Difference between revisions of "Piston Base"

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(Known issues)
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| scomponent6 = Steel Plate
 
| scomponent6 = Steel Plate
 
| scomponent6amt = 2
 
| scomponent6amt = 2
 +
| swidth = 1
 +
| sheight = 3
 +
| sdepth = 1
  
  
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| lcomponent6 = Steel Plate
 
| lcomponent6 = Steel Plate
 
| lcomponent6amt = 10
 
| lcomponent6amt = 10
 
+
| lwidth = 1
 +
| lheight = 3
 +
| ldepth = 1
  
  

Revision as of 16:33, 9 August 2015


Piston Base Icon.png
Large Ship Icon.png
Large Ship / Station
Piston Base
 
Components
Required

 

 
 
4
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
20
 
Active power consumption (MW):
0.002
 
Dimensions (W x H x D):
1 x 3 x 1
Piston Base Icon.png
Small Ship Icon.png
Small Ship
Piston Base
 
Components
Required

 

 
 
2
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
20
 
Active power consumption (MW):
0.0002
 
Dimensions (W x H x D):
1 x 3 x 1




A Piston consists of the piston base and the Piston Top.

Blocks can be attached to the top to move them forward and backward by extending and retracting the piston base. The minimum and maximum expansion length can be configured in the control panel.

Pisons have a built-in conveyor tube with a port on the back of the piston base and another port at the Piston Top. So it's possible to transfer items, electricity and oxygen through them and thus use them in an existing Conveyor Network.

Piston data

Type Max. extended length
Large grid piston   10.0 m
Small grid piston   3.0 m

Known issues

V01.079.008 and earlier:

Pistons are currently known for beeing unstable. They work good in single player. But in multiplayer, especially when used on a dedicated server (DS), they tend to move/vibrate unecpectedly and can also destroy themselves and damage their surroundings in the proccess.