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  • ...O2 tanks inventory and either clicking "Refill bottles" or activating the control panel option "Auto-Refill". '''Interface name:''' IMyOxygenTank
    6 KB (784 words) - 18:22, 5 March 2017
  • ...O2 tanks inventory and either clicking "Refill bottles" or activating the control panel option "Auto-Refill". '''Interface name:''' IMyOxygenTank
    4 KB (565 words) - 08:14, 13 December 2020
  • === Control Panel === |[[File:Battery03.jpg|center|thumb|250px|Battery block interface on a small ship]]
    13 KB (1,871 words) - 11:56, 8 November 2021
  • ...st, we have Rexxar's projector ModAPI changes which have added more ModAPI interface to the projection API. * remote control fixes by (Malware)
    2 KB (291 words) - 12:29, 22 May 2016
  • ...ruction stage orientation for some blocks, cockpit toolbar issues, and the control hints cube being stretched. We’ve also fixed a number of crashes caused b ModAPI/Ingame Interface Expansion and Improvements guide: http://steamcommunity.com/sharedfiles/fil
    2 KB (274 words) - 20:28, 23 June 2016
  • ...ripter who missed that announcement, here is the link to the ModAPI/Ingame Interface Expansion and Improvements guide: http://steamcommunity.com/sharedfiles/fil * 3rd person zoom and other control changes
    4 KB (670 words) - 18:09, 1 July 2016
  • ...the user interface has been updated including the main menu, block screen, control panel and much more. You will notice new icons on all of these pages and sc ...houghts, so please leave any feedback on the new heads-up display and user interface in the comments below. In the following weeks, we’ll be improving, tweaki
    3 KB (452 words) - 22:12, 16 April 2017
  • * For modders: change in IMyLandingGear interface * added IMyEntity GetAttachedEntity() ...proved control for thrusters on subgrids (controlling a subgrid grants you control over the thrusters now)
    4 KB (649 words) - 18:30, 31 March 2017
  • ...ents were made as we focused on enhancing readability and usability of our interface, while removing several inconsistencies and making the screens more visuall ...er 3 km). This affects both the normal and laser antenna and allows remote control over greater distances while at the same time having massively improved per
    6 KB (939 words) - 10:18, 20 September 2017
  • === Control === ...through the use of [[Conveyor Sorter]] blocks. With these, the player may control which inventories the network should pull from, where to store them, etc. A
    8 KB (1,197 words) - 09:34, 6 May 2018
  • *Auto focus for search input field in control panel ...erSpeed, SteerReturnSpeed, SuspensionTravel were removed (Corresponding C# interface properties were marked as obsolete and will be removed *later)
    12 KB (1,930 words) - 22:54, 2 June 2019
  • ...ion has any indicator lights: Recessed into the electrical box next to its control panel, above the cylinder heads in the center, and at the corners of the fr '''Interface name:'''
    7 KB (779 words) - 03:32, 6 June 2022
  • *Auto focus for search input field in control panel ...erSpeed, SteerReturnSpeed, SuspensionTravel were removed (Corresponding C# interface properties were marked as obsolete and will be removed *later)
    12 KB (1,926 words) - 22:54, 2 June 2019
  • * Improved the control hint for selecting multiple blocks in the terminal for gamepad * Increased the size of gamepad control hints
    12 KB (1,860 words) - 23:05, 22 September 2021
  • *Fixed a loss of control for ships being unlocked by a client *Fixed irrelevant error messages when failing to use controller paint interface
    12 KB (1,891 words) - 14:15, 7 November 2021
  • ...ion has any indicator lights: Recessed into the electrical box next to its control panel, above the cylinder heads in the center, and at the corners of the fr '''Interface name:'''
    7 KB (780 words) - 13:03, 8 November 2021
  • * MyTransparentGeometry IMyBillboard interface * IMYCubeGrid interface to Physics.ApplyDeformation
    24 KB (3,525 words) - 01:18, 20 August 2023

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