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- the blueprints can be referenc-ed from your loc-al historic-al arc-hive node under adress1 KB (144 words) - 20:35, 14 June 2015
- * fixed blueprints set to incorrect ownership2 KB (281 words) - 23:47, 13 October 2015
- * fixed issue with blueprints not showing on the screen when script was used2 KB (275 words) - 23:52, 13 October 2015
- ...nd are applicable for both scenarios and classic worlds. Lastly, projected blueprints can now inherit ownership from the projector itself. Corresponding check-bo2 KB (305 words) - 00:02, 14 October 2015
- * Fixed inability to spawn blueprints which are close to the overall PCU limit (99,999 out of 100,000 in one BP f * Access restored to local blueprints6 KB (829 words) - 23:04, 22 September 2021
- ...rs are allowed to cut, copy and paste (including pasting from [[Blueprints|blueprints]]).15 KB (2,392 words) - 18:02, 15 August 2015
- * L'écran des blueprints remontait automatiquement tout en haut2 KB (244 words) - 18:07, 4 September 2015
- ...he ship, is actually completely non-functional lacking a projector and any blueprints to actually build ships. Instead it relys on Antennas to spawn drones, this12 KB (1,793 words) - 15:24, 28 December 2018
- ...e assigned to it in the F10 menu. To replace the screenshot of one of your blueprints, look at your creation from desired angle, open F10 menu, select your bluep <briefly describe the blueprints on the workshop>2 KB (361 words) - 16:17, 26 June 2018
- ...s a list with thumbnails. Instead of waiting to load details about all the blueprints available at once, we load details just for the blueprint you choose to mak * Faster blueprints loading3 KB (418 words) - 16:04, 27 February 2016
- * fixed screenshot crash in blueprints menu2 KB (274 words) - 20:28, 23 June 2016
- ...changes we made to the building system, we had to make adjustments to how blueprints are projected from projectors. It's now based on the first placed block of4 KB (670 words) - 18:09, 1 July 2016
- *Ajout d'une roue de chargement lors du "collage" des modèles (blueprints)2 KB (385 words) - 18:40, 16 December 2016
- ...ion before you place them and in survival mode, players can no longer take blueprints of grids they do not own and cannot transfer ownership to enemy players.2 KB (360 words) - 18:26, 18 March 2017
- * fixed crash while pasting specific blueprints on DS12 KB (1,861 words) - 19:06, 18 March 2017
- * fixed pasting blueprints in Creative3 KB (392 words) - 00:43, 20 March 2017
- ...ion. Also this week, we’ve added a loading wheel when you are pasting in blueprints. This should help indicate when the game is still processing an entity. The3 KB (503 words) - 00:50, 20 March 2017
- * fixed crash while pasting specific blueprints on DS2 KB (257 words) - 01:34, 23 March 2017
- ...opying & pasting grids or during spawning of cargo ships, drones and using blueprints. It also significantly reduces loading times.) * fixed blueprints sometimes switching between two places for no reason6 KB (889 words) - 01:49, 23 March 2017
- ...opying & pasting grids or during spawning of cargo ships, drones and using blueprints. It also significantly reduces loading times.)2 KB (344 words) - 01:53, 23 March 2017