Difference between revisions of "Update 01.095"

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== Summary ==
 
== Summary ==
We have applied multiple changes regarding game-play balance. Main changes were in block and component costs, energy consumption and reactor outputs. Most of the basic blocks that you need early in the game now require only Fe, Si and Ni. More advanced blocks such as large ship blocks and weapons can additionally require Ag, Co, Mg. Moreover, the most expensive blocks will cost some U, Au and Pt.
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We have applied multiple changes regarding game-play balance. Main changes were in block and component costs, energy consumption and reactor outputs. Most of the basic blocks that you need early in the game now require only [[Iron Ingot|Fe]], [[Silicon Wafer|Si]] and [[Nickel Ingot|Ni]]. More advanced blocks such as large ship blocks and weapons can additionally require [[Silver Ingot|Ag]], [[Cobalt Ingot|Co]], [[Magnesium Powder|Mg]]. Moreover, the most expensive blocks will cost some [[Uranium Ingot|U]], [[Gold Ingot|Au]] and [[Platinum Ingot|Pt]].
Additionally, a new tutorial has been added that offers instruction on how to fly a ship and use the three ship tools. You must use each ship to navigate through several chambers that demonstrate how to grind, weld and drill as well as how to stock a weld ship’s cargo and how to dock with connectors.
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Additionally, a new tutorial has been added that offers instruction on how to fly a ship and use the three ship tools. You must use each ship to navigate through several chambers that demonstrate how to [[Grinder (Ship)|grind]], [[Welder (Ship)|weld]] and [[drill]] as well as how to stock a weld ship’s cargo and how to dock with [[connector]]s.
 
Check out the latest Developers Notes where we share some info about the game’s development progress: http://forum.keenswh.com/threads/7366068/
 
Check out the latest Developers Notes where we share some info about the game’s development progress: http://forum.keenswh.com/threads/7366068/
 
We would also like to know your opinion/thoughts about the new changes that we are applying to the gameplay attributes and also about the tutorials. For that reason, we have created a new sub-forum where you can post your comments and send us your feedback: http://forum.keenswh.com/forums/feedback.423142/
 
We would also like to know your opinion/thoughts about the new changes that we are applying to the gameplay attributes and also about the tutorials. For that reason, we have created a new sub-forum where you can post your comments and send us your feedback: http://forum.keenswh.com/forums/feedback.423142/
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* rebalancing of systems and components
 
* rebalancing of systems and components
 
* new tutorial scenario “Ship Flight & Tools”
 
* new tutorial scenario “Ship Flight & Tools”
* added ON/OFF option as an action for button panel
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* added ON/OFF option as an action for [[Button Panel|button panel]]
  
 
== Fixes ==
 
== Fixes ==
 
* fixed crash when loading world in edit mode
 
* fixed crash when loading world in edit mode
 
* fixed wheel friction setting is reverted to 0 after reload
 
* fixed wheel friction setting is reverted to 0 after reload
* fixed LCD resetting when merging two ships together
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* fixed [[LCD Panel|LCD]] resetting when [[Merge Block|merging]] two ships together
* fixed numbers in toolbar config filter triggers hotkeys
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* fixed numbers in [[toolbar]] config filter triggers hotkeys
* fixed crash when using jump drive
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* fixed crash when using [[jump drive]]
* fixed jump drive is failing to jump attached grids
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* fixed [[jump drive]] is failing to jump attached grids
* fixed client can't weld/grind when not in view of host
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* fixed client can't [[Welder (Tool)|weld]]/[[Grinder (Tool)|grind]] when not in view of host
* fixed small conveyor sorter has too small volume
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* fixed [[Conveyor Sorter Small|small conveyor sorter]] has too small volume
* fixed oxygen indicator missing in cockpit
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* fixed [[oxygen]] indicator missing in [[cockpit]]
  
 
== Balance Changes ==
 
== Balance Changes ==
* Batteries and Solar panels are now a good early game source of energy - be wary of darkness though!
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* [[Battery|Batteries]] and [[Solar Panel|Solar panels]] are now a good early game source of energy - be wary of darkness though!
* Large ship thruster maximum thrust has been increased 3x
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* [[Large ship]] [[thruster]] maximum thrust has been increased 3x
* Power consumption has been increased 6x for all thrusters
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* Power consumption has been increased 6x for all [[thrusters]]
* Heavy armor is more expensive and tougher
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* [[Heavy Armor Block|Heavy armor]] is more expensive and tougher
 
* Rounded armor component costs are more consistent with their volume
 
* Rounded armor component costs are more consistent with their volume
* Power output has been increased 3x for all reactor variants
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* Power output has been increased 3x for all [[reactor]] variants
 
* Increased maximum configurable friction on wheels - 100% is now 4x stronger
 
* Increased maximum configurable friction on wheels - 100% is now 4x stronger
 
* Wheel suspension-rotor torque has been changed to achieve better stability
 
* Wheel suspension-rotor torque has been changed to achieve better stability
* Metal Grid is now an alloy made of Iron, Cobalt and Nickel
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* [[Metal Grid]] is now an alloy made of [[Iron Ingot|Iron]], [[Cobalt Ingot|Cobalt]] and [[Nickel Ingot|Nickel]]
* Gravity components now require 10 gold and 5 silver to be assembled
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* [[Gravity Generator Components|Gravity components]] now require 10 [[Gold Ingot|gold]] and 5 [[Silver Ingot|silver]] to be assembled
* Detector components no longer require platinum to be assembled
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* [[Detector Components|Detector components]] no longer require [[Platinum Ingot|platinum]] to be assembled
* Motors now only need Nickel and Iron to be assembled
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* [[Motor]]s now only need [[Nickel Ingot|Nickel]] and [[Iron Ingot|Iron]] to be assembled
* Construction components now take 4 seconds to be assembled
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* [[Construction Component|Construction components]] now take 4 seconds to be assembled
* Displays no longer require gold to be assembled
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* [[Display]]s no longer require [[Gold Ingot|gold]] to be assembled
* Computers now only require silicon and iron to be assembled
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* [[Computer]]s now only require [[Silicon Wafer|silicon]] and [[Iron Ingot|iron]] to be assembled
* Jumpdrives now require Power Cells, Thruster Components and more Computers to be assembled
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* [[Jump drive|Jumpdrives]] now require [[Power Cell]]s, [[Thruster Components]] and more [[Computer]]s to be assembled
  
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== Update 01.095.012 (08/14/2015) ==
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* fixed crash when turret is aiming
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* fixed crash in [[Airtight Hangar Door|hangar door]]
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* fixed [[thruster]] overload on [[small ship]]s
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* fixed modded [[thrusters]] not working properly
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* fixed [[Steel Catwalk|catwalk]] block being too expensive (removed [[Metal Grid|metal grid]] component)
 
[[Category:Game Update]]
 
[[Category:Game Update]]

Latest revision as of 00:33, 14 October 2015

13 August 2015


Summary

We have applied multiple changes regarding game-play balance. Main changes were in block and component costs, energy consumption and reactor outputs. Most of the basic blocks that you need early in the game now require only Fe, Si and Ni. More advanced blocks such as large ship blocks and weapons can additionally require Ag, Co, Mg. Moreover, the most expensive blocks will cost some U, Au and Pt. Additionally, a new tutorial has been added that offers instruction on how to fly a ship and use the three ship tools. You must use each ship to navigate through several chambers that demonstrate how to grind, weld and drill as well as how to stock a weld ship’s cargo and how to dock with connectors. Check out the latest Developers Notes where we share some info about the game’s development progress: http://forum.keenswh.com/threads/7366068/ We would also like to know your opinion/thoughts about the new changes that we are applying to the gameplay attributes and also about the tutorials. For that reason, we have created a new sub-forum where you can post your comments and send us your feedback: http://forum.keenswh.com/forums/feedback.423142/ Steam Discussions:

Features

  • rebalancing of systems and components
  • new tutorial scenario “Ship Flight & Tools”
  • added ON/OFF option as an action for button panel

Fixes

  • fixed crash when loading world in edit mode
  • fixed wheel friction setting is reverted to 0 after reload
  • fixed LCD resetting when merging two ships together
  • fixed numbers in toolbar config filter triggers hotkeys
  • fixed crash when using jump drive
  • fixed jump drive is failing to jump attached grids
  • fixed client can't weld/grind when not in view of host
  • fixed small conveyor sorter has too small volume
  • fixed oxygen indicator missing in cockpit

Balance Changes

Update 01.095.012 (08/14/2015)