Difference between revisions of "Rotor"

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These settings can be used in order to create different functions with the rotors such as building gates.
 
These settings can be used in order to create different functions with the rotors such as building gates.
 +
 +
== Known issues ==
 +
V01.079.008:
 +
 +
Rotors are currently known for beeing unstable.
 +
They work good in single player. But in multiplayer, especially when used on a dedicated server (DS),
 +
they tend to move/vibrate unecpectedly and can also destroy themselves and damage their surroundings in the proccess.

Revision as of 19:40, 25 April 2015


Rotor Icon.png
Large Ship Icon.png
Large Ship / Station
Rotor
 
Components
Required

 

 
 
4
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
20
 
Active power consumption (MW):
0.002
Rotor Icon.png
Small Ship Icon.png
Small Ship
Rotor
 
Components
Required

 

 
 
1
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
10
 
Active power consumption (MW):
0.0002




  • Note: What is actually built is the Stator. The rotor needs to be built separately after the stator is completed.
  • Note: rotor is named motor in the youtube videos.
Space Engineers - 64-bit version, large and small Rotor
Space Engineers - Advanced Rotor Settings

The Rotor is a powered block that has ability to rotate one of its sides.

Controls

A rotor may be configured with the following options:

File:Motor-controls.jpg
Motor cotrols interface
Title Upper limit Lower limit Description
Torque 0 Nm 33.6 MNm Strength of the rotor, how fast it will accelerate; applied when the rotor is turned on
Braking torque 0 Nm 33.6 MNm Braking strength of the rotor, how fast it will stop; applied when the rotor is turned off
Velocity -30 rpm 30 rpm Target velocity of the rotor; rotor will accelerate until target velocity is reached
Lower limit unlimited 360° Lower angular limit
Upper limit -360° unlimited Upper angular limit

These settings can be used in order to create different functions with the rotors such as building gates.

Known issues

V01.079.008:

Rotors are currently known for beeing unstable. They work good in single player. But in multiplayer, especially when used on a dedicated server (DS), they tend to move/vibrate unecpectedly and can also destroy themselves and damage their surroundings in the proccess.