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  • ...ear|landing gear]], turn any block on/off, etc. It's also possible to drag a group of the same blocks to the toolbar. We have also enabled the option to * fixed crash when retracting a chain of [[Piston Base|pistons]] at once
    3 KB (476 words) - 04:35, 13 October 2015
  • ...e passage between blocks without damaging them. Two of its sides have half a meter of space between it and its neighboring block. This in turn allows fo ...be used in conjunction with [[Piston Base|pistons]] for example to create a large functioning door.
    3 KB (395 words) - 00:49, 2 January 2022
  • ...e passage between blocks without damaging them. Two of its sides have half a meter of space between it and its neighboring block. The front narrow edge ...be used in conjunction with [[Piston Base|pistons]] for example to create a large functioning door.
    3 KB (384 words) - 00:50, 2 January 2022
  • ...e passage between blocks without damaging them. Two of its sides have half a meter of space between it and its neighboring block. The angled narrow edge ...be used in conjunction with [[Piston Base|pistons]] for example to create a large functioning door.
    3 KB (404 words) - 00:50, 2 January 2022
  • ...e passage between blocks without damaging them. Two of its sides have half a meter of space between it and its neighboring block. It has the same charac ...be used in conjunction with [[Piston Base|pistons]] for example to create a large functioning door.
    3 KB (366 words) - 00:50, 2 January 2022
  • ...es, the {{translate|Mod:Vanilla/CubeBlock/BlastFurnace}} should be used as a stepping stone to constructing the larger and (depending on its upgrade mod ...BlastFurnace}} is similar to the [[Refinery#Refining Mechanics|Refinery]]. A simple example of its use is below:
    8 KB (1,024 words) - 17:56, 19 May 2020
  • ...o right. The player can use the [[Controls#Systems_1|Interact]] button and a list of all available controllable blocks on the grid will be displayed. For it to function, the button panel requires power at all times. So in a situation where no power is being supplied, the player has to manually inpu
    7 KB (1,145 words) - 22:43, 18 May 2020
  • == Vanilla is a flavour == The sensor is a powered block that is able to detect the movement of players, objects, [[As
    8 KB (1,250 words) - 20:09, 15 June 2022
  • ...ship designers. Hopefully amalgamated industries will let us use or build a small base in their territory, until we can make the kinnikinnick base (Don ...shots of a few of your builds will help as well. If you would like to join a specific piece of our faction (Cargo transport, Mining, Military, etc).
    1 KB (215 words) - 04:03, 25 July 2015
  • ...en completely recreated (custom tabs are still work in progress). A search box for the G-screen has been also added along with the [[antenna]]’s range v ...spawning twice in the world after [[Remote Control|remotely controlling]] a ship
    2 KB (305 words) - 22:38, 13 October 2015
  • * fixed a possibility to [[Hand Drill|drill]] a ship preview during copy/paste * fixed 'x' does not cancel search box
    2 KB (328 words) - 23:07, 13 October 2015
  • ...ations, and small ships. The projection can either be instantly spawned in a [[Scenario_editor|Scenario]] gamemode, or welded together in survival. ...e in order for the block to project it and unlock additional options. Once a blueprint has been selected, the list of blocks needed to complete it will
    5 KB (818 words) - 19:19, 2 September 2021
  • ...es, the {{translate|Mod:Vanilla/CubeBlock/BlastFurnace}} should be used as a stepping stone to constructing the larger and (depending on its upgrade mod ...BlastFurnace}} is similar to the [[Refinery#Refining Mechanics|Refinery]]. A simple example of its use is below:
    14 KB (1,613 words) - 02:48, 26 July 2023
  • ...key part of the game's [[Oxygen]] system. An air vent must be connected to a source of oxygen in order to distribute breathable O2 to the room. ...ts 0% oxygen. This can happen if there's a breach (open an outside door or a block gets removed/destroyed), or if the Air Vent is set to "Depressurize".
    6 KB (812 words) - 22:55, 18 May 2020
  • ...rio editor box when creating a new world for the tools to be enabled. Once a player is finished with their map, saving/exiting will automatically switch <pre>This is a new feature and is still in development. More information will become avail
    3 KB (403 words) - 20:15, 26 January 2019
  • ...s can now inherit ownership from the projector itself. Corresponding check-box has to be checked for this feature to work. This feature is available only
    2 KB (305 words) - 00:02, 14 October 2015
  • ...sually by changing the cross-hair, including its color, and auditory, with a sound effect. On the visual side we tweaked glass surfaces a bit to look more visible with added scratches and dirt.
    2 KB (263 words) - 16:13, 27 February 2016
  • ...e passage between blocks without damaging them. Two of its sides have half a meter of space between it and its neighboring block. This in turn allows fo ...be used in conjunction with [[Piston Base|pistons]] for example to create a large functioning door.
    2 KB (273 words) - 03:14, 14 December 2020
  • | description = Similar to armor blocks, but with a slim profile on 2 of its sides; allowing them, as well as the 2 angled narr ...e passage between blocks without damaging them. Two of its sides have half a meter of space between it and its neighboring block. The angled narrow edge
    4 KB (435 words) - 08:30, 12 April 2016
  • 5. This box will open - then go to the "'''BETAS'''" tab, and click on the drop-down me *There is a bug that can prevent users from accessing the drop down menu for version se
    2 KB (274 words) - 08:10, 6 May 2020

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