. You can shoot till you have no more ammunition in your inventory.
    4 KB (501 words) - 17:25, 26 October 2020
  • [[Category:Ammunition]] [[Category:Components]]
    1 KB (140 words) - 23:19, 3 February 2021
  • ...leet that operates in a more civilian fashion, and supplies the Fleet with ammunition, fuel, and other supplies through replenishment in space (RIS).
    11 KB (1,625 words) - 20:17, 9 December 2015
  • 5.56x45mm NATO Magazine is a form of ammunition, created in an [[Assembler]]. In [[Survival Mode]], these must be in an Eng [[Category:Ammunition]]
    795 bytes (113 words) - 18:58, 29 November 2020
  • Ammunition for the [[Gatling Gun]] and [[Gatling Turret]]. Each box holds enough ammo [[Category:Ammunition]]
    836 bytes (118 words) - 18:58, 29 November 2020
  • The 200mm Missile Container is used as ammunition by [[Missile Turret]]s and [[Rocket Launcher]]s. [[Category:Ammunition]]
    663 bytes (88 words) - 20:53, 20 May 2020
  • ...ATO Magazine]]s to fire, or if while in [[Creative Mode]] it has unlimited ammunition. ...rret]], but is relatively cheap and compact using only relatively low-cost ammunition and being able to be fitted into tight corridors. This is very much intende
    8 KB (1,117 words) - 19:00, 20 May 2020
  • ..._Missile_Container]]s to fire, or if in [[Creative Mode]] it has unlimited ammunition. ...pact. It is far more powerful compared to the [[Gatling Turret]], but it's ammunition is far more costly to acquire and manufacture. Unlike the [[Interior Turret
    9 KB (1,235 words) - 18:59, 20 May 2020
  • ...Private Sail]] are relatively light guns and if engaged tend to run out of ammunition very quickly.
    4 KB (547 words) - 16:19, 26 December 2016
  • each Turret has an dedicated [[Small Cargo Container]] for additional ammunition. ...rgo Container|small cargo containers]] are near the turrets and hold extra ammunition. <br/>
    9 KB (1,455 words) - 12:27, 11 November 2015
  • Quartermaster: keeps the fleet supplied with fuel and ammunition.|
    2 KB (254 words) - 07:09, 11 May 2014
  • The various types of ammunition are also classified as Components.
    2 KB (339 words) - 20:24, 20 May 2020
  • ...ers of their own. The role of a cargo ship can vary as they can be used as ammunition carriers, fuel ships, or simple couriers. Like utility ships, cargo ships a
    21 KB (3,418 words) - 02:06, 2 September 2014
  • * Added modding support for weapons and ammunition
    3 KB (367 words) - 22:59, 13 October 2015

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